Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 12249679938880072879 221 ReedsDad the Magician (level 6, -7/40 HPs) Began as a Djinni Ice Elementalist on Mar 20, 2025. Shot with an arrow by a centaur (14 damage) ... on level 5 of the Dungeon. The game lasted 00:16:48 (3178 turns). ReedsDad the Magician (Djinni Ice Elementalist) Turns: 3178, Time: 00:16:48 Health: -7/40 AC: 4 Str: 9 XL: 6 Next: 18% Gold: 146 EV: 12 Int: 16 God: SH: 0 Dex: 14 rFire + + . q - +4 quarterstaff (chaos) rCold x . . (shield currently unavailable) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . p - +0 cloak {Stlth+} rCorr . h - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ k - ring of wizardry HPRegen 0.26/turn (no ring) %: wizardry (x1), infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons f - a +0 dagger i - a +1 mace of holy wrath q - a +4 quarterstaff of chaos (weapon) Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) p - a +0 cloak of stealth (worn) Jewellery k - a ring of wizardry (left hand) Wands n - a wand of iceblast (4) Scrolls d - a scroll of fear Potions b - 2 potions of brilliance c - a potion of cancellation e - a potion of lignification g - 2 potions of magic j - 3 potions of curing l - a potion of mutation {unknown} m - a potion of invisibility {unknown} o - 2 potions of ambrosia {unknown} Miscellaneous s - a tin of tremorstones (2/2) Skills: + Level 3.8 Dodging + Level 3.0 Stealth * Level 4.7 Spellcasting * Level 4.7 Conjurations * Level 4.7 Hexes * Level 4.7 Summonings * Level 4.7 Necromancy * Level 4.7 Translocations * Level 4.7 Fire Magic * Level 4.7 Ice Magic * Level 4.7 Air Magic * Level 4.7 Earth Magic * Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 1% 1 b - Frozen Ramparts Ice 36% 1d6 2% 3 c - Ozocubu's Armour Ice 18% N/A 2% 3 d - Summon Ice Beast Ice/Summ 18% N/A 2% 3 e - Foxfire Conj/Fire 72% 2x1d7 1% 1 f - Jinxbite Hex 36% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 3 runed translucent doors, KaBOOMerang's ghost, amateur GrFi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A chill wind blows around you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! Something hits your ice beast but does no damage. Your ice beast hits the jelly. Your ice beast freezes the jelly. The acid corrodes your ice beast! Your ice beast is burned by acid! The jelly hits your ice beast. Your ice beast is splashed with acid! Your ice beast seems to be corroded for longer. Your ice beast hits the jelly. Your ice beast freezes the jelly. The jelly dies! Your Stealth skill increases to level 3! The centaur shoots an arrow. The arrow hits your ice beast! The centaur drains your ice beast. Your ice beast barely misses the centaur. The centaur shoots an arrow. The arrow barely misses your ice beast. The arrow hits you! Your ice beast hits the centaur. Your ice beast freezes the centaur! The centaur shoots an arrow. The arrow hits your ice beast! Your ice beast dies! Your ice beast disappears in a puff of smoke! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Summon Ice Beast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Ice Beast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the centaur. The centaur is heavily wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. The foxfire hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! You die... +.......# #......# #.......# #......# #.....†.# #......# #...(...# ######.# ......###### #.# ###.#..#....# #.# +...†# #.# #....#### #.# #'#c.@..####.# #.#####......# ... ######+# .... ...♣.. ###. .# #. .# You could see a centaur. Vanquished Creatures A dart slug (D:1) An orc (D:4) 4 endoplasms A giant cockroach (D:2) 13 goblins 5 hobgoblins 2 jackals (D:3) 5 kobolds 3 quokkas 6 ball pythons 2 bats A frilled lizard (D:1) A rat (D:1) 45 creatures vanquished. Vanquished Creatures (collateral kills) A jelly (D:5) Crazy Yiuf (D:3) Ijyb (D:3) An iguana (D:5) Robin (D:3) 2 adders A ribbon worm (D:3) A dart slug (D:3) 3 ball pythons An endoplasm (D:4) 3 hobgoblins (D:3) A jackal (D:3) 2 frilled lizards (D:3) 7 goblins A kobold (D:4) A rat (D:3) 28 creatures vanquished. Vanquished Creatures (others) A kobold zombie (D:4) 22 foxfires 23 creatures vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | ReedsDad set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 163 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1122 | D:2 | Reached XP level 3. HP: 17/25 MP: 0/0 1122 | D:2 | Learned a level 1 spell: Foxfire 1620 | D:3 | Noticed Ijyb 1632 | D:3 | Killed Ijyb 1633 | D:3 | Reached XP level 4. HP: 27/31 MP: 0/0 1847 | D:3 | Noticed Robin 1866 | D:3 | Killed Robin 1867 | D:3 | Reached XP level 5. HP: 30/35 MP: 0/0 1867 | D:3 | Learned a level 2 spell: Jinxbite 2429 | D:3 | Found a runed translucent door. 2430 | D:3 | Noticed Crazy Yiuf 2440 | D:3 | Killed Crazy Yiuf 2715 | D:4 | Found a runed translucent gate. 2717 | D:4 | Found a runed translucent gate. 2717 | D:4 | Found a runed translucent gate. 2726 | D:4 | Noticed KaBOOMerang's ghost (amateur GrFi) 3115 | D:5 | Entered Level 5 of the Dungeon 3122 | D:5 | Reached XP level 6. HP: 38/40 MP: 0/0 3178 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_clump_medium, infiniplex_forest_lined_3, infiniplex_forest_corner_2, infiniplex_forest_clump_large, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_2, infiniplex_forest_corner_2, infiniplex_forest_clump_double D:2: layout_rooms D:3: kennysheep_goblin_castle, layout_basic, chequers_serial_rivers_small_b, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_robin D:4: layout_cave_pools, gammafunk_ghost_necromancy, minmay_checkerbox D:5: layout_basic, temple_hall_moat, amcnicky_mini_pool_small, grunt_ministairs_15, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.0 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | 3 | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 15 | 6 || 21 Quarterstaff | | 12 || 12 Cast: Freeze | 23 | 6 || 29 Summon Ice Beast | 1 | 14 || 15 Foxfire | | 14 || 14 Frozen Ramparts | | 2 || 2 Use: Scroll | 8 | 4 || 12 Armour: Robe | 16 | 40 || 56 Dodge: Dodged | 22 | 37 || 59