Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11140409770617421197 418 ReedsDad the Vexing (level 6, -4/43 HPs) Began as a Demonspawn Hexslinger on Mar 22, 2026. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon on Mar 23, 2026. The game lasted 00:10:33 (4462 turns). ReedsDad the Vexing (Demonspawn Hexslinger) Turns: 4462, Time: 00:10:34 Health: -4/43 AC: 7 Str: 8 XL: 6 Next: 61% Magic: 7/11 EV: 11 Int: 13 God: Gold: 107 SH: 0 Dex: 18 Spells: 4/12 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) j - +0 cloak rCorr . (100%) h - +1 pair of gloves SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ i - ring of wizardry HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: wizardry (x1) @: weak-willed, jinxed, wreathed by umbra A: powered by pain 2, demonic touch 1, foul shadow 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 284 gold pieces. You spent 177 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) f - a +4 quarterstaff of chaos Missiles c - 6 poisoned darts (quivered) Armour b - a +0 robe d - a +0 leather armour (worn) e - an orb of energy g - a +0 pair of boots (worn) h - a +1 pair of gloves (worn) j - a +0 cloak (worn) Jewellery i - a ring of wizardry (worn) Scrolls p - 3 scrolls of poison c - a scroll of noise {unknown} i - 2 scrolls of identify t - 2 scrolls of teleportation V - a scroll of vulnerability d - a scroll of revelation {unknown} Potions g - a potion of magic m - a potion of might B - a potion of berserk rage a - 2 potions of ambrosia c - 4 potions of curing w - a potion of heal wounds M - a potion of mutation L - 2 potions of lignification b - a potion of brilliance Skills: - Level 1.1 Fighting * Level 4.2 Ranged Weapons - Level 1.9 Dodging - Level 3.9 Spellcasting - Level 4.2 Hexes + Level 1.1 Fire Magic * Level 0.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 3% 2 b - Sigil of Binding Hex 13% N/A 6% 3 c - Inner Flame Hex/Fire 9% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 8% 1d4 12% 1 Magic Dart Conj 8% 1d3 12% 1 Sandblast Erth 4% 2d4 12% 1 Lesser Beckoning Tloc 4% N/A 19% 2 Cause Fear Hex 6% N/A 21% 4 Summon Ice Beast Ice/Summ 2% N/A 34% 3 Anguish Hex/Necr 4% N/A 45% 4 Dimensional Bullseye Hex/Tloc 4% N/A 45% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 65% 4 Sticky Flame Fire/Alch 3% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Kikubaaqudgha Shops: D:1 ( D:4 [ Innate Abilities, Weirdness & Mutations You sometimes gain power by taking damage. Your touch may inflict minor irresistible damage on your foes. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You add the spell Kinetic Grapnel to your library. There are no items here. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Okay, then. You encounter a centaur. It is carrying a +0 shortbow. A centaur is nearby! You shoot a sling bullet. The sling bullet hits the centaur. The centaur shouts! The centaur is lightly wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow closely misses you. You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur shoots an arrow. The arrow hits you. You shoot a sling bullet. The sling bullet closely misses the centaur. The centaur shoots an arrow. The arrow hits you. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! You shoot a sling bullet. The sling bullet hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. Nothing appears to happen. The centaur shoots an arrow. The arrow barely misses you. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ......# ....#.# ####.....# #.:..$...# #........## ##.....c...## #............ #.....# #....@### ##......##... #.........# #....##.### #....# .# #....# ## #....# ## ####.# #.##....# You could see a centaur. Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:3) A hound (D:4) Crazy Yiuf (D:4) A sleepcap (D:5) A clockroach (D:3) Natasha (D:3) A hell rat (Sewer) 4 gnolls (D:4) 3 adders A river rat (Sewer) 3 dart slugs 4 ribbon worms 3 endoplasms 7 hobgoblins 8 jackals (D:1) 12 orcs 4 quokkas 5 ball pythons 9 bats 4 frilled lizards 9 goblins 6 kobolds 10 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 41 | D:1 | Reached skill level 1 in Fire Magic 59 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 59 | D:1 | Reached XP level 2. HP: 11/21 MP: 3/3 461 | D:1 | Found a transporter. 465 | D:1 | Found Toavaf's Weapon Shop. 527 | D:1 | Found a transporter. 532 | D:1 | Bought 2 poisoned darts for 12 gold pieces 837 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 837 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 1180 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1327 | D:2 | Learned a level 2 spell: Jinxbite 1768 | D:3 | Learned a level 3 spell: Sigil of Binding 1849 | D:3 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 1849 | D:3 | Reached XP level 4. HP: 32/32 MP: 4/7 2580 | D:3 | Discovered your monstrous ancestry. 2580 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 2580 | D:3 | Reached XP level 5. HP: 26/37 MP: 5/9 3086 | D:4 | Found Weynamm's Antique Armour Shoppe. 3112 | D:4 | Bought a pair of runed gloves for 165 gold pieces 3152 | D:4 | Encountered Natasha 3179 | D:3 | Killed Natasha 3382 | D:4 | Reached XP level 6. HP: 39/43 MP: 8/11 3499 | D:4 | Found a glowing drain. 3502 | Sewer | Entered a sewer 3966 | D:4 | Identified the +1 short sword of Humis {speed, Str+3 Dex+3} 4182 | D:4 | Encountered Crazy Yiuf 4198 | D:4 | Killed Crazy Yiuf 4414 | D:5 | Entered Level 5 of the Dungeon 4449 | D:5 | Learned a level 3 spell: Inner Flame 4462 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, serial_shops, nicolae_shop_drivethru D:2: layout_rooms, basic_altar D:3: layout_loops_corners, minmay_fractal_squares_5 D:4: layout_cave_pools, serial_shops, nicolae_shop_crystal, mainiacjoe_sewer_entry_somewhere_in_here_1, uniq_natasha, uniq_crazy_yiuf_cottage D:5: layout_basic, mainiacjoe_overflow_cross_hatched, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fire Magic | 1 | 1.1 Ranged Weapons | 2 3 4 | 4.2 Spellcasting | 2 3 | 3.9 Hexes | 4 | 4.2 Fighting | | 1.1 Dodging | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 173 | 135 || 308 Throw: Dart | 3 | || 3 Cast: Jinxbite | 3 | 20 || 23 Sigil of Binding | | 1 || 1 Drink: Heal wounds | | 1 || 1 Read: Identify | 5 | 6 || 11 Teleportation | 1 | || 1 Fear | 1 | || 1 Summoning | | 1 || 1 Fog | | 1 || 1 Torment | | 1 || 1 Blinking | | 1 || 1 Armour: Robe | 18 | || 18 Leather armour | 31 | 73 || 104 Dodge: Dodged | 82 | 85 || 167