Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 4880983075406415287 42 Riccto the Chiller (level 3, -2/25 HPs) Began as a Merfolk Ice Elementalist on Dec 1, 2024. Slain by Terence ... wielding a +2 antimagic hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (1177 turns). Riccto the Chiller (Merfolk Ice Elementalist) Turns: 1177, Time: 00:03:17 Health: -2/25 AC: 9 Str: 8 XL: 3 Next: 54% Magic: 0/6 EV: 12 Int: 16 God: Gold: 59 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . g - +1 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: under a protective aura A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +1 dagger of protection (weapon) Armour a - a +0 robe (worn) f - a +1 cloak Scrolls d - a scroll of silence {unknown} e - a scroll of immolation {unknown} h - a scroll of noise {unknown} j - a scroll of revelation {unknown} Potions b - a potion of magic i - a potion of curing {unknown} Skills: + Level 0.8 Fighting - Level 1.2 Polearms + Level 3.2 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 0.7 Conjurations + Level 0.3 Summonings + Level 4.5 Ice Magic + Level 1.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Terence hits you with a +2 antimagic hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you but does no damage. You barely miss Terence. Terence is severely wounded. Terence hits you with a +2 antimagic hand axe. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. Terence hits you with a +2 antimagic hand axe. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. Terence barely misses you. Your magical contamination has completely faded away. You barely miss Terence. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Your weapon exudes an aura of protection. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You are too injured to fight recklessly! Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 antimagic hand axe and wearing a +4 chain mail of poison resistance (severely wounded) You freeze Terence. Terence is almost dead. Terence barely misses you. You closely miss Terence. Terence is almost dead. Terence hits you with a +2 antimagic hand axe. You die... Terence says, "And stay out!" ##### #...# #@# #####@# ##<....# # #...##.# #.#.#†#### .##...#@####### S.........K...# ...(......@...... ########......... You could see Terence. Vanquished Creatures 6 bats (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 4 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) A ball python (D:2) A frilled lizard (D:1) 4 kobolds (D:1) 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riccto the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 139 | D:1 | Reached XP level 2. HP: 16/20 MP: 3/5 162 | D:1 | Reached skill level 1 in Polearms 449 | D:1 | Reached XP level 3. HP: 25/25 MP: 2/6 528 | D:1 | Reached skill level 1 in Alchemy 1142 | D:2 | Noticed Terence 1171 | D:2 | HP: 1/25 [Terence/+2 antimagic hand axe (2)] 1177 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 1 | 1.2 Dodging | 3 | 3.2 Alchemy | 1 | 1.1 Fighting | | 0.8 Stealth | | 2.1 Spellcasting | | 2.2 Conjurations | | 0.7 Summonings | | 0.3 Ice Magic | | 4.5 Action || total ---------------------------++------- Melee: Dagger || 49 Cast: Freeze || 47 Stab: Sleeping || 2 Armour: Robe || 44 Dodge: Dodged || 59