Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3008081165474190155 2214 ReedsDad the Destroyer (level 9, -2/57 HPs) Began as a Barachi Conjurer on Apr 4, 2025. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:30:26 (9830 turns). ReedsDad the Destroyer (Barachi Conjurer) Turns: 9830, Time: 00:30:26 Health: -2/57 AC: 5 Str: 13 XL: 9 Next: 35% Magic: 8/19 EV: 13 Int: 20 God: Gold: 355 SH: 0 Dex: 12 Spells: 7/21 levels left rFire + . . G - +11 Singing Sword {sonic wave} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . l - +0 pair of gloves {Str+3} SInv + t - +0 pair of boots Will ..... (no amulet) Stlth +++ r - ring of protection from fire HPRegen 0.29/turn x - ring of see invisible MPRegen 0.16/turn %: no passive effects @: lethally poisoned (-2 -> -15), unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 355 gold pieces. Inventory: Hand Weapons b - a +1 short sword of draining c - a +0 vampiric dagger e - a +2 short sword of electrocution G - the +11 Singing Sword (weapon) {sonic wave} (You found it on level 6 of the Dungeon) Missiles B - 2 poisoned darts Armour a - a +0 robe (worn) d - a +0 cloak (worn) l - a +0 pair of gloves of strength (worn) t - a +0 pair of boots (worn) Magical Staves f - a staff of fire F - a staff of alchemy Jewellery m - an amulet of guardian spirit r - a ring of protection from fire (left hand) s - a ring of positive energy x - a ring of see invisible (right hand) Wands h - a wand of flame (11) o - a wand of mindburst (7) (quivered) E - a wand of warping (7) Scrolls u - a scroll of revelation w - a scroll of teleportation {unknown} y - a scroll of poison {unknown} A - a scroll of vulnerability {unknown} C - 2 scrolls of identify D - 2 scrolls of fear Potions g - a potion of ambrosia {unknown} i - 2 potions of mutation j - 3 potions of might k - 2 potions of heal wounds {unknown} n - a potion of brilliance {unknown} p - 3 potions of curing q - a potion of attraction v - a potion of berserk rage {unknown} z - a potion of haste {unknown} Skills: + Level 1.0 Long Blades - Level 5.5 Dodging - Level 5.0 Stealth * Level 6.7 Spellcasting * Level 8.2 Conjurations + Level 1.0 Ice Magic + Level 0.8 Air Magic + Level 4.3 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Hailstorm Conj/Ice 25% 3d7 4% 3 d - Fulminant Prism Conj/Alch 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 44% 1d6 6% 1 Grave Claw Necr 12% 2d7 14% 2 Scorch Fire 12% 2d5 14% 2 Frozen Ramparts Ice 22% 1d4 19% 3 Flame Wave Conj/Fire 23% 2d8 19% 4 Call Canine Familiar Summ 6% N/A 28% 3 Sigil of Binding Hex 6% N/A 28% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 28% 3 Freezing Cloud Conj/Ice/Air 10% 6-21 54% 5 Airstrike Air 5% 2d(1-17) 56% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 Altars: Hepliaklqana Makhleb Nemelex Xobeh Sif Muna Annotations: D:7 1 runed translucent door, Randolf768's ghost, novice FeSu Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Unknown command. Unknown command. Casting: Hailstorm (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (almost dead, 61% to hit) Okay, then. You slash the killer bee! You kill the killer bee! You feel sick. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel sick. The killer bee stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The killer bee poisons you! The killer bee stings you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. There is a stone staircase leading up here. You feel better. The killer bee misses you. The killer bee stings you but does no damage. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The water moccasin completely misses you. The killer bee misses you. The centaur shoots an arrow. The arrow closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The killer bee barely misses you. The centaur shoots an arrow. The arrow completely misses you. The water moccasin barely misses you. You climb upwards. You die... ##.# ###...# #.# ## #".# #.....# #.# .###.## #.###.###.# ..##.# ##.# #..##.# .....###..# ##..#.## #....##..## ##.#..###### ###..#..## #..........# ##<...#### #...y......# #........####..@.......# #.#.#..#....#.(S.......# #...##.................# #.##########....######## ### ##.....# ###...# ##..# #..# #### You could see a water moccasin and a killer bee. Vanquished Creatures Grinder (D:5) 3 black bears (D:6) 2 phantoms 2 bullfrogs (D:6) 11 scorpions 4 killer bees (D:7) 2 hounds 2 bombardier beetles (D:4) A jelly (D:5) An orc priest (D:3) 4 iguanas An orc wizard (D:3) 7 gnolls 14 adders A shadow imp (D:5) 2 white imps 3 dart slugs 5 ribbon worms 21 orcs 10 ball pythons 7 bats 7 endoplasms 6 giant cockroaches 8 goblins 6 hobgoblins 7 jackals 2 quokkas 2 frilled lizards 6 kobolds 11 rats 159 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:7) 1 creature vanquished. Grand Total: 160 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 280 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 284 | D:1 | Learned a level 2 spell: Searing Ray 1647 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 2465 | D:2 | Reached XP level 4. HP: 28/30 MP: 5/8 3165 | D:3 | Reached skill level 5 in Conjurations 3839 | D:3 | Found a shimmering blue altar of Sif Muna. 3892 | D:3 | Reached XP level 5. HP: 35/35 MP: 6/9 3964 | D:3 | Reached skill level 1 in Evocations 4028 | D:3 | Found a burning altar of Makhleb. 4042 | D:3 | Found a hazy altar of Hepliaklqana. 4128 | D:3 | Reached XP level 6. HP: 41/41 MP: 6/11 4327 | D:3 | Got the Commentary on the Ghoulish Blizzard 5267 | D:4 | Reached XP level 7. HP: 38/46 MP: 1/13 5939 | D:5 | Entered Level 5 of the Dungeon 6033 | D:5 | Noticed Grinder 6052 | D:5 | Killed Grinder 6053 | D:5 | Reached skill level 6 in Conjurations 7069 | D:5 | Identified a scroll of acquirement 7069 | D:5 | Acquired Nuymp's Catalogue of the Gusty Torch 7131 | D:5 | Found a sparkling altar of Nemelex Xobeh. 7136 | D:5 | Reached skill level 5 in Spellcasting 7136 | D:5 | Reached XP level 8. HP: 52/52 MP: 11/15 7541 | D:5 | Learned a level 3 spell: Hailstorm 7922 | D:6 | Reached skill level 7 in Conjurations 7995 | D:6 | Reached skill level 5 in Dodging 8282 | D:6 | Found a staircase to the Ecumenical Temple. 8974 | D:6 | Reached XP level 9. HP: 50/57 MP: 9/18 9311 | D:6 | Reached skill level 8 in Conjurations 9314 | D:6 | Reached skill level 5 in Stealth 9318 | D:6 | Found the +11 Singing Sword {sonic wave} 9643 | D:6 | Learned a level 4 spell: Fulminant Prism 9648 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 9787 | D:7 | Found a runed translucent door. 9787 | D:7 | Noticed Randolf768's ghost (novice FeSu) 9825 | D:7 | Reached skill level 1 in Long Blades 9825 | D:7 | Reached skill level 1 in Ice Magic 9827 | D:7 | HP: 1/57 [centaur/arrow (4)] 9830 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, serial_bayou_lake_a D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c D:3: layout_rooms, jmf_multi_god_temple, mainiacjoe_overflow_alcove_4, portal_sewer_entry_e, dreamdust_princess_corridor D:4: layout_rooms, wad_woods_river_04, abandoned_shop, saegor_snake_ambush D:5: layout_loops_corners, old_standard_altar, kennysheep_dice, uniq_grinder D:6: old_forge, layout_rooms, minmay_temple_entry_tees D:7: minmay_the_grid_triangle_9x9_rhombus_thin [minmay_the_grid_triangle_9x9_zippers_vertical, minmay_the_grid_triangle_9x9_prize_insulated, minmay_the_grid_triangle_9x9_negative_grid, minmay_the_grid_triangle_9x9_impossible_snake], layout_basic, hellmonk_ghost_happy_afterlife, uniq_menkaure, uniq_pikel, uniq_maurice Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 3 4 5 | 5.0 Dodging | 3 4 5 | 5.5 Spellcasting | 3 4 5 6 | 6.7 Conjurations | 5 6 7 8 | 8.2 Evocations | 1 2 3 4 | 4.3 Long Blades | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 18 | | || 18 Punch | 1 | | || 1 Dagger | 32 | | || 32 Short sword | 16 | 51 | 24 || 91 Double sword | | | 1 || 1 Cast: Magic Dart | 65 | 32 | 20 || 117 Searing Ray | 2 | 30 | 45 || 77 Iskenderun's Myst | | | 1 || 1 Fulminant Prism | | | 1 || 1 Hailstorm | | | 1 || 1 Ability: Hop | | 1 | 1 || 2 Evoke: Wand | | | 2 || 2 Use: Scroll | 4 | 4 | 3 || 11 Potion | | 1 | 2 || 3 Stab: Sleeping | 2 | 3 | || 5 Armour: Robe | 106 | 106 | 87 || 299 Dodge: Dodged | 110 | 67 | 98 || 275