Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 14741388521286283164 12 ReedsDad the Conjurer (level 2, -1/19 HPs) Began as a Barachi Conjurer on May 3, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:23 (1518 turns). ReedsDad the Conjurer (Barachi Conjurer) Turns: 1518, Time: 00:02:23 Health: -1/19 AC: 6 Str: 8 XL: 2 Next: 33% Magic: 2/5 EV: 11 Int: 18 God: Gold: 106 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . h - +0 war axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons c - a +0 dagger h - a +0 war axe (weapon) Armour a - a +0 robe (worn) Jewellery g - a +4 ring of protection (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of amnesia {unknown} i - a scroll of immolation {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} Skills: + Level 2.4 Dodging + Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the goblin. The goblin is heavily wounded. You completely miss the hobgoblin. The hobgoblin closely misses you. The goblin barely misses you. The hobgoblin hits you but does no damage. The goblin closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (strong, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Hop to where? Press: ? - help, Dir - move target Boing! The goblin barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (sparse dust, severely wounded, strong, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin barely misses you. The goblin hits you but does no damage. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, strong, 100% to hit) The magic dart hits the goblin. You kill the goblin! The hobgoblin no longer looks unusually strong. The goblin hits you with a +0 club. You die... #.........# #.#######.# #.# #.# #.# #.# ######### #.# #.# ........# #.# #.# #######.# #.# #.# #######.#############.# #.# .......÷........@g.○#.# #.### #######.#.#######g#)#.# #.#.# ......#.#.#.###.....#.#######.#.# #####.#.#.#...+.....#............ #...#.#.#.###.....#########...# #.###.#...........# #...# #.# #(###.###.....# #...# #.# #.# #)# #.....# #...# #.# #.# #.# #.....# #...# You could see a hobgoblin and a goblin (strong). Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 850 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1502 | D:2 | Noticed Robin 1518 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic D:2: layout_rooms, st_stairs_3, uniq_terence, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | | 2.4 Spellcasting | | 2.4 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: War axe || 17 Unarmed || 7 Cast: Magic Dart || 17 Ability: Hop || 1 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 28 Dodge: Dodged || 43