Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12517549844661138630 23 RelentlessX the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on May 27, 2026. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:48 (1067 turns). RelentlessX the Conjurer (Deep Elf Conjurer) Turns: 1067, Time: 00:05:49 Health: -1/15 AC: 3 Str: 4 XL: 2 Next: 72% Magic: 4/8 EV: 11 Int: 22 God: Gold: 67 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) e - conjuration staff of Intimidation {Will+ Conj Air} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 shortbow Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Magical Staves e - the conjuration staff of Intimidation (weapon) {Will+ Conj Air} (You acquired it on level 2 of the Dungeon) [staff of conjuration] Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. Scrolls N - a scroll of noise e - a scroll of enchant weapon {unknown} j - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of might {unknown} Skills: + Level 0.2 Armour * Level 2.8 Dodging * Level 3.0 Stealth * Level 3.4 Spellcasting * Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 72% 2d7 2% 2 Mercury Arrow Conj/Alch 42% 2d8 7% 2 Frozen Ramparts Ice 6% 1d1 34% 3 Fugue of the Fallen Necr 3% N/A 34% 3 Fulminant Prism Conj/Alch 10% 3d8 41% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the gnoll. The gnoll is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... #.# #.####### #j.jj...# #######j## #...# ###j..### ###...j...# #..†j.....# #.#.@.....# #.###...### #.# #...# #<# ##### #.# #.# #.# #.# #.# You could see 4 gnolls. Vanquished Creatures 2 hobgoblins (D:1) 6 jackals (D:1) 4 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 5 frilled lizards A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RelentlessX the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 338 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1014 | D:2 | Identified a scroll of acquirement 1015 | D:2 | Acquired the conjuration staff of Intimidation {Will+ Conj | Air} 1067 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_corners D:2: layout_loops_ring, serial_shops, nicolae_shop_gibbet_a_chance, shapermc_ecumenical_altar_hornbeckon, uniq_sigmund, uniq_terence, uniq_natasha, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Armour | | 0.2 Dodging | | 2.8 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Cast: Magic Dart || 50 Read: Identify || 2 Acquirement || 1 Armour: Robe || 7 Dodge: Dodged || 8