ReedsDad Level 1 of the Dungeon (7, 0, D:1) a rat skeleton (18, -9, D:1) a +0 club (20, -7, D:1) a +0 club (23, 16, D:1) a +0 hand axe (27, 20, D:1) a +0 dagger a kobold skeleton (31, 7, D:1) a +0 short sword (35, 13, D:1) a +0 hand axe (56, 17, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (11, 11, D:2) a bat skeleton (11, 12, D:2) a frilled lizard skeleton (26, 17, D:2) an adder corpse (skeletalised by now) (27, 20, D:2) a quokka skeleton (29, 9, D:2) a hobgoblin corpse (skeletalised by now) (41, 31, D:2) a ball python skeleton (42, 29, D:2) a +0 whip (51, 21, D:2) a hobgoblin skeleton (58, -7, D:2) a +0 robe Level 3 of the Dungeon [Shop] Jidix's Jewellery Emporium an amulet of wildshape (390 gold) a +5 ring of evasion (unknown) (468 gold) a ring of protection from cold (unknown) (325 gold) an amulet of magic regeneration (unknown) (390 gold) the ring "Ydwelareo" {rC+ Will+ AC+4} (722 gold) [ring of protection] rC+: It protects you from cold. Will+: It increases your willpower. AC+4: It affects your AC (+4). the maw talisman of Noughts and Crosses {Fly rN+} (565 gold) [maw talisman] Fly: It grants you flight. rN+: It protects you from negative energy. a ring of flight (unknown) (227 gold) a +5 ring of evasion (unknown) (468 gold) the ring of Kas Eklabluh {Wiz Int+4} (590 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+4: It affects your intelligence (+4). the ring "Besaelir" {*Corrode Fly rPois Will+} (373 gold) [ring of flight] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Will+: It increases your willpower. a +4 ring of slaying (unknown) (468 gold) (5, 23, D:3) 6 silver javelins (8, -4, D:3) a +0 dagger (8, 27, D:3) a +0 leather armour (11, -7, D:3) a +0 quarterstaff (17, 12, D:3) a +0 short sword an adder skeleton an orc skeleton (27, 17, D:3) an orb of mayhem (29, 15, D:3) a +0 short sword (38, 9, D:3) a +0 war axe (45, 9, D:3) a +1 falchion of pain (46, 6, D:3) a ball python skeleton (48, 10, D:3) a hobgoblin skeleton a jackal skeleton a jackal skeleton (48, 21, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 heavy hand axe (2, 5, D:4) a +0 flail (3, -10, D:4) a +0 mace (5, 2, D:4) a +0 flail (7, 5, D:4) a +0 ring mail a +6 flail (9, 4, D:4) a ball python skeleton (13, 17, D:4) 4 stones a +0 whip (14, 19, D:4) a hobgoblin skeleton (16, -8, D:4) a +0 scythe a +1 robe of fire resistance the human skeleton of Sigmund (17, 31, D:4) a black bear skeleton (17, 39, D:4) a quokka corpse (skeletalised by now) (26, 29, D:4) a +0 dagger a +0 robe (31, 26, D:4) a +0 flail (33, 27, D:4) a +0 chain mail (34, 1, D:4) a maw talisman a +0 club (41, 10, D:4) a +0 club a +0 short sword 4 poisoned darts a goblin skeleton (42, -2, D:4) a ball python skeleton (42, 10, D:4) a +0 whip a goblin skeleton Level 5 of the Dungeon (13, 34, D:5) a dragon-coil talisman (16, 4, D:5) a +0 ring mail (26, 34, D:5) a quill talisman (35, 12, D:5) a black bear skeleton (41, 18, D:5) a howler monkey corpse (skeletalised by now) Level 6 of the Dungeon (40, 18, D:6) a +0 spear (43, 27, D:6) a +0 robe a +0 dagger a kobold skeleton (47, -6, D:6) a +0 giant club a hound corpse (skeletalised by now) (51, 6, D:6) a +0 falchion an orc corpse (skeletalised by now) (51, 7, D:6) a +0 hand axe a +0 dagger a +0 whip a +0 leather armour a +0 flail a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 7 of the Dungeon (3, 19, D:7) a +0 giant spiked club (5, 15, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (8, 24, D:7) a +2 halberd of protection (still there?) a +0 robe (still there?) a ring of see invisible (still there?) (12, 15, D:7) a +0 scimitar a +0 orcbow a +0 chain mail (12, 16, D:7) a +0 whip (15, 15, D:7) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (20, 9, D:7) 5 curare-tipped darts (25, 23, D:7) a +0 trident the Ecumenical Temple