Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 214532690512845618 70 ReedsDad the Conjurer (level 4, 0/30 HPs) Began as a Barachi Conjurer on Apr 2, 2025. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 3 of the Dungeon. The game lasted 00:06:48 (3904 turns). ReedsDad the Conjurer (Barachi Conjurer) Turns: 3904, Time: 00:06:49 Health: 0/30 AC: 2 Str: 10 XL: 4 Next: 22% Magic: 3/8 EV: 11 Int: 18 God: Gold: 128 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . g - +0 war axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons b - a +1 short sword g - a +0 war axe (weapon) Armour a - a +0 robe (worn) Jewellery l - a +6 ring of dexterity m - a ring of magical power Wands f - a wand of flame (19) n - a wand of mindburst (13) (quivered) Scrolls c - a scroll of torment {unknown} i - 3 scrolls of identify j - a scroll of poison {unknown} Potions d - a potion of haste {unknown} e - a potion of heal wounds h - 2 potions of mutation {unknown} k - a potion of might {unknown} o - 3 potions of magic Skills: + Level 3.0 Dodging + Level 2.5 Stealth + Level 2.9 Spellcasting + Level 4.9 Conjurations + Level 0.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Passwall Erth 2% N/A 45% 3 Swiftness Air 2% N/A 45% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History 2 gnolls come into view. The gnoll shouts! A gnoll comes into view. It is wielding a +0 club. You see here 5 gold pieces. The gnoll closely misses you. The gnoll hits you with a +0 spear. The gnoll hits you from afar with a +0 spear! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (81% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll closely misses you. The gnoll misses you. A gnoll comes into view. It is wielding a +0 spear. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 81% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll shouts! The gnoll hits you with a +0 spear! You die... #.#.##.... #.#.##...# #(#.....#. #.##...### #.##.#..#. #########.##.#...# #$....†...##.#.... #.##########...... #@# ####### #g# #g# #.# #.# #.# #.# .g# ### You could see 3 gnolls. Vanquished Creatures An adder (D:2) A gnoll (D:3) 3 dart slugs A ribbon worm (D:2) 6 bats 4 endoplasms 3 giant cockroaches (D:1) 5 goblins 4 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 4 ball pythons 4 frilled lizards 2 kobolds (D:1) 7 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 158 | D:1 | Reached XP level 2. HP: 9/19 MP: 1/5 780 | D:1 | Learned a level 2 spell: Searing Ray 1786 | D:1 | Reached XP level 3. HP: 23/24 MP: 3/6 2139 | D:1 | Found an iron altar of Okawaru. 2772 | D:2 | Reached XP level 4. HP: 15/30 MP: 4/8 3904 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_cross D:2: layout_basic, minmay_misc_feat_alley, nicolae_eternal_life, chequers_serial_rivers_micro_e D:3: layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.0 Spellcasting | | 2.9 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Short sword | 39 | || 39 War axe | 11 | 12 || 23 Cast: Magic Dart | 56 | 8 || 64 Searing Ray | 3 | 3 || 6 Ability: Hop | 1 | || 1 Evoke: Wand | | 1 || 1 Use: Potion | 1 | || 1 Scroll | 2 | || 2 Stab: Sleeping | 1 | 2 || 3 Armour: Robe | 118 | 15 || 133 Dodge: Dodged | 117 | 27 || 144