Riccto Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 7, D:1) a +0 dagger (5, 11, D:1) 6 stones (9, -28, D:1) a +0 trident (12, -14, D:1) a +0 dagger (14, 24, D:1) a +0 robe (16, 1, D:1) a bat skeleton (17, 8, D:1) a ball python skeleton (19, 2, D:1) a jackal skeleton (22, 17, D:1) a +0 leather armour (24, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (29, -28, D:1) 7 stones (41, -26, D:1) a rat corpse (skeletalised by now) (45, -25, D:1) a +0 dagger (53, -20, D:1) 6 stones (54, -14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (9, 10, D:2) a beast talisman (16, -20, D:2) a +0 mace (23, -12, D:2) a +0 scale mail a +0 flail the human corpse of Terence (skeletalised by now) (26, -1, D:2) a +0 dagger (26, 0, D:2) a frilled lizard skeleton (28, -28, D:2) a +0 hand axe (29, 26, D:2) 3 stones (30, 2, D:2) a +0 ring mail (30, 23, D:2) a talisman of death (31, -29, D:2) a +0 club a ball python skeleton a hobgoblin skeleton (37, -2, D:2) a bat skeleton (39, -1, D:2) a jackal skeleton (40, -3, D:2) 3 stones a +0 club (40, 20, D:2) a +0 club (41, -5, D:2) 7 stones a +0 club a goblin skeleton (44, -3, D:2) a rat skeleton (49, -3, D:2) 5 stones (51, -13, D:2) a beast talisman (53, 8, D:2) a ball python skeleton (59, -2, D:2) 6 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 club a kobold skeleton (7, 30, D:3) a +0 leather armour (10, 33, D:3) 7 stones (13, 6, D:3) 5 stones (14, -1, D:3) a +0 leather armour (14, 17, D:3) a +0 dagger 3 stones a kobold skeleton (15, -5, D:3) a +0 dagger a goblin skeleton (16, 18, D:3) a bat skeleton (21, 7, D:3) 4 stones (31, 15, D:3) a ball python corpse (skeletalised by now) (39, 12, D:3) a +0 shortbow (41, 4, D:3) a +0 whip of electrocution (48, -5, D:3) an amulet of guardian spirit Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (4, 13, D:4) a +0 dagger a kobold corpse (skeletalised by now) (7, 33, D:4) a +0 scale mail (9, -11, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (13, 14, D:4) a +0 short sword a kobold corpse (skeletalised by now) (19, 2, D:4) a +0 dagger a +0 chain mail (19, 17, D:4) a +0 mace (28, 13, D:4) a +0 dagger a goblin corpse (skeletalised by now) (29, 13, D:4) a +3 dagger of freezing a goblin corpse (skeletalised by now) (34, 12, D:4) a ball python skeleton (43, -2, D:4) a +0 long sword (46, 17, D:4) a +0 dagger (47, 19, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (0, 15, D:5) a +0 leather armour (1, 11, D:5) a +0 quarterstaff (21, -6, D:5) 4 stones (21, 28, D:5) a +0 shortbow (23, -3, D:5) an iguana skeleton (34, -3, D:5) a +0 robe (42, 18, D:5) a +0 dagger a +0 robe an orc skeleton (42, 19, D:5) a +0 dagger a +0 robe a +0 whip a +0 leather armour an orc skeleton (44, 2, D:5) a +0 mace (53, -9, D:5) a +0 sling (56, 36, D:5) a +0 ring mail (61, 13, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 sling (8, 6, D:6) 5 stones (14, 15, D:6) a +0 leather armour 2 boomerangs a +0 dagger (14, 20, D:6) a +1 heavy war axe (15, 21, D:6) a +0 giant spiked club (18, 16, D:6) 6 stones (24, 16, D:6) the +1 chain mail of Boiling Hail {Harm rPois Will+ SInv} rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (25, 39, D:6) a black bear skeleton (30, 2, D:6) 6 stones (32, -4, D:6) a +0 club an orc corpse (skeletalised by now) (36, -2, D:6) 5 stones (44, 3, D:6) a hound skeleton (59, -3, D:6) a stone