Richler151 Level 1 of the Dungeon (0, 0, D:1) a stone (5, -2, D:1) a bat corpse (skeletalised by now) (5, 15, D:1) a +2 hand axe of freezing (7, 18, D:1) a +0 club (8, 14, D:1) a rat corpse (skeletalised by now) (12, 20, D:1) a +0 leather armour (13, 8, D:1) a bat corpse (skeletalised by now) (19, -6, D:1) a +0 dagger (19, 22, D:1) a +0 club (24, 21, D:1) a frilled lizard corpse (skeletalised by now) (25, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 12, D:1) a +0 short sword a stone a kobold skeleton (30, 24, D:1) a +0 whip (32, -1, D:1) a ball python skeleton (34, 12, D:1) a +0 leather armour (36, 18, D:1) an orb of mayhem (38, 18, D:1) a +0 club (42, 19, D:1) a +0 dagger a kobold skeleton (42, 29, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (43, 21, D:1) a +0 dagger (46, -6, D:1) a hobgoblin corpse (skeletalised by now) (48, -2, D:1) a stone Level 2 of the Dungeon [Shop] Qiefust's Distillery a potion of invisibility (104 gold) a potion of degeneration (13 gold) 2 potions of heal wounds (130 gold) a potion of attraction (39 gold) 2 potions of degeneration (26 gold) a potion of curing (39 gold) a potion of invisibility (104 gold) [Shop] Catwam's Book Emporium a book of Blasting (280 gold) a book of Conjurations (200 gold) the Secrets of Lethal Misfortune (440 gold) Spells Type Level a - Sigil of Binding Hexes 3 b - Dazzling Flash Hexes/Fire 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Enfeeble Hexes 7 Maxwell's Memoranda (420 gold) a Young Poisoner's Handbook (200 gold) a book of Beasts (360 gold) a book of Power (420 gold) a book of Minor Magic (160 gold) [Shop] Timiamomp's Magic Scroll Boutique a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of torment (133 gold) a scroll of fear (56 gold) a scroll of silence (133 gold) [Shop] Hoogaox's Assorted Antiques 2 potions of heal wounds (240 gold) a scroll of teleportation (72 gold) a +0 robe (16 gold) a box of beasts (960 gold) a phantom mirror (960 gold) the +4 chain mail of Inaction {Harm rPois rCorr Dex-2} (890 gold) Dex-2: It affects your dexterity (-2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a +2 helmet of intelligence (516 gold) a scroll of amnesia (96 gold) (0, 0, D:2) an adder skeleton (2, -10, D:2) a +0 flail a +2 spear of freezing (2, -8, D:2) a +0 club a +0 club a gnoll skeleton (5, -13, D:2) a serpent talisman (17, -18, D:2) a draconian skeleton (19, -22, D:2) an elf skeleton (21, -16, D:2) a tengu skeleton (22, 1, D:2) a jackal skeleton (22, 3, D:2) a jackal skeleton (23, -20, D:2) a merfolk skeleton (28, -19, D:2) a rat corpse (skeletalised by now) (32, -5, D:2) a stone (32, -2, D:2) a +0 short sword (39, 9, D:2) a +0 chain mail (40, -14, D:2) a bat skeleton (40, -13, D:2) a +0 club a kobold skeleton (42, -16, D:2) a ball python skeleton (45, -19, D:2) a ball python skeleton (47, -19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (0, 13, D:3) a +0 dagger 2 poisoned darts a kobold corpse (skeletalised by now) (0, 14, D:3) a bat corpse (skeletalised by now) (1, -23, D:3) a +0 hammer (1, -12, D:3) a bat skeleton (2, 16, D:3) a +2 leather armour of positive energy (8, 19, D:3) a +0 short sword (11, 13, D:3) 2 boomerangs a +0 club (11, 14, D:3) a +0 club a goblin skeleton (11, 18, D:3) a flux talisman (12, 12, D:3) a bat skeleton (13, 11, D:3) a +0 leather armour a +0 whip (13, 12, D:3) a +0 flail a +0 leather armour a +0 dagger a quokka skeleton (14, -14, D:3) a +0 whip a gnoll skeleton (15, -32, D:3) 4 stones (15, -15, D:3) a +0 halberd a gnoll skeleton (15, -14, D:3) a +0 spear a +0 halberd a gnoll skeleton (17, -26, D:3) a +0 short sword (19, -15, D:3) the +2 hand axe of Zyiny {heavy, Stlth+} Stlth+: It makes you more stealthy. (20, -15, D:3) 5 stones a +0 short sword a kobold skeleton (23, -28, D:3) the +1 whip "Teace" {flame, Dex+2} Dex+2: It affects your dexterity (+2). (26, -28, D:3) 3 javelins (27, -30, D:3) a +0 club (31, -26, D:3) a +0 club (31, 11, D:3) an adder skeleton (33, -26, D:3) a +0 club (34, -8, D:3) a +0 club a goblin corpse (skeletalised by now) (37, -19, D:3) a +0 sling (37, 12, D:3) an adder skeleton (38, -29, D:3) a jackal corpse (skeletalised by now) (40, -27, D:3) a jackal skeleton (40, -16, D:3) a +0 scale mail a +0 heavy mace a +0 chain mail a +0 dagger 6 stones a +0 club a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton (40, -15, D:3) a +1 dagger of electrocution a +0 mace a +0 animal skin a +0 helmet a hobgoblin skeleton (41, -14, D:3) a +0 club a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (42, -12, D:3) a +0 dagger a +0 hand axe a +0 leather armour (44, -19, D:3) 6 stones