Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 977354201825294814 411 ReedsDad the Conjurer (level 6, -1/41 HPs) Began as a Barachi Conjurer on Apr 21, 2025. Shot with an arrow by a centaur (14 damage) ... on level 6 of the Dungeon on Apr 22, 2025. The game lasted 00:12:25 (4295 turns). ReedsDad the Conjurer (Barachi Conjurer) Turns: 4295, Time: 00:12:29 Health: -1/41 AC: 2 Str: 10 XL: 6 Next: 90% Magic: 7/12 EV: 16 Int: 18 God: Gold: 133 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . k - staff of air rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +5 ring of evasion HPRegen 0.26/turn i - ring of wizardry MPRegen 0.13/turn %: wizardry (x1) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (worn) Magical Staves k - a staff of air (weapon) Jewellery h - a +5 ring of evasion (left hand) i - a ring of wizardry (right hand) Wands m - a wand of roots (1) (quivered) Potions b - a potion of magic d - a potion of might e - a potion of mutation f - 2 potions of brilliance g - a potion of heal wounds j - a potion of attraction {unknown} l - a potion of invisibility n - a potion of lignification {unknown} o - a potion of curing {unknown} q - a potion of resistance {unknown} r - a potion of degeneration {unknown} s - a potion of cancellation {unknown} Skills: + Level 3.6 Dodging + Level 3.1 Stealth * Level 4.2 Spellcasting * Level 6.0 Conjurations + Level 2.0 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Things that are here: a +0 giant club; an ogre corpse Found a stone staircase leading down. You see here a +0 club. There is a stone staircase leading down here. The iguana hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (82% to hit) The searing ray hits the iguana! The iguana is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the iguana. The iguana is almost dead. The searing ray misses the iguana. The searing ray hits the iguana. You kill the iguana! You finish channelling your searing ray. Your Conjurations skill increases to level 6! Your Evocations skill increases to level 2! Unknown command. You hear the slow hiss of a distant avalanche of sand. A centaur comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow (87% to hit) The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... #..### #..#.. ...#.# #..#c# #..#.# #..#.# #..#.# #..#@# #.##### #....# #.....####.#### #........# #..###.#.## ## #..# #.#... .. #..# #.#..... . #..# #.#....... #.#..###.#.########.# You could see a centaur. Vanquished Creatures An ice beast (D:5) A black bear (D:6) An ogre (D:6) An iguana (D:6) 4 adders A ribbon worm (D:3) 2 dart slugs 5 orcs 7 endoplasms 2 giant cockroaches 4 goblins A hobgoblin (D:1) 13 jackals 3 quokkas 5 ball pythons 4 bats 5 frilled lizards A kobold (D:1) 3 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 338 | D:1 | Found a faded altar of an unknown god. 596 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1294 | D:1 | Learned a level 2 spell: Searing Ray 1623 | D:1 | Reached XP level 3. HP: 16/24 MP: 4/7 3092 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 3391 | D:3 | Reached skill level 5 in Conjurations 3750 | D:3 | Found a runed translucent door. 3751 | D:3 | Noticed Crazy Yiuf 4155 | D:3 | You fall into a shaft and drop 2 floors! 4155 | D:5 | Entered Level 5 of the Dungeon 4164 | D:5 | Noticed an ice beast 4176 | D:5 | Killed an ice beast 4177 | D:5 | Reached skill level 1 in Evocations 4177 | D:5 | Reached XP level 5. HP: 35/35 MP: 0/10 4192 | D:5 | Noticed an ogre 4192 | D:5 | Noticed a black bear 4200 | D:6 | Killed an ogre 4201 | D:6 | Reached XP level 6. HP: 18/41 MP: 4/12 4201 | D:6 | Killed a black bear 4284 | D:6 | Reached skill level 6 in Conjurations 4295 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, ebering_ecumenical_altar_sacrificial, nicolae_concentric_dashed_squares_wild D:2: layout_basic, nicolae_kite_square_tiling_tiny D:3: layout_basic, grunt_temple_overflow_open, serial_shops, shop, minmay_checkerbox, uniq_crazy_yiuf_cottage D:5: layout_gridville, solitary_fountain, nicolae_wooded_promenade, minmay_manual_mullet D:6: layout_basic, nicolae_ossuary_entry_ruins Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.1 Spellcasting | 3 4 | 4.2 Conjurations | 5 6 | 6.0 Dodging | 3 | 3.6 Evocations | 1 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 63 | || 63 Staff | 18 | 12 || 30 Throw: Dart | | 2 || 2 Cast: Magic Dart | 41 | 19 || 60 Searing Ray | 3 | 11 || 14 Ability: Hop | 1 | 1 || 2 Evoke: Wand | | 5 || 5 Use: Scroll | 2 | 5 || 7 Stab: Sleeping | 1 | || 1 Armour: Robe | 72 | 21 || 93 Dodge: Dodged | 110 | 39 || 149