Riccto Level 1 of the Dungeon [Shop] Jost's Magic Scroll Shoppe a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of torment (104 gold) a scroll of enchant weapon (82 gold) a scroll of immolation (44 gold) 2 scrolls of teleportation (66 gold) a scroll of teleportation (33 gold) (0, 0, D:1) a +0 rapier (4, 13, D:1) a +0 short sword a +0 leather armour (4, 36, D:1) a +0 dagger a kobold corpse (skeletalised by now) (5, 35, D:1) a ball python corpse (skeletalised by now) (6, 4, D:1) a +0 club (9, 23, D:1) a +0 club a kobold skeleton (9, 29, D:1) a +0 whip (11, 8, D:1) a rat corpse (skeletalised by now) (11, 21, D:1) a +0 dagger a kobold skeleton (14, 21, D:1) a quokka skeleton (23, 19, D:1) a +0 robe (23, 29, D:1) a +0 orcbow (25, 26, D:1) a +0 flail (38, 16, D:1) a +0 club a goblin skeleton (38, 25, D:1) a rat skeleton (41, 24, D:1) a +0 robe (43, 14, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 2, D:2) a +0 dagger a goblin skeleton (7, 15, D:2) a +0 robe (14, 13, D:2) a quokka corpse (skeletalised by now) (17, -14, D:2) a bat corpse (skeletalised by now) (21, -12, D:2) a +0 trident (23, 2, D:2) a +0 club (35, -17, D:2) an adder corpse (skeletalised by now) (36, 17, D:2) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Baniturr's Jewellery Shoppe an amulet of the acrobat (390 gold) an amulet of magic regeneration (390 gold) a ring of positive energy (260 gold) the amulet "Jidunama" {Reflect Fly rPois rN+++ Str-3 SH+5} (754 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str-3: It affects your strength (-3). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. SH+5: It affects your SH (+5). a +6 ring of dexterity (468 gold) a blade talisman (390 gold) a +6 ring of dexterity (468 gold) a ring of see invisible (195 gold) (0, 0, D:3) a +0 short sword a +0 dagger an orc corpse (1, -3, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (1, -1, D:3) a +4 whip of electrocution (8, 2, D:3) a +0 ring mail (10, -25, D:3) a +0 dagger (10, -24, D:3) a +0 club a goblin skeleton (11, -25, D:3) a +0 dagger a kobold skeleton (12, 5, D:3) a +0 long sword (15, 9, D:3) a +0 whip (15, 10, D:3) a +0 whip (18, -6, D:3) a ball python corpse (24, 6, D:3) a bat skeleton (25, 3, D:3) a +0 club (30, 3, D:3) a jackal skeleton (31, -24, D:3) a +0 whip a +0 club a +0 halberd a gnoll corpse (34, 15, D:3) a +0 robe (38, -16, D:3) a quokka corpse (skeletalised by now) (38, -10, D:3) a +0 club a goblin corpse (skeletalised by now) (39, -17, D:3) a +0 mace (42, 3, D:3) a +0 club (43, -4, D:3) a quokka corpse (skeletalised by now) (43, 1, D:3) a +0 leather armour (46, 0, D:3) a beast talisman