Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15082670157190085554 10 ReedsDad the Vexing (level 2, 0/21 HPs) Began as a Demonspawn Hexslinger on July 7, 2025. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (86 turns). ReedsDad the Vexing (Demonspawn Hexslinger) Turns: 86, Time: 00:00:42 Health: 0/21 AC: 4 Str: 8 XL: 2 Next: 10% Magic: 3/3 EV: 11 Int: 13 God: Gold: 10 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: thin metallic scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions d - a potion of mutation {unknown} Skills: + Level 1.1 Fighting + Level 1.9 Ranged Weapons + Level 2.0 Dodging + Level 1.2 Spellcasting + Level 3.1 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 61% 4 Dimensional Bullseye Hex/Tloc 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Message History Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 47% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. An endoplasm comes into view. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 47% to hit) You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You have reached level 2! Your demonic ancestry asserts itself... Thin metallic scales grow over part of your body. The jackal barely misses you. x2 You see here a jackal corpse. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (47% to hit) You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! Your Dodging skill increases to level 2! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (86% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (86% to hit) You shoot a sling bullet. The sling bullet completely misses the endoplasm. The endoplasm hits you. You die... ##..### ##...# ###.####### #††.....# #.......# #.......# #.......# #.......#### #.........@## #######.##J.# # #.###†##.### #.. #.†.)..# ###.####..?# .. ..... .# ..#. .. ... .. You could see an endoplasm. Vanquished Creatures 2 hobgoblins (D:1) 4 jackals (D:1) A ball python (D:1) A giant cockroach (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 67 | D:1 | Reached skill level 1 in Fire Magic 81 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 81 | D:1 | Reached XP level 2. HP: 3/21 MP: 3/3 86 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_rooms, corexii_corridor_pit, minmay_split_cup_small Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 1 | 1.1 Dodging | 2 | 2.0 Fighting | | 1.1 Ranged Weapons | | 1.9 Spellcasting | | 1.2 Hexes | | 3.1 Action || total ---------------------------++------- Fire: Sling || 26 Armour: Robe || 16 Dodge: Dodged || 29