Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 7771317462161409646 2944 ReedsDad the Destroyer (level 9, -7/57 HPs) Began as a Barachi Conjurer on Apr 23, 2025. Was an Initiate of Vehumet. Mangled by a two-headed ogre ... wielding a +0 giant club (12 damage) ... on level 8 of the Dungeon. The game lasted 00:43:21 (16216 turns). ReedsDad the Destroyer (Barachi Conjurer) Turns: 16216, Time: 00:43:22 Health: -7/57 AC: 11 Str: 11 XL: 9 Next: 80% Magic: 1/20 EV: 12 Int: 20 God: Vehumet [......] Gold: 541 SH: 0 Dex: 11 Spells: 8/23 levels left rFire + . . y - +2 falchion (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . x - +0 pair of boots Will ..... (no amulet) Stlth +++ l - ring of protection from fire HPRegen 0.29/turn f - ring of wizardry MPRegen 0.17/turn %: wizardry (x1) @: under a protective aura, unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 541 gold pieces. Inventory: Hand Weapons o - a +1 whip of electrocution q - a +3 vampiric hand axe y - a +2 falchion of protection (weapon) Missiles v - a curare-tipped dart z - 17 poisoned darts Armour a - a +0 robe (worn) e - a +0 cloak (worn) r - a +0 kite shield x - a +0 pair of boots (worn) Jewellery f - a ring of wizardry (right hand) l - a ring of protection from fire (left hand) A - a ring of flight Wands j - a wand of charming (18) p - a wand of mindburst (13) (quivered) s - a wand of roots (6) Scrolls i - 2 scrolls of revelation Potions b - a potion of magic c - a potion of berserk rage {unknown} d - 2 potions of might {unknown} g - 2 potions of curing h - 2 potions of attraction {unknown} k - a potion of enlightenment {unknown} m - a potion of brilliance {unknown} n - 2 potions of invisibility {unknown} t - 2 potions of mutation {unknown} u - a potion of lignification {unknown} w - a potion of resistance {unknown} Skills: - Level 5.5 Dodging - Level 4.9 Stealth * Level 4.0 Shields * Level 7.6 Spellcasting - Level 8.6 Conjurations + Level 4.4 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 6% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 6% 4 e - Airstrike Air 12% 2d(2-18) 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 96% 2x1d8 1% 1 Shock Conj/Air 100% 1d9 1% 1 Swiftness Air 25% N/A 1% 3 Lesser Beckoning Tloc 14% N/A 6% 2 Maxwell's Portable Pile Tloc 7% (3-9)d3 11% 3 Teleport Other Tloc 7% N/A 11% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 32% 4 Orb of Destruction Conj 21% 9d8 61% 7 Spellforged Servitor Conj/Summ 12% N/A 99% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Zin Shops: D:8 * Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You are no longer poisoned. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre! The two-headed ogre is heavily wounded. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre barely misses you. The two-headed ogre closely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 91% to hit) The searing ray misses the two-headed ogre. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club! The two-headed ogre misses you. You hit the two-headed ogre but do no damage. Your weapon exudes an aura of protection. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Aiming: Mindburst Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, chance to affect: 47%) The two-headed ogre resists with some effort. The two-headed ogre hits you with a +0 giant club! You die... #.#......... ..#.#..####.# ###..... #.# #..... #.## ###...... #... ..........#..# ###.......#..##### ###............O.# ....^.....#..###@# .............# #.# ######.#####.# #.# # #O###.## #......###.# ##.........# .....##.<###..... ########..# .#. #..# . You could see a two-headed ogre. Vanquished Creatures A komodo dragon (D:7) A yak (D:7) Menkaure (D:4) A black bear (D:4) 2 ice beasts (D:5) 2 ogres 5 centaurs 2 phantoms 3 kobold brigands (D:6) 2 gnoll sergeants (D:6) 4 scorpions 7 hounds A jelly (D:4) 4 orc priests A sleepcap (D:6) Jessica (D:2) An iguana (D:6) 4 orc wizards 17 gnolls 6 adders A white imp (D:7) 4 ufetubi (D:6) 2 dart slugs 2 ribbon worms (D:3) 12 orcs 6 ball pythons 5 endoplasms (D:1) 5 giant cockroaches 7 goblins (D:1) 14 hobgoblins 15 kobolds 5 quokkas 3 bats A frilled lizard (D:2) 5 rats 153 creatures vanquished. Vanquished Creatures (others) 26 fulminant prisms 26 creatures vanquished. Grand Total: 179 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 926 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 931 | D:1 | Learned a level 2 spell: Searing Ray 1569 | D:1 | Reached XP level 3. HP: 22/24 MP: 1/6 3184 | D:2 | Noticed Jessica 3190 | D:2 | Killed Jessica 3191 | D:2 | Reached XP level 4. HP: 28/30 MP: 0/8 3864 | D:3 | Reached skill level 5 in Conjurations 4222 | D:4 | Reached XP level 5. HP: 23/35 MP: 0/9 5046 | D:4 | Noticed Menkaure 5051 | D:4 | Killed Menkaure 5052 | D:4 | Reached XP level 6. HP: 22/41 MP: 5/11 6382 | D:4 | Noticed a black bear 6395 | D:4 | Killed a black bear 6396 | D:4 | Reached skill level 6 in Conjurations 6396 | D:4 | Reached XP level 7. HP: 46/46 MP: 5/13 7198 | D:5 | Entered Level 5 of the Dungeon 7206 | D:4 | Learned a level 4 spell: Fulminant Prism 7211 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 7253 | D:5 | Reached skill level 1 in Air Magic 7488 | D:5 | Reached skill level 5 in Spellcasting 7994 | D:5 | Reached XP level 8. HP: 30/52 MP: 0/15 8499 | D:5 | Reached skill level 7 in Conjurations 8984 | D:5 | Found a stormy altar of Qazlal. 9752 | D:6 | Reached skill level 5 in Dodging 10528 | D:6 | Reached XP level 9. HP: 18/57 MP: 7/18 10761 | D:6 | Reached skill level 8 in Conjurations 11135 | D:6 | Learned a level 4 spell: Airstrike 11528 | D:6 | Reached skill level 1 in Shields 12628 | D:6 | Found a shimmering blue altar of Sif Muna. 13287 | D:6 | Identified the beast talisman "Gyjit" {Dex+3} 13837 | D:6 | Got Sif Muna's Book of Cinders 15624 | D:7 | Noticed a komodo dragon 15631 | D:7 | Killed a komodo dragon 15983 | D:7 | Found a staircase to the Ecumenical Temple. 15990 | Temple | Entered the Ecumenical Temple 16015 | Temple | Became a worshipper of Vehumet 16134 | D:8 | Found Hipt's Elemental Accessories. 16195 | D:8 | Noticed a two-headed ogre 16216 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_1, layout_basic D:2: layout_basic, chequers_arboretum, kennysheep_jessica_study D:3: minmay_wonky_spiral, layout_basic D:4: layout_rooms, uniq_menkaure D:5: layout_cave_pods, general_overflow_altar D:6: kennysheep_housing_project, layout_basic, led_sif_book, mainiacjoe_sewer_entry_somewhere_in_here_1 D:7: layout_rooms, tso_altar, minmay_temple_entry_from_below_b D:8: layout_loops_ring, mainiacjoe_overflow_alcove_2, fedhas_altar_fruit_tree, nicolae_elemental_shop, kennysheep_crisscross Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 3 4 | 4.9 Dodging | 3 4 5 | 5.5 Spellcasting | 3 4 5 6 7 | 7.6 Conjurations | 5 6 7 8 | 8.6 Air Magic | 1 3 4 | 4.4 Shields | 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Dagger | 49 | 20 | || 69 Hand axe | | 2 | 64 || 66 Falchion | | | 8 || 8 Cast: Magic Dart | 44 | 43 | 32 || 119 Searing Ray | 4 | 14 | 55 || 73 Fulminant Prism | | | 26 || 26 Airstrike | | | 13 || 13 Iskenderun's Myst | | | 3 || 3 Ability: Hop | | | 6 || 6 Evoke: Wand | | 2 | 12 || 14 Use: Scroll | 2 | 2 | 7 || 11 Potion | | | 6 || 6 Stab: Sleeping | 2 | 1 | 1 || 4 Armour: Robe | 36 | 41 | 150 || 227 Dodge: Dodged | 48 | 45 | 171 || 264