Richler151 Level 1 of the Dungeon (0, 0, D:1) 6 boomerangs (0, 18, D:1) a +0 spear (6, 16, D:1) a +0 whip (15, 40, D:1) a +0 short sword a stone a kobold skeleton (16, 25, D:1) a +0 whip (18, 5, D:1) a +0 club (18, 39, D:1) a rat skeleton (19, 23, D:1) a +0 dagger a goblin skeleton (40, 7, D:1) a +0 plate armour (44, 18, D:1) 2 poisoned darts a +0 whip (47, -4, D:1) a bat corpse (skeletalised by now) (51, -2, D:1) a rat corpse (skeletalised by now) (53, -1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (0, 3, D:2) a +0 leather armour (4, -11, D:2) a +0 club (5, 27, D:2) a +0 sling (9, 26, D:2) a bat corpse (skeletalised by now) (12, -8, D:2) the felid corpse of Natasha (skeletalised by now) (14, 18, D:2) a +0 whip (20, 23, D:2) a bat corpse (skeletalised by now) an adder corpse (skeletalised by now) (27, 19, D:2) a hobgoblin corpse (skeletalised by now) (29, 8, D:2) the +8 dagger "Orb Guardian's Foe" {pain, +Blink rF+ rCorr} rF+: It protects you from fire. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (32, 2, D:2) an adder skeleton (44, 5, D:2) the felid corpse of Natasha (skeletalised by now) (44, 19, D:2) a +0 short sword 2 stones (48, 6, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Nokh's General Store a +0 robe (7 gold) An Exordium to the Magician's Craft (120 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Kiss of Death Conjuration/Necromancy 1 c - Soul Splinter Necromancy 1 a +0 club (10 gold) 3 stones (3 gold) a potion of might (40 gold) a potion of brilliance (40 gold) [Shop] Susady's Jewellery Boutique a +6 ring of dexterity (504 gold) a ring of see invisible (210 gold) a ring of fire (350 gold) an amulet of the acrobat (420 gold) a ring of poison resistance (280 gold) a +6 ring of intelligence (504 gold) an amulet of the acrobat (420 gold) a ring of fire (350 gold) the ring of the Red Skies {rC+ rN+ SInv} (464 gold) [ring of see invisible] rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. a dragon-blood talisman (840 gold) a ring of willpower (350 gold) an amulet of reflection (420 gold) (0, 0, D:3) 5 stones (3, 12, D:3) a +0 club 3 stones a kobold corpse (skeletalised by now) (9, -11, D:3) 2 poisoned darts (17, 22, D:3) a +0 leather armour (22, 20, D:3) a +0 leather armour (23, -9, D:3) a hobgoblin skeleton (25, -21, D:3) a +0 ring mail (26, 5, D:3) a stone (29, -4, D:3) a frilled lizard skeleton (29, -2, D:3) a +0 robe (29, 13, D:3) a +0 whip a +0 chain mail (30, 13, D:3) a +0 flail a +0 scale mail (31, 11, D:3) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (32, 11, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (32, 12, D:3) a +0 club (33, -1, D:3) a gnoll skeleton (33, 11, D:3) a +0 leather armour (36, -2, D:3) a +0 leather armour (40, 1, D:3) a hobgoblin corpse (skeletalised by now) (40, 5, D:3) an ogre skeleton (42, 26, D:3) a +0 quarterstaff (45, -11, D:3) a +0 whip (45, -5, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (6, 9, D:4) a +2 dagger of flaming a goblin corpse (skeletalised by now) (8, 7, D:4) a +0 dagger a goblin corpse (skeletalised by now) (20, 27, D:4) 7 gold pieces (21, -13, D:4) a +0 whip (21, 27, D:4) a +0 chain mail (26, 4, D:4) a maw talisman (26, 11, D:4) a +0 whip a +0 leather armour (28, -10, D:4) 6 stones (28, 13, D:4) a +0 club a +0 leather armour an orc skeleton (29, 13, D:4) a +0 club an orc corpse (skeletalised by now) (30, -2, D:4) a hound corpse (skeletalised by now) (33, 14, D:4) an iguana corpse (skeletalised by now) (44, 11, D:4) a +0 giant club an ogre skeleton (53, 21, D:4) a +0 flail a gnoll skeleton (55, 21, D:4) an iguana skeleton (60, 16, D:4) a howler monkey skeleton (63, 25, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 7 stones (16, -7, D:5) a +0 sling (20, -39, D:5) an adder skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 13, D:6) a +3 rapier (3, 10, D:6) a +0 spear (6, 15, D:6) a +0 hand axe (8, 3, D:6) a +0 ring mail (21, 44, D:6) 7 stones (30, 41, D:6) a +0 great sword (38, 35, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (39, 6, D:6) 9 stones (44, 26, D:6) a +0 barding (46, 13, D:6) an adder skeleton (47, 28, D:6) a +0 long sword the human skeleton of Maggie (56, 25, D:6) a +0 robe (62, 34, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Hufonk's Assorted Antiques a +0 dagger (44 gold) the +3 chain mail of the Depths {+Blink MP+5 Str+2 Int-5} (829 gold) Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). MP+5: It affects your magic capacity (+5). +Blink: It lets you blink. the +0 war axe "Eluptigg" {flame, Str+2 Dex+4 SInv} (662 gold) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. [Shop] Jomomm's Assorted Antiques the +3 spear of the Scorned {freeze, *Noise rElec Will+} (1314 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. *Noise: It may make a loud noise when swung. a +0 short sword of draining (266 gold) a +0 shortbow (108 gold) a +0 scimitar (144 gold) a +0 plate armour of positive energy (972 gold) [Shop] Vobrutinn's Assorted Antiques quicksilver dragon scales (1980 gold) a wand of charming (7) (554 gold) a wand of polymorph (5) (231 gold) a ring of fire (825 gold) a +0 robe (23 gold) an amulet of reflection (990 gold) a +2 plate armour of positive energy (1221 gold) a +0 whip (82 gold) a +0 trident (115 gold) [Shop] Uroq's Weapon Shop a +1 heavy long sword (133 gold) a +0 quarterstaff (40 gold) 6 stones (6 gold) a +5 orcbow of freezing (333 gold) a +0 falchion (30 gold) the +9 rapier "Diaguh" {vamp, Str+2 SInv} (724 gold) Str+2: It affects your strength (+2). SInv: It lets you see invisible. a +0 trident (35 gold) [Shop] Wasty's Magic Scroll Emporium a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of fog (52 gold) a scroll of immolation (52 gold) a scroll of fog (52 gold) a scroll of vulnerability (52 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) [Shop] Sicwatoq's Assorted Antiques a +0 helmet (148 gold) a +0 spear of freezing (244 gold) a potion of ambrosia (264 gold) a +0 hat (132 gold) a scroll of amnesia (132 gold) a +0 chain mail (148 gold) a +0 shortbow (99 gold) a scroll of revelation (247 gold) a wand of charming (8) (633 gold) (0, 0, D:7) a potion of degeneration a +0 ring mail the +1 leather armour of Strozzapreti {Stlth+} Stlth+: It makes you more stealthy. (4, -21, D:7) 6 stones (5, 14, D:7) 3 stones (12, 30, D:7) a +0 flail a +2 flail of holy wrath a +0 leather armour a +0 hand axe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (22, -18, D:7) a +0 sling (25, 0, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (4, -8, D:8) a wand of charming (10) (14, 0, D:8) a +0 sling (16, -6, D:8) +0 steam dragon scales a steam dragon corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (16, -5, D:8) a +0 scimitar of flaming a ring of flight a bullfrog corpse (skeletalised by now) (20, -20, D:8) an amulet of the acrobat (21, 2, D:8) a +0 leather armour (23, -21, D:8) a +0 club a +0 scale mail an orc skeleton (25, -23, D:8) a +0 orcbow 4 stones a centaur skeleton (27, -26, D:8) a +0 dagger a +0 robe an orc skeleton (28, -26, D:8) a +0 club (36, -29, D:8) 4 stones Level 9 of the Dungeon (0, 0, D:9) a +1 heavy flail (9, -6, D:9) a +0 chain mail (14, -23, D:9) a +0 club a gnoll skeleton (14, -22, D:9) a +0 halberd (14, -21, D:9) a +0 whip a +0 buckler a +0 ring mail a +0 spear (14, -20, D:9) a +0 whip a +0 club a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a gnoll skeleton a gnoll skeleton (14, -19, D:9) a wyvern skeleton (20, -23, D:9) a yak skeleton (26, 7, D:9) a +0 flail (34, 13, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a book of Hexes (9, 2, D:10) 3 javelins (9, 5, D:10) a +0 dagger (14, -2, D:10) a +0 leather armour a +0 falchion a +0 chain mail a +0 dagger (15, -6, D:10) a +0 robe (15, -3, D:10) a +6 ring of dexterity 4 stones a +0 club a kobold corpse (skeletalised by now) (16, -2, D:10) a +0 mace a +0 leather armour a +0 dagger a +0 short sword a +0 short sword 3 poisoned darts a kobold corpse (skeletalised by now) (17, -2, D:10) a +0 giant spiked club a +0 giant club a +0 leather armour a +0 mace a +0 dagger (22, -8, D:10) +0 acid dragon scales an acid dragon skeleton (30, 12, D:10) a +0 trident (32, 7, D:10) a +0 arbalest a +0 shortbow a centaur corpse (skeletalised by now) (37, 18, D:10) 5 boomerangs (40, 19, D:10) a +0 trident (43, 25, D:10) a +0 robe (45, 21, D:10) a +0 shortbow a centaur skeleton (51, 8, D:10) a +0 plate armour (55, 36, D:10) a +3 spear (61, 29, D:10) a +1 mace a +0 robe a +4 mace of freezing a +0 robe (62, 27, D:10) a +3 long sword of freezing a +0 robe (62, 30, D:10) a +0 short sword a +0 robe (63, 27, D:10) a +5 halberd a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 mace (9, 28, D:11) a +0 halberd (14, 25, D:11) a rime drake skeleton (15, 24, D:11) the ring "Onaitz" {Ice rElec Dex+3} [ring of ice] Ice: It enhances your ice magic. Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. the ring "Mianod" {Fly rPois rC++} [ring of flight] rC++: It greatly protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. (15, 26, D:11) a rime drake skeleton (17, 54, D:11) a +0 ring mail (24, 49, D:11) a yak corpse (skeletalised by now) (32, 25, D:11) an acid dragon skeleton (47, 15, D:11) a +0 dire flail a +0 giant spiked club a two-headed ogre skeleton (47, 31, D:11) a wand of charming (1) (49, 23, D:11) 3 javelins (52, 22, D:11) a +0 flail a +0 robe a +0 dagger an orc skeleton (52, 23, D:11) a +0 leather armour a +0 club an orc skeleton (56, 41, D:11) a +0 troll leather armour a troll skeleton (58, 61, D:11) a +0 chain mail Level 12 of the Dungeon (8, -18, D:12) a +6 ring of intelligence (9, -6, D:12) Great Wizards, Vol. VII (10, -19, D:12) a wand of charming (6) (13, -9, D:12) a +0 war axe (14, -3, D:12) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (15, -3, D:12) a +0 club a +0 ring mail (15, 5, D:12) a +0 hand axe a +0 plate armour (16, -11, D:12) a +0 hand axe (16, 5, D:12) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (17, -24, D:12) a +0 hand axe an orc skeleton (17, -23, D:12) a +0 flail a +0 flail (17, -11, D:12) a +0 mace (17, 5, D:12) a +0 dagger a +0 chain mail (17, 6, D:12) a +0 pair of gloves (18, -11, D:12) 4 stones (18, -3, D:12) a +0 long sword (18, 5, D:12) an amulet of the acrobat (20, -24, D:12) a +0 dagger a +0 robe a +0 club an orc skeleton (21, -24, D:12) a +0 club (23, 10, D:12) a wand of charming (5) (28, 13, D:12) 6 large rocks a cyclops skeleton (31, 6, D:12) the +7 flail "Buanec" {elec, ^Fragile rF- Str+8 Stlth+} Str+8: It affects your strength (+8). rF-: It makes you vulnerable to fire. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (34, 14, D:12) a +0 short sword 2 poisoned darts a kobold skeleton (34, 15, D:12) a +0 war axe 2 poisoned darts (34, 20, D:12) a +0 dagger a kobold skeleton (36, 21, D:12) a +0 dagger (37, 21, D:12) a +0 club 3 poisoned darts (38, 14, D:12) a +0 long sword (40, 14, D:12) the +1 long sword of the Scavenger {drain, rF+ Will+ Str-3 Int+3} Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Will+: It increases your willpower. (41, 14, D:12) a human skeleton (43, -12, D:12) 4 large rocks (51, -3, D:12) a +1 dagger of venom a +0 robe (57, -5, D:12) 3 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse (skeletalised by now) (8, -10, Lair:1) a +0 short sword (9, 1, Lair:1) a talisman of death (9, 11, Lair:1) a komodo dragon skeleton (11, -39, Lair:1) a +0 trident (12, 12, Lair:1) a +0 chain mail (13, -4, Lair:1) a book of Hexes (15, -22, Lair:1) a human skeleton (15, -14, Lair:1) a black mamba corpse (skeletalised by now) (16, 5, Lair:1) a bullfrog skeleton (18, -32, Lair:1) a human skeleton (18, 5, Lair:1) a bullfrog skeleton (19, -28, Lair:1) a +4 heavy war axe a +2 leather armour a human corpse (skeletalised by now) (20, -29, Lair:1) 4 poisoned darts (27, 0, Lair:1) a blade talisman (29, -17, Lair:1) a +0 leather armour (29, -10, Lair:1) a +0 falchion (30, -22, Lair:1) a +0 sling (31, 9, Lair:1) a +0 robe (33, -18, Lair:1) a +0 leather armour (35, -14, Lair:1) a +0 leather armour (35, 3, Lair:1) a yak corpse (36, -7, Lair:1) a +0 sling (36, -1, Lair:1) 5 stones (38, -30, Lair:1) 4 stones (40, 6, Lair:1) a +0 hand axe (41, -31, Lair:1) a cane toad skeleton (41, -10, Lair:1) a +0 dagger (42, -31, Lair:1) a cane toad skeleton (49, -3, Lair:1) a water moccasin corpse (skeletalised by now) (49, -2, Lair:1) an elephant corpse (skeletalised by now) (49, 0, Lair:1) an elephant corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 scrolls of immolation (4, -9, Lair:2) a potion of enlightenment (5, -11, Lair:2) a stone (5, -10, Lair:2) a stone (5, -9, Lair:2) a stone (5, -8, Lair:2) a +0 plate armour a stone (5, -7, Lair:2) a stone (5, -6, Lair:2) a stone (5, -5, Lair:2) a stone (5, -4, Lair:2) a stone (6, -12, Lair:2) a stone (6, -3, Lair:2) a stone (7, -13, Lair:2) a stone (7, -2, Lair:2) a stone (8, -14, Lair:2) a stone (8, -1, Lair:2) a stone (9, -18, Lair:2) an elephant skeleton (9, -14, Lair:2) a stone (9, -1, Lair:2) a stone (10, -14, Lair:2) a stone (10, -1, Lair:2) a stone (11, -14, Lair:2) a stone (11, -1, Lair:2) a stone (12, -16, Lair:2) a rime drake corpse (skeletalised by now) (12, -13, Lair:2) a stone (12, -2, Lair:2) a stone (13, -16, Lair:2) 3 boomerangs (13, -12, Lair:2) a stone (13, -3, Lair:2) a stone (13, 4, Lair:2) a yak corpse (skeletalised by now) (14, -11, Lair:2) a stone (14, -10, Lair:2) a stone (14, -9, Lair:2) a stone (14, -8, Lair:2) a stone (14, -7, Lair:2) a stone (14, -6, Lair:2) a stone (14, -5, Lair:2) a stone (14, -4, Lair:2) a stone (14, 7, Lair:2) a yak corpse (skeletalised by now) (15, -20, Lair:2) a water moccasin skeleton (15, 0, Lair:2) a water moccasin corpse (skeletalised by now) (16, -22, Lair:2) a basilisk skeleton (17, -38, Lair:2) 10 gold pieces (17, -31, Lair:2) 16 gold pieces (18, -38, Lair:2) 8 gold pieces (18, 6, Lair:2) a scroll of poison (19, -37, Lair:2) a scroll of identify (19, -33, Lair:2) a scroll of amnesia (20, -22, Lair:2) a +0 robe