Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 4445731133993969350 7 ReedsDad the Tinkerer (level 1, 0/14 HPs) Began as a Mountain Dwarf Forgewright on May 14, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (482 turns). ReedsDad the Tinkerer (Mountain Dwarf Forgewright) Turns: 482, Time: 00:01:21 Health: 0/14 AC: 2 Str: 12 XL: 1 Next: 91% Magic: 1/3 EV: 10 Int: 15 God: Gold: 24 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: random rage (3%) @: no status effects A: runic magic, artefact enchanting, hooves 1, berserk 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls e - 2 scrolls of immolation {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Armour - Level 1.4 Dodging - Level 1.4 Stealth * Level 2.0 Spellcasting * Level 5.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 61% 4 Forge Lightning Spire Air/Frge 9% 3d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You have large cloven feet. You sometimes lose your temper in combat. Message History * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (67% to hit) The kinetic grapnel misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. Unknown command. Unknown command. It was a potion of mutation. You feel extremely strange. You feel a little pissed off. Your feet thicken and deform. The jackal barely misses you. x2; The jackal closely misses you. Okay, then. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Magic courses through your body. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (67% to hit) The kinetic grapnel hits the jackal. You kill the jackal! The jackal barks! Your Spellcasting skill increases to level 2! Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (67% to hit) The kinetic grapnel hits the jackal. The jackal is almost dead. The jackal bites you. You die... ..... #.#.########...#..... .... #...#......'..)#..... .## #..##.######...#..#.. ####..##.######...#..### #.....##.............# #.##.................# # ##.###............### ## ##########....###..... #. #...#@†.......# #.#### #.###.#.#h###.....###.# ###B.>.....h..#.....'...# ...........#.#####.....####### .h....######.#......#......... ##.... #>#.##...'......... #... #.#.##...#......... #..[ ##.#.....##......... .... .........########### You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 ball pythons (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 477 | D:1 | Reached skill level 5 in Forgecraft 479 | D:1 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 479 | D:1 | Gained mutation: You have large cloven feet. [potion of | mutation] 482 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.0 Spellcasting | 2 | 2.0 Fighting | | 0.2 Armour | | 0.2 Dodging | | 1.4 Stealth | | 1.4 Action || total ---------------------------++------- Melee: Mace || 5 Cast: Kinetic Grapnel || 11 Use: Potion || 2 Armour: Robe || 10 Dodge: Dodged || 17