Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 8161833406180749930 0 Rennog the Sneak (level 1, 14/14 HPs) Began as an Octopode Wanderer on Oct 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). Rennog the Sneak (Octopode Wanderer) Turns: 0, Time: 00:00:09 Health: 14/14 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +2 dagger rCold . . . (no offhand) rNeg . . . c - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour c - a +0 hat (worn) Scrolls d - a scroll of teleportation Potions b - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 2.0 Dodging + Level 2.6 Stealth + Level 1.0 Spellcasting + Level 2.0 Ice Magic + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Rennog the Octopode Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a mace, an agate ring, 6 stones and 25 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a potion of berserk rage, a +0 hat, a scroll of teleportation; and the following spell memorised: Freeze; and the following spells available to memorise: Summon Ice Beast. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##. .$ .. ... ####.# ####.. .#..... ....(# =..#########.# #...........#. #............. #.....@.....# ............)# .............# ...#########... ....... ....... ....... .$##... ... ... #.# ### ....##. .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rennog the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Rennog set off with the following items: a +2 dagger, a | potion of berserk rage, a +0 hat, a scroll of | teleportation; and the following spell memorised: Freeze; | and the following spells available to memorise: Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_cross, serial_bayou, serial_bayou_lake_a, serial_bayou_lagoon_b, serial_bayou_shore_a, serial_bayou_shore_b, serial_bayou_crossing