Richler151 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 7, D:1) a rat corpse (skeletalised by now) (6, 20, D:1) a rat corpse (skeletalised by now) (8, 2, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 3, D:1) a +0 whip (16, 29, D:1) a +0 dagger 3 stones (21, 12, D:1) a jackal skeleton (27, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 12, D:1) a bat corpse (skeletalised by now) (31, 14, D:1) 4 boomerangs (38, 5, D:1) a +0 whip (39, -2, D:1) a +0 dagger (42, 22, D:1) a +0 club (47, 32, D:1) a +0 dagger of venom a kobold corpse (skeletalised by now) (52, 31, D:1) a staff of earth (53, 19, D:1) 4 curare-tipped darts (55, -13, D:1) a +0 dagger (62, 4, D:1) a +0 dagger (64, -6, D:1) a +0 dagger Level 2 of the Dungeon (3, -7, D:2) a +0 dagger of electrocution (5, 20, D:2) a bat corpse (skeletalised by now) (12, 0, D:2) a +0 flail a +0 chain mail the human skeleton of Terence (15, 13, D:2) 5 stones (25, -3, D:2) a bat corpse (skeletalised by now) (45, -12, D:2) a +2 dagger of venom a goblin corpse (skeletalised by now) (48, -11, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (5, 16, D:3) a +0 hand axe a +0 leather armour (5, 18, D:3) a +0 dagger 4 stones a kobold skeleton (6, 10, D:3) a +0 leather armour (16, 19, D:3) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (22, 43, D:3) a +0 dagger a goblin skeleton (23, 43, D:3) a rat skeleton (24, 27, D:3) a +0 hand axe (24, 43, D:3) a +0 war axe of distortion (33, -1, D:3) a ball python skeleton (35, -1, D:3) a +0 whip a boomerang a +0 leather armour an orc skeleton (35, 0, D:3) a +0 whip a +0 leather armour (36, 0, D:3) a +0 club 2 boomerangs a +0 leather armour an orc skeleton (37, 0, D:3) a +0 whip an orc skeleton (38, 0, D:3) a +0 hand axe an orc skeleton (43, 32, D:3) a +0 flail a gnoll skeleton (43, 33, D:3) a +0 spear (43, 34, D:3) a +0 club (50, 24, D:3) a +0 short sword (52, 12, D:3) a +0 leather armour (53, 49, D:3) a serpent talisman Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (14, -15, D:4) a +0 dagger a goblin skeleton (16, 29, D:4) a ball python skeleton (28, -6, D:4) a +0 dagger (32, 27, D:4) 6 stones (33, -7, D:4) 5 stones (38, 25, D:4) a ball python skeleton (39, 16, D:4) a +0 club (39, 18, D:4) a +0 club a goblin corpse (skeletalised by now) (49, 20, D:4) a +0 dagger (54, 23, D:4) an amulet of the acrobat Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (2, 14, D:5) 3 poisoned darts (4, -14, D:5) an iguana corpse (skeletalised by now) (6, -9, D:5) a +0 whip (20, -8, D:5) a +0 dagger a +0 chain mail the goblin corpse of Ijyb (skeletalised by now) (28, -18, D:5) a +0 halberd (28, -17, D:5) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (49, -9, D:5) a hound corpse (skeletalised by now) (51, 6, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) 2 atropa-tipped darts (1, 29, D:6) a +0 trident (2, 10, D:6) 6 stones (4, 28, D:6) a beast talisman (6, 23, D:6) an iguana skeleton (6, 24, D:6) a +0 robe a +0 dagger a +0 mace (6, 27, D:6) 5 boomerangs (7, 15, D:6) 5 stones (7, 23, D:6) a +1 heavy flail (7, 24, D:6) an iguana skeleton (18, 17, D:6) a ring of see invisible (23, 2, D:6) an iguana skeleton (23, 17, D:6) a +0 leather armour (24, 4, D:6) a +0 sling (28, 1, D:6) 8 stones (30, 14, D:6) a +0 rapier of speed a +2 leather armour of fire resistance (30, 29, D:6) a +2 quarterstaff of chaos a +2 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (40, 7, D:6) a quokka skeleton (40, 27, D:6) a +0 hammer (44, 13, D:6) a quokka skeleton (46, 8, D:6) a quokka skeleton (46, 10, D:6) a quokka skeleton an adder skeleton (48, 10, D:6) a rat skeleton Level 7 of the Dungeon [Shop] Vagomoi's Jewellery Shop a ring of willpower (300 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (690 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a +6 ring of strength (432 gold) the amulet of Miracles {Acrobat SInv Stlth+} (528 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a ring of wizardry (360 gold) a +6 ring of dexterity (432 gold) a ring of poison resistance (240 gold) the ring of Aforimex {rElec rCorr Dex+5} (534 gold) [ring of resist corrosion] Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (0, 0, D:7) 5 stones (4, -8, D:7) a +0 scale mail (12, 1, D:7) a +0 short sword a +0 leather armour a +0 flail an orc skeleton an orc skeleton (13, -2, D:7) a hound skeleton (13, 1, D:7) a +0 club (14, 7, D:7) a +0 long sword (15, 21, D:7) a book of Beasts (17, 15, D:7) 7 stones (17, 20, D:7) a black bear skeleton (22, 7, D:7) an amulet of magic regeneration (23, -2, D:7) a +0 robe (27, 19, D:7) a +0 giant club an ogre corpse (skeletalised by now) (28, 2, D:7) a +0 quarterstaff (32, 0, D:7) 6 stones (37, 15, D:7) a +0 leather armour (45, -5, D:7) a +0 sling Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a stone (0, 1, D:8) a +0 short sword 6 poisoned darts (1, 1, D:8) a +0 dagger a kobold corpse (skeletalised by now) (7, 36, D:8) 3 stones (21, 11, D:8) a +0 whip a +0 robe (35, 16, D:8) a +2 trident a +0 robe (36, 16, D:8) a +0 dagger a +0 robe a +0 scimitar a +0 robe a +0 flail a +0 robe (55, 8, D:8) a +0 trident (58, 33, D:8) a +0 plate armour Level 11 of the Dungeon (7, 8, D:11) a troll corpse (skeletalised by now) (9, 22, D:11) 4 stones (38, -14, D:11) 5 stones (42, -4, D:11) a wyvern corpse (skeletalised by now) the Ecumenical Temple