Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 10045005441044206006 42 ReedsDad the Vexing (level 3, -4/20 HPs) Began as a Deep Elf Hexslinger on Nov 22, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:45 (1271 turns). ReedsDad the Vexing (Deep Elf Hexslinger) Turns: 1271, Time: 00:05:45 Health: -4/20 AC: 3 Str: 5 XL: 3 Next: 35% Magic: 6/8 EV: 13 Int: 17 God: Gold: 54 SH: 0 Dex: 25 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg + . . c - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of positive energy HPRegen 0.23/turn g - +6 ring of dexterity MPRegen 0.22/turn %: no passive effects @: weak-willed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles j - a poisoned dart (quivered) Armour c - a +1 robe (worn) i - a +0 leather armour Jewellery f - a ring of positive energy (worn) g - a +6 ring of dexterity (worn) Scrolls b - 2 scrolls of poison e - 3 scrolls of identify k - a scroll of teleportation {unknown} Potions h - a potion of brilliance {unknown} Skills: + Level 1.3 Fighting * Level 3.4 Ranged Weapons * Level 3.1 Dodging + Level 2.2 Spellcasting + Level 4.2 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 10% 3 Inner Flame Hex/Fire 11% N/A 19% 3 Cause Fear Hex 8% N/A 32% 4 Fugue of the Fallen Necr 1% N/A 50% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 50% 3 Ozocubu's Armour Ice 1% N/A 50% 3 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Detonation Catalyst Fire/Alch 3% 2d2 99% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, heavily drained, chance to call a sprite on attack: 64%, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is moderately wounded. A giggling sprite leaps out and insults Sigmund's ancestors. Sigmund is moderately wounded. Sigmund closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, heavily drained, chance to call a sprite on attack: 64%, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. A giggling sprite leaps out and doodles on Sigmund's face. Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. You resist with some effort. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, heavily drained, chance to call a sprite on attack: 64%, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, heavily drained, chance to call a sprite on attack: 64%, 61% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is heavily wounded. The jinxing sprites lose interest in you. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. # .. # # . ###. #.#### . #... ....# .#..# ... ####..# #. #....####### ####. #...†...(((. #.... #..@@## ###.##. ####..## #####...### #......# #.....### # ##.####.###....###### #....##.......)...... #.........#.......... #....###.##....#####. #....# #.##....# ###### #.####### You could see Sigmund (very drained). Vanquished Creatures 2 dart slugs 3 endoplasms 4 giant cockroaches 2 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas (D:1) 5 ball pythons (D:1) 3 bats (D:1) 5 frilled lizards (D:1) 3 goblins 4 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 156 | D:1 | Reached skill level 1 in Fighting 156 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 159 | D:1 | Learned a level 2 spell: Jinxbite 825 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/8 1177 | D:2 | Found Weafri's Antique Weapon Shoppe. 1248 | D:2 | Noticed Sigmund 1271 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, minivault_4, grunt_decor_clamped D:2: layout_rooms, serial_shops, nicolae_shop_real_fake_doors, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.4 Fighting | 1 | 1.3 Spellcasting | 2 | 2.2 Dodging | 3 | 3.1 Hexes | | 4.2 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 137 Throw: Dart || 4 Cast: Jinxbite || 2 Use: Scroll || 2 Potion || 1 Armour: Robe || 43 Dodge: Dodged || 53