Richler151 Level 1 of the Dungeon (0, 0, D:1) 8 stones (3, 4, D:1) a +0 club a stone (9, -8, D:1) a ball python skeleton (19, -15, D:1) a frilled lizard corpse (skeletalised by now) (25, 1, D:1) a +0 leather armour (26, 0, D:1) a hobgoblin corpse (skeletalised by now) (27, -16, D:1) a jackal corpse (skeletalised by now) (27, 2, D:1) a quokka corpse (skeletalised by now) (27, 14, D:1) a +0 dagger a goblin skeleton (28, 2, D:1) a jackal corpse (skeletalised by now) (29, 2, D:1) a jackal corpse (skeletalised by now) (30, 2, D:1) a +0 dagger a jackal corpse (skeletalised by now) (30, 19, D:1) a bat skeleton (34, 14, D:1) a +0 hand axe (39, -6, D:1) a +0 dagger a jackal skeleton (40, -6, D:1) a ball python skeleton a jackal skeleton (42, -6, D:1) a rat skeleton (47, 26, D:1) 3 stones (56, -3, D:1) 2 javelins (58, -3, D:1) a +0 robe (58, -2, D:1) a +0 sling (58, -1, D:1) a +0 sling (59, -3, D:1) a potion of lignification (59, -2, D:1) 8 stones (59, -1, D:1) a potion of might (60, -3, D:1) 3 stones (60, -2, D:1) 13 gold pieces (60, -1, D:1) a potion of brilliance Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (0, 29, D:2) an amulet of regeneration (1, -1, D:2) a +0 dagger (2, 29, D:2) 6 poisoned darts (10, -10, D:2) a +0 robe (11, -10, D:2) a +0 short sword a kobold corpse (skeletalised by now) (16, -3, D:2) a +0 robe (16, 4, D:2) a +0 short sword 4 stones (16, 15, D:2) a +0 rapier (19, -9, D:2) a +0 mace (21, 7, D:2) a bat skeleton (22, 33, D:2) a +0 quarterstaff (28, 19, D:2) a +0 spear (29, 14, D:2) a +0 club a gnoll corpse (skeletalised by now) (29, 18, D:2) a +0 flail (29, 33, D:2) a +0 robe (32, 24, D:2) a +0 mace (38, 23, D:2) a +0 whip (39, -2, D:2) a frilled lizard skeleton (41, -5, D:2) a hobgoblin skeleton (41, 0, D:2) a +0 whip a kobold skeleton (42, 10, D:2) a +0 mace (52, 3, D:2) a +0 quarterstaff (55, 3, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) the +0 leather armour of Cuisoday {Harm rF+ Str-5 Int+3} Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Harm: It increases damage dealt and taken. (18, 7, D:3) an adder corpse (skeletalised by now) (28, -5, D:3) a +0 ring mail (30, -5, D:3) a ring of flight (33, -2, D:3) a +0 flail (40, 35, D:3) a +0 club (43, -4, D:3) a +0 dagger a goblin skeleton (54, 23, D:3) 3 poisoned darts Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (10, -3, D:4) 5 stones (16, -4, D:4) a ball python skeleton (33, 37, D:4) a +0 club a goblin corpse (skeletalised by now) (34, 1, D:4) a jackal skeleton (37, -17, D:4) a +0 dagger 7 poisoned darts (39, -15, D:4) a +0 plate armour (41, 13, D:4) a +0 club (50, 12, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +2 trident of protection (1, 6, D:5) a stone (2, 34, D:5) 3 stones (5, 48, D:5) a +0 quarterstaff (6, 13, D:5) a +0 mace (9, 35, D:5) an amulet of guardian spirit (11, 23, D:5) a +0 robe (12, 28, D:5) a +6 ring of dexterity (14, 24, D:5) a +0 chain mail (17, 19, D:5) 6 javelins (17, 38, D:5) an adder skeleton (19, 17, D:5) a staff of earth (21, 39, D:5) a +0 scale mail a +0 whip an orc skeleton (21, 54, D:5) a hound corpse (skeletalised by now) (22, 34, D:5) a +0 halberd a gnoll skeleton (25, 46, D:5) a +0 dagger (26, 32, D:5) a +0 club a gnoll skeleton (28, 32, D:5) a +0 club (30, 32, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, 5, D:5) a +0 quarterstaff (36, 6, D:5) a +0 dagger (40, 48, D:5) an orb of mayhem (41, 44, D:5) a +0 robe a +0 hand axe (44, 53, D:5) an adder corpse (skeletalised by now) (47, 51, D:5) a hound corpse (skeletalised by now) (53, 33, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 4 stones (3, 3, D:6) 6 stones (29, 21, D:6) a +0 heavy flail (31, 39, D:6) a +0 leather armour (59, 34, D:6) a howler monkey skeleton the Ecumenical Temple