Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 13546556919026777983 83 ReedsDad the Conjurer (level 4, -5/30 HPs) Began as a Barachi Conjurer on Apr 5, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 3 of the Dungeon. The game lasted 00:09:21 (3478 turns). ReedsDad the Conjurer (Barachi Conjurer) Turns: 3478, Time: 00:09:22 Health: -5/30 AC: 3 Str: 11 XL: 4 Next: 44% Magic: 9/17 EV: 11 Int: 18 God: Gold: 110 SH: 0 Dex: 10 Spells: 3/9 levels left rFire . . . f - +3 dagger (speed) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: no passive effects @: unable to hop, enlightened, flying, hasted, very quick A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons f - a +3 dagger of speed (weapon) Missiles g - 2 poisoned darts (quivered) Armour a - a +1 robe (worn) Jewellery d - a ring of magical power (left hand) Wands h - a wand of flame (14) Scrolls l - a scroll of revelation {unknown} Potions b - a potion of magic i - a potion of lignification {unknown} j - a potion of ambrosia {unknown} k - a potion of brilliance {unknown} Skills: + Level 2.8 Dodging + Level 2.3 Stealth * Level 3.1 Spellcasting * Level 5.0 Conjurations + Level 0.3 Translocations + Level 0.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Blink Tloc 8% N/A 22% 2 d - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 14% 1 Soul Splinter Necr 8% N/A 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Call Imp Summ 4% N/A 24% 2 Dazzling Flash Hex/Fire 4% N/A 43% 3 Vampiric Draining Necr 2% 2d6 43% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Martyr's Knell Necr/Summ 2% N/A 85% 4 Curse of Agony Necr 2% N/A 99% 5 Starburst Conj/Fire 5% 6d4 100% 6 Fulsome Fusillade Conj/Alch 6% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Unknown command. The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe. The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. Throw: 3 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 45% to hit) You throw a poisoned dart. The poisoned dart barely misses Sigmund. Sigmund hits you from afar with a +0 scythe! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund. Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Okay, then. Hop to where? Press: ? - help, Dir - move target, p - Sigmund Boing! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. It was a potion of haste. You feel yourself speed up. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #####....##....#...........#.. ...............(..$(.......... #. .#....##....###.........#.. #. #..........# #.).......#.. #) #.)........# #............ #. #..........# #............ ###.###.##.....@.# #.....@.....< #.......##.......# #####........ ##.##.#####.....@.# #........ ...##.# #.........# #........ #.....# #.........# #........ #..#### #.........# #........ ##.### ###.......# #........ .....#### #.......# #######.† ........# #.......# #.. .....##.############# .....##.....# ########## You could see Sigmund. Vanquished Creatures Jessica (D:3) 6 orcs 5 bats 5 endoplasms (D:1) 5 giant cockroaches 2 goblins 4 hobgoblins A quokka (D:2) 3 ball pythons (D:1) 5 frilled lizards 5 kobolds 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/5 837 | D:1 | Learned a level 2 spell: Searing Ray 840 | D:1 | Learned a level 2 spell: Blink 1266 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1842 | D:2 | Learned a level 1 spell: Sting 2476 | D:3 | Noticed Sigmund 3141 | D:3 | Noticed Jessica 3148 | D:3 | Killed Jessica 3149 | D:3 | Reached skill level 5 in Conjurations 3149 | D:3 | Reached XP level 4. HP: 30/30 MP: 8/8 3478 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic D:2: layout_basic, st_stairs_12, minmay_close_crescents D:3: layout_basic, cheibriados_altar_1, chequers_serial_rivers_large_b, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Spellcasting | 3 | 3.1 Conjurations | 5 | 5.0 Dodging | | 2.8 Translocations | | 0.3 Alchemy | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Short sword | 42 | || 42 Dagger | 22 | 3 || 25 Throw: Dart | | 3 || 3 Cast: Magic Dart | 28 | 3 || 31 Searing Ray | 5 | 2 || 7 Ability: Hop | | 1 || 1 Use: Scroll | 5 | || 5 Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Armour: Robe | 38 | 6 || 44 Dodge: Dodged | 54 | 2 || 56