Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 392362809146781644 0 Rennog the Chopper (level 1, 11/11 HPs) Began as an Octopode Wanderer on Oct 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (0 turns). Rennog the Chopper (Octopode Wanderer) Turns: 0, Time: 00:00:13 Health: 11/11 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 15 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/2 levels left rFire . . . a - +2 hand axe rCold . . . b - +0 buckler rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour b - a +0 buckler (worn) Potions c - a potion of haste Skills: + Level 5.0 Axes + Level 2.0 Shields + Level 1.0 Spellcasting + Level 1.0 Forgecraft + Level 1.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 12% 1d4 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 3% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Rennog the Octopode Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found an inkwell talisman and 3 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand axe, a +0 buckler, a potion of haste; and the following spell memorised: Kinetic Grapnel; and the following spells available to memorise: Launch Clockwork Bee. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ...### ......# ⌠$..... ...⌠...## .....%..# ....⌠...# .≈.....@# ....⌠...# ........# ...⌠...## ⌠...... ......# ...### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rennog the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Rennog set off with the following items: a +2 hand axe, a | +0 buckler, a potion of haste; and the following spell | memorised: Kinetic Grapnel; and the following spells | available to memorise: Launch Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring, minmay_tromino_v4_b