Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 13940623765193505725 0 ReedsDad the Conjurer (level 1, 0/13 HPs) Began as a Barachi Conjurer on Mar 8, 2025. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (25 turns). ReedsDad the Conjurer (Barachi Conjurer) Turns: 25, Time: 00:00:22 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions c - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Press ? for a list of commands and other information. Found a red potion. Found a staircase leading out of the dungeon. c - a red potion As you open the door, it creaks loudly! Found a stone staircase leading down. There is an open door here. Found 5 gold pieces. An endoplasm comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * There is an open door here. Magic courses through your body. The endoplasm hits you. You die... ########### #.........##### #............. +..>.......# #..........# #.#..........### #.......J.......... #######@#####.$.... #.........# ..... #.........# .... #..⌠...⌠..# ... #.........# .. +....<....+ . #.........# #..⌠...⌠..# #.........# You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 25 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, chequers_mini_garden Action || total ---------------------------++------- Cast: Magic Dart || 3 Use: Potion || 1 Armour: Robe || 1