Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 795737634295666537 411 ReedsDad the Conjurer (level 6, 0/41 HPs) Began as a Barachi Conjurer on Apr 1, 2025. Was an Initiate of Vehumet. Shot with an arrow by a centaur warrior (13 damage) ... on level 8 of the Dungeon on Apr 2, 2025. The game lasted 00:15:51 (6205 turns). ReedsDad the Conjurer (Barachi Conjurer) Turns: 6205, Time: 00:15:52 Health: 0/41 AC: 3 Str: 10 XL: 6 Next: 90% Magic: 12/12 EV: 26 Int: 22 God: Vehumet [......] Gold: 222 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . w - +1 dagger (venom) rCold + . . (no shield) rNeg . . . a - +0 robe rPois + u - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... q - amulet of the acrobat Stlth ++ k - ring of protection from cold HPRegen 0.26/turn r - ring "Judwoam" {Fly rPois Int+4} MPRegen 0.13/turn %: acrobat @: acrobatic, flying, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 222 gold pieces. Inventory: Hand Weapons v - a +0 falchion w - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) j - a +2 pair of gloves u - a +0 helmet (worn) Jewellery k - a ring of protection from cold (left hand) m - a ring of resist corrosion q - an amulet of the acrobat (around neck) r - the ring "Judwoam" (right hand) {Fly rPois Int+4} (You found it on level 3 of the Dungeon) [ring of poison resistance] Int+4: It affects your intelligence (+4). rPois: It protects you from poison. Fly: It grants you flight. s - a ring of poison resistance B - an amulet of magic regeneration Wands i - a wand of digging (5) y - a wand of charming (7) z - a wand of flame (24) Scrolls g - a scroll of teleportation l - a scroll of enchant armour n - a scroll of revelation A - a scroll of immolation Potions b - 2 potions of magic c - a potion of heal wounds {unknown} d - 2 potions of curing e - a potion of brilliance f - a potion of resistance h - a potion of attraction {unknown} o - a potion of mutation p - 2 potions of might {unknown} t - a potion of berserk rage x - a potion of cancellation {unknown} Skills: + Level 3.6 Dodging + Level 3.1 Stealth * Level 4.2 Spellcasting * Level 6.0 Conjurations + Level 1.7 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 72% 1d7 3% 1 Apportation Tloc 8% N/A 11% 1 Soul Splinter Necr 16% N/A 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Blink Tloc 8% N/A 17% 2 Call Imp Summ 8% N/A 17% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Leda's Liquefaction Alch/Erth 2% N/A 73% 4 Lee's Rapid Deconstruct Erth 2% 3d4* 97% 5 Permafrost Eruption Ice/Erth 2% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:5 1 transporter, Stahlin's ghost, amateur MiMo Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Aim: a bullfrog (severely wounded, 74% to hit) The searing ray hits the bullfrog! You kill the bullfrog! Vehumet accepts your kill. (Press . to maintain the ray.) Your Conjurations skill increases to level 6! Okay, then. You see here a bullfrog corpse. You pick up a book of Cantrips and begin reading... You add the spells Sting, Soul Splinter, Summon Small Mammal and Apportation to your library. There are no items here. You start resting. You hear the faint creaking of a very distant portcullis. You start resting. HP restored. You start resting. Magic restored. Okay, then. Okay, then. As you open the door, it creaks loudly! There is an open door here. A howler monkey, a wight and a yak come into view. You hear the faint creaking of a very distant portcullis. There is an open door here. A kobold brigand comes into view. It is wielding a +0 whip and quivering curare-tipped darts. A kobold brigand comes into view. It is wielding a +0 whip and quivering poisoned darts. Found 5 curare-tipped darts. The kobold brigand shouts! A centaur warrior comes into view. The howler monkey hoots and howls with incredible vigour! The centaur warrior shouts! You hear a shout! You hear a bellow! The kobold brigand shouts! The kobold brigand throws a curare-tipped dart. The curare-tipped dart misses you. The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior shoots an arrow. The arrow misses you. The howler monkey howls! You hear a croak. The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior shoots an arrow. The arrow hits you! You die... #..........# ####..........##### ##.................. #..............##### #............†.# #..............# #..............# #..............# #..@...........# ##.##..........# #.##########'## #.# #.# #c# #.# Kh. #.# ..##. #.# ..K c. #.# .... #h.......# You could see a centaur warrior, 2 kobold brigands and a howler monkey. Vanquished Creatures An ogre (D:4) A bullfrog (D:8) A scorpion (D:4) An iguana (D:4) Ijyb (D:4) Robin (D:3) 6 adders A dart slug (D:3) A ribbon worm (D:2) An orc (D:4) 7 bats 7 endoplasms 3 giant cockroaches 11 goblins 9 hobgoblins 4 jackals (D:1) 4 kobolds A quokka (D:1) 10 ball pythons 3 frilled lizards 2 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 142 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 411 | D:1 | Learned a level 2 spell: Searing Ray 1272 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 2362 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 2449 | D:2 | Found a snail-covered altar of Cheibriados. 2610 | D:3 | Reached skill level 5 in Conjurations 2761 | D:3 | Found a faded altar of an unknown god. 2853 | D:3 | Identified the ring "Judwoam" {Fly rPois Int+4} 2885 | D:3 | Found a white marble altar of Elyvilon. 2885 | D:3 | Found a blossoming altar of Fedhas. 3002 | D:3 | Noticed Robin 3016 | D:3 | Killed Robin 4028 | D:4 | Noticed a scorpion 4033 | D:4 | Killed a scorpion 4034 | D:4 | Reached XP level 5. HP: 35/35 MP: 4/10 4060 | D:4 | Reached skill level 1 in Evocations 4078 | D:4 | Found a staircase to the Ecumenical Temple. 4267 | D:4 | Noticed an ogre 4276 | D:4 | Killed an ogre 4277 | D:4 | Reached XP level 6. HP: 41/41 MP: 7/11 4733 | D:4 | Noticed Ijyb 4743 | D:4 | Killed Ijyb 5021 | Temple | Entered the Ecumenical Temple 5080 | Temple | Became a worshipper of Vehumet 5761 | D:5 | Entered Level 5 of the Dungeon 6077 | D:5 | Found a transporter. 6080 | D:5 | Noticed Stahlin's ghost (amateur MiMo) 6081 | D:5 | Noticed a two-headed ogre 6089 | D:5 | Noticed a black bear 6093 | D:5 | You are sucked into a shaft and drop 3 floors! 6107 | D:8 | Noticed a manticore 6128 | D:8 | Reached skill level 6 in Conjurations 6180 | D:8 | Noticed a yak 6201 | D:8 | Noticed a centaur warrior 6205 | D:8 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_rooms D:2: layout_rooms, basic_altar, hex_medium D:3: layout_loops_corners, amethyst_overflow_temple_binary, shapermc_ecumenical_altar_mp_highgroup, uniq_robin D:4: layout_basic, minmay_temple_entry_large_hall, serial_bayou_lagoon_b, uniq_ijyb D:5: layout_basic, nicolae_hepliaklqana_monster_ancestors, gammafunk_ghost_arena, columned_hall_lemuel D:8: layout_basic, enter_bailey_6, minmay_bent Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.1 Spellcasting | 3 4 | 4.2 Conjurations | 5 6 | 6.0 Dodging | 3 | 3.6 Evocations | 1 | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Dagger | 54 | 64 || 118 Falchion | | 5 || 5 Cast: Magic Dart | 31 | 32 || 63 Searing Ray | 5 | 11 || 16 Ability: Hop | | 1 || 1 Use: Scroll | 6 | 7 || 13 Stab: Sleeping | 2 | 2 || 4 Armour: Robe | 61 | 44 || 105 Dodge: Dodged | 103 | 64 || 167