Rennog Level 1 of the Dungeon [Shop] Kapefo's Weapon Shoppe a +1 great sword of electrocution (384 gold) a +0 dagger (24 gold) 6 stones (7 gold) a +0 short sword (36 gold) a +0 whip (30 gold) 4 boomerangs (96 gold) a +0 heavy glaive (240 gold) (5, 1, D:1) a frilled lizard corpse (skeletalised by now) (7, -8, D:1) 6 stones (23, 15, D:1) 6 stones (24, -11, D:1) 8 stones (29, 2, D:1) a +0 hand axe (32, 12, D:1) a +0 pair of gloves (36, 25, D:1) a +0 sling (37, -12, D:1) 7 stones (38, 23, D:1) a +0 club a goblin skeleton (41, 25, D:1) a +0 dagger (46, 20, D:1) a +0 spear (49, 4, D:1) a bat corpse (skeletalised by now) (49, 12, D:1) a +0 short sword a kobold skeleton (50, 9, D:1) a +0 club (50, 14, D:1) a +0 club a goblin skeleton (60, -11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ymari's Jewellery Shop a ring of positive energy (unknown) (260 gold) a ring of ice (unknown) (325 gold) a ring of poison resistance (unknown) (260 gold) a ring of resist corrosion (unknown) (260 gold) a medusa talisman (325 gold) the ring of Feshem {rElec rPois rC+ Dex-4} (452 gold) [ring of protection from cold] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). the ring "Fit Gosm" {Will+ MP+9} (423 gold) [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). a +6 ring of dexterity (unknown) (468 gold) (0, 0, D:2) a +0 club a hobgoblin corpse (6, 0, D:2) a +0 dagger a goblin corpse (7, 0, D:2) a +0 club a goblin corpse (11, -3, D:2) a +0 scale mail (12, 5, D:2) a jackal corpse a jackal corpse (16, 21, D:2) a +0 club a kobold corpse (skeletalised by now) (26, -7, D:2) a bat corpse (26, -5, D:2) a bat corpse