Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 631149110267210748 91 Rhizo777 the Apothecary (level 4, 27/27 HPs) Began as an Octopode Alchemist on Mar 27, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:10:27 (2599 turns). Rhizo777 the Apothecary (Octopode Alchemist) Turns: 2599, Time: 00:10:28 Health: 27/27 AC: 1 Str: 7 XL: 4 Next: 59% Magic: 7/7 EV: 12 Int: 19 God: Gold: 115 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . j - staff of cold rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Magical Staves j - a staff of cold (weapon) Jewellery m - a ring of poison resistance n - a ring of see invisible Scrolls b - 2 scrolls of identify c - a scroll of silence {unknown} d - 2 scrolls of teleportation {unknown} f - a scroll of fear {unknown} g - a scroll of enchant armour {unknown} k - a scroll of revelation {unknown} Potions a - a potion of magic e - a potion of haste {unknown} h - 3 potions of curing {unknown} i - a potion of cancellation {unknown} l - 2 potions of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 0.5 Staves - Level 2.0 Dodging - Level 2.7 Stealth + Level 0.3 Unarmed Combat - Level 2.0 Spellcasting - Level 2.1 Conjurations - Level 1.0 Fire Magic - Level 1.0 Ice Magic - Level 1.0 Air Magic - Level 1.0 Earth Magic - Level 4.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 b - Mercury Vapours Alch/Air 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 40% 1d5 7% 1 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Blink Tloc 2% N/A 26% 2 Call Imp Summ 2% N/A 26% 2 Grave Claw Necr 2% 2d7 26% 2 Olgreb's Toxic Radiance Alch 17% N/A 32% 4 Sticky Flame Fire/Alch 11% 2d5 52% 4 Animate Dead Necr 1% N/A 86% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 95% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 98% 5 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Qazlal Zin Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are frozen. You resist. You barely miss the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You resist. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You resist. You completely miss the endoplasm. You squeeze the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! n - a ring of see invisible You open the door. There is an open door here. Found a hammer. Found a runed translucent door. No target in view! Found a stone staircase leading up. You pick up a book of Vapours and begin reading... You add the spell Freezing Cloud to your library. A rat comes into view. A rat is nearby! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#.#...# #.#.#................. ...# #...#<#.#.#..########.....## ...# #. .#........#### #....... ...# .#.#.#.....# ##.####. #.#.......# #.# #. #....#.....# #.# ## ....#.#.....# #.# ..#+# #..#### #.# . #@.# #.# #..# #.# # .. ...# #.# .> ... .#.## #.# #.########.....#.# #.# #.....)......# #.# #.# #............ #.. #.# #............ r.. #.# #............ #.# You could see a rat (asleep). Vanquished Creatures 4 adders A ribbon worm (D:3) An orc (D:3) 8 endoplasms 3 goblins 5 hobgoblins 9 jackals 3 quokkas 3 ball pythons A bat (D:2) 3 frilled lizards 3 kobolds 3 rats (D:3) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rhizo777 the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 206 | D:1 | Reached XP level 2. HP: 12/17 MP: 1/5 327 | D:1 | Learned a level 2 spell: Mercury Vapours 728 | D:1 | Reached XP level 3. HP: 19/21 MP: 3/6 1069 | D:2 | Noticed Sigmund 1237 | D:2 | Reached skill level 1 in Air Magic 1406 | D:3 | Found a blossoming altar of Fedhas. 1439 | D:3 | Reached skill level 1 in Fire Magic 1439 | D:3 | Reached XP level 4. HP: 11/27 MP: 4/7 1521 | D:3 | Reached skill level 1 in Ice Magic 1616 | D:3 | Found a stormy altar of Qazlal. 1691 | D:3 | Found a glowing silver altar of Zin. 1959 | D:3 | Reached skill level 1 in Earth Magic 1959 | D:3 | Reached skill level 4 in Alchemy 2574 | D:2 | Found a runed translucent door. 2575 | D:2 | Noticed Crazy Yiuf 2599 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_loops_corners, grunt_temple_overflow_forces_of_nature, old_standard_altar, chequers_arboretum, minmay_checkerbox Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 1 | 1.0 Conjurations | 2 | 2.1 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Alchemy | 4 | 4.0 Fighting | | 0.3 Staves | | 0.5 Dodging | | 2.0 Stealth | | 2.7 Unarmed Combat | | 0.3 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 54 | 7 || 61 Tentacles | 14 | 12 || 26 Constrict | 14 | 9 || 23 Punch | 1 | || 1 Staff | | 30 || 30 Cast: Sting | 39 | || 39 Use: Scroll | 1 | || 1 Stab: Sleeping | 7 | 1 || 8 Armour: Skin | 41 | 15 || 56 Dodge: Dodged | 37 | 14 || 51