ReedsDad Level 1 of the Dungeon (2, 1, D:1) a +0 dagger a kobold skeleton (6, -11, D:1) a hobgoblin corpse (skeletalised by now) (10, 23, D:1) a quokka skeleton (15, 28, D:1) a +0 ring mail (16, -8, D:1) a rat skeleton (19, 18, D:1) a +0 dagger a +0 whip (22, 0, D:1) a +0 hand axe (23, -9, D:1) a bat skeleton (23, 0, D:1) a +0 dagger a frilled lizard skeleton (24, 0, D:1) a ball python skeleton (24, 15, D:1) a rat skeleton (31, -1, D:1) a +0 dagger (31, 0, D:1) a frilled lizard skeleton (32, -2, D:1) a frilled lizard skeleton (34, 22, D:1) a +0 dagger a goblin skeleton (37, 0, D:1) a frilled lizard corpse (skeletalised by now) (39, 18, D:1) a +0 short sword (42, 0, D:1) a rat corpse (skeletalised by now) (43, 3, D:1) a stone (45, 29, D:1) a rat skeleton (51, 4, D:1) 4 stones (54, 13, D:1) a ball python skeleton (54, 24, D:1) a frilled lizard skeleton Level 2 of the Dungeon (1, -4, D:2) 5 stones (3, 36, D:2) a ball python corpse (skeletalised by now) (6, 39, D:2) a +0 club a kobold corpse (skeletalised by now) (7, 46, D:2) a +0 club (14, -10, D:2) a rat skeleton (15, 38, D:2) a +2 mace of protection a +0 chain mail the human corpse of Terence (skeletalised by now) (16, 37, D:2) a hobgoblin corpse (skeletalised by now) (16, 40, D:2) a hobgoblin corpse (skeletalised by now) (28, 48, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (29, 31, D:2) a hobgoblin skeleton (37, -1, D:2) a +0 quarterstaff (37, 14, D:2) a +0 whip (39, -3, D:2) a hobgoblin corpse (skeletalised by now) (42, 30, D:2) a hobgoblin skeleton (43, 18, D:2) a +0 long sword a goblin skeleton (45, 39, D:2) a ball python skeleton (47, 21, D:2) a +0 club (54, 15, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (7, 2, D:3) a +0 club 5 stones a kobold corpse (16, -4, D:3) a potion of invisibility (17, -3, D:3) a scroll of teleportation Level 5 of the Dungeon (0, 0, D:5) a quill talisman (10, 12, D:5) 3 stones (14, 34, D:5) the +0 pair of gloves of the Pit {MP-8 Dex+4 SInv} MP-8: It affects your magic capacity (-8). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible.