Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 7506358471867101454 5 ReedsDad the Conjurer (level 1, -2/13 HPs) Began as a Barachi Conjurer on Mar 8, 2025. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (246 turns). ReedsDad the Conjurer (Barachi Conjurer) Turns: 246, Time: 00:01:25 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/3 EV: 11 Int: 18 God: Gold: 11 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . e - staff of alchemy rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . c - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: repel missiles @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a scarf of repulsion (worn) Magical Staves e - a staff of alchemy (weapon) Jewellery d - a ring of protection from fire Potions b - a potion of magic Skills: + Level 2.3 Dodging + Level 1.9 Stealth * Level 2.3 Spellcasting * Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 7% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The bat is severely wounded. The bat closely misses you. The bat completely misses you. Unknown command. The bat attacks as it pursues you! The bat hits you but does no damage. x3 You closely miss the bat. The bat is moderately wounded. The bat hits you. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat misses you. You hit the bat. You kill the bat! You hit the gnoll but do no damage. The gnoll closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. Unknown command. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. A frilled lizard comes into view. The gnoll hits you with a +0 flail. You die... #.#.######....)†.### #.#........#####.... #.l.####..### #.... +.#.##......# #.... #.#.###.†#### #.... # #.##......# #.... #.##......# #.... #g###..##.# ..... #@##......# #.### #.##......# #.. #.##.#.#### #.##......# #.##......# #.####...<# #.##......# #.##......# #.####.##.# You could see a gnoll and a frilled lizard (wandering). Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 246 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, shapermc_ecumenical_altar_mp_highgroup Action || total ---------------------------++------- Melee: Staff || 6 Unarmed || 5 Cast: Magic Dart || 11 Ability: Hop || 1 Use: Potion || 2 Armour: Robe || 19 Dodge: Dodged || 23