Richler151 Level 1 of the Dungeon (2, 26, D:1) a rat corpse (skeletalised by now) (11, 5, D:1) a frilled lizard corpse (skeletalised by now) (12, 12, D:1) a bat skeleton (13, 5, D:1) a +0 club (13, 20, D:1) a +0 long sword (13, 29, D:1) a +0 sling (14, 15, D:1) a +0 dagger of speed (16, 13, D:1) a +0 dagger (20, 35, D:1) a +0 dagger (24, 36, D:1) a frilled lizard corpse (skeletalised by now) (25, 20, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 20, D:1) a +0 mace (28, 29, D:1) a +0 short sword (28, 40, D:1) a +0 spear (35, 6, D:1) a +0 short sword of electrocution (37, 28, D:1) a +0 spear (41, 27, D:1) a rat corpse (skeletalised by now) (42, 15, D:1) a bat corpse (skeletalised by now) (48, 35, D:1) a ball python corpse Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, -2, D:2) the +1 hammer of the Howling One {freeze, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (unseen) (1, -1, D:2) a +1 hammer of protection (unseen) (1, 0, D:2) a +0 hammer (2, -2, D:2) a +0 hammer (2, -1, D:2) a +0 hammer (2, 0, D:2) a +0 hammer (4, -1, D:2) a +0 hammer (5, -2, D:2) a +2 hammer of holy wrath (6, -2, D:2) a +0 hammer (7, -3, D:2) a +0 hammer (8, -2, D:2) a +0 hammer (9, -3, D:2) a +0 hammer (16, 16, D:2) a +0 pair of gloves (19, -9, D:2) a +0 club (22, 2, D:2) a +0 sling (23, 15, D:2) a +0 club