Richler151 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 buckler a +0 scale mail a +0 war axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (34, 28, D) a +4 scale mail of positive energy (unseen) (35, 0, D) the blade talisman of the Arcane {rCorr Slay+2} [blade talisman] rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (35, 14, D) the +8 fire dragon scales of Anloclo {*Corrode rF++ rC- rN+ Int+3 Dex+2} *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (35, 15, D) a +4 rapier of speed (unseen) (35, 29, D) a +6 ring of intelligence (36, 1, D) a staff of cold (36, 15, D) a +0 vampiric dagger (unseen) (36, 28, D) the staff of Uhoggican {rElec rPois rN+ Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. (unseen) (36, 29, D) a +1 scale mail of cold resistance (unseen) (37, 0, D) the +5 longbow of Ash {flame, Will+} Will+: It increases your willpower. (unseen) (37, 1, D) a +2 orcbow of draining (37, 14, D) a book of the Tundra (37, 15, D) the +0 ring mail of the Ward {Harm ^Drain Fly Int-4} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. Int-4: It affects your intelligence (-4). (unseen) (37, 18, D) a +0 dagger a +0 robe (37, 19, D) a ring of ice (still there?) a +2 battleaxe of venom (still there?) a +0 robe (still there?) (37, 29, D) a +1 ring mail of cold resistance (unseen) (38, 0, D) a +0 rapier of venom (unseen) (38, 14, D) a staff of earth (38, 18, D) a +0 dagger a +0 robe (38, 28, D) a +1 robe (unseen) (38, 29, D) a +0 pair of gloves of infusion (unseen) (38, 36, D) the +6 rapier "Peuho" {venom, rC+ Int+5} rC+: It protects you from cold. Int+5: It affects your intelligence (+5). (unseen) (39, 0, D) a +3 glaive of protection (39, 1, D) a book of the Senses (39, 8, D) a javelin an atropa-tipped dart (39, 14, D) a +0 scimitar (39, 15, D) the +5 short sword of Noabiow {elec, Fly rF- rCorr Int+2 Dex+3} Fly: It grants you flight. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (39, 20, D) 2 atropa-tipped darts a +0 great mace a +0 plate armour (39, 28, D) a +3 vampiric falchion (unseen) (39, 29, D) a scroll of brand weapon (40, 1, D) the +3 falchion "Demonslayer" {antimagic, ^Drain Int+5} ^Drain: It drains your maximum health when unequipped. Int+5: It affects your intelligence (+5). (40, 14, D) the +1 ring mail of Dajegg {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (40, 18, D) a +0 war axe (40, 19, D) a +0 great mace a +0 plate armour (40, 28, D) 4 potions of haste (40, 29, D) a Trismegistus Codex (40, 36, D) a staff of fire (unseen) (41, 1, D) the +3 dagger of Conflict {protect, rC+ rN+ Int+2} rC+: It protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (unseen) (41, 15, D) a +6 quarterstaff of speed (unseen) (41, 19, D) a +2 glaive of protection (still there?) a +0 robe (still there?) (41, 28, D) a +1 great mace of protection (unseen) (41, 29, D) Sif Muna's Omnibus of Clockwork Spells Type Level a - Launch Clockwork Bee Forgecraft 3 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Fortress Blast Forgecraft 6 (unseen) (42, 1, D) a +0 heavy battleaxe (unseen) (42, 14, D) the +6 sling of the Maze {heavy, Int+6} Int+6: It affects your intelligence (+6). (42, 15, D) a hive talisman (42, 29, D) a book of Movement (43, 14, D) a +0 dagger (43, 15, D) a +6 ring of strength (43, 28, D) a ring of protection from fire (43, 29, D) the +2 pair of gloves "Beojafou" {rPois rC+++ Str-2 Dex-5} rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Str-2: It affects your strength (-2). Dex-5: It affects your dexterity (-5). (unseen) (44, 28, D) a +2 ring mail of willpower (unseen) (48, 17, D) a +0 longbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (49, 0, D) a +0 robe of willpower (49, 1, D) a +6 ring of dexterity (49, 36, D) a +2 helmet of see invisible (49, 40, D) a water moccasin corpse (skeletalised by now) (50, 0, D) a +5 bardiche of venom (50, 1, D) a +1 war axe of electrocution (50, 8, D) a silver javelin (50, 9, D) +0 storm dragon scales +0 storm dragon scales a storm dragon skeleton a storm dragon skeleton (50, 12, D) a +0 sling of draining (50, 13, D) a +0 morningstar of protection (unseen) (50, 24, D) the +5 demon blade "Geirinoc" {drain, Dex+3} Dex+3: It affects your dexterity (+3). (50, 36, D) a +1 vampiric great sword (50, 41, D) an elephant corpse (skeletalised by now) (51, 1, D) a +3 glaive of freezing (51, 2, D) the +0 pair of gloves of Cuocish {rPois rF+ rN+} rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. the +3 executioner's axe of Mamu {flame, *Rage Str+3 Int+3} *Rage: It berserks you when you make melee attacks (+20% chance). Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (51, 7, D) a storm dragon skeleton a storm dragon skeleton (51, 8, D) +0 storm dragon scales a storm dragon skeleton (51, 9, D) a +0 robe +0 storm dragon scales a spriggan skeleton a storm dragon skeleton (51, 12, D) a +4 ring mail of cold resistance (51, 17, D) a +0 longbow a +0 leather armour a +0 long sword a +0 robe an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (51, 18, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (51, 28, D) a hell hog corpse (skeletalised by now) (51, 29, D) a +0 scimitar of flaming (still there?) the ring "Taeca" {Fly rF+ Str+4} (still there?) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. Str+4: It affects your strength (+4). (51, 36, D) a staff of conjuration (51, 37, D) a +0 arbalest of freezing (unseen) (51, 42, D) a +0 war axe a +0 animal skin a +0 rapier a +0 animal skin a spriggan corpse (skeletalised by now) (52, 0, D) a ring of protection from cold (52, 1, D) a ring of wizardry (52, 7, D) a wind drake skeleton (52, 12, D) a +0 long sword (52, 13, D) a +5 ring of evasion (52, 15, D) a +2 broad axe of venom a +0 robe an elf corpse (skeletalised by now) (52, 16, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (52, 17, D) a +3 trident of venom (52, 18, D) a javelin a +0 long sword a +0 leather armour a +0 buckler a +2 short sword of flaming an elf corpse (skeletalised by now) (52, 19, D) 2 javelins (52, 24, D) a staff of earth (52, 25, D) a staff of air (52, 28, D) a +1 scimitar of flaming (still there?) a hell hound corpse (skeletalised by now) (still there?) (52, 29, D) a +1 great sword of flaming (52, 37, D) the +4 quarterstaff of the Ant {drain, rC+ Dex+4 Stlth+} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (52, 40, D) a water moccasin corpse (skeletalised by now) (53, 0, D) a +2 heavy spear (unseen) (53, 1, D) a +3 dagger of venom (unseen) (53, 12, D) a +2 ring mail of poison resistance (53, 17, D) a +0 rapier a +0 robe (53, 18, D) a +0 long sword a +0 robe (53, 24, D) a +0 ring mail of cold resistance (53, 25, D) a +4 hand axe of electrocution (unseen) (53, 28, D) a +2 scimitar of flaming a +3 scimitar of flaming (53, 29, D) a hell hog corpse (skeletalised by now) (53, 37, D) a staff of cold (unseen) (54, 0, D) a staff of earth (unseen) (54, 1, D) the dragon-coil talisman "Tiz Nopa" {rF+ Int+3 Dex+3} [dragon-coil talisman] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (54, 12, D) a +5 ring of evasion (54, 25, D) a +1 flail of holy wrath (unseen) (54, 36, D) a staff of earth (unseen) (55, 0, D) the +10 short sword of Xom, Building {spect, Int+3} Int+3: It affects your intelligence (+3). (unseen) (56, 19, D) a +0 rapier a +0 robe (59, 37, D) the +1 falchion of Eternal War {heavy, Will+ rCorr Str+4} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (60, 37, D) a +1 leather armour of cold resistance (60, 39, D) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (60, 40, D) a +0 club (61, 0, D) a +1 plate armour of poison resistance (unseen) (61, 2, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (61, 3, D) an acid dragon corpse (skeletalised by now) (61, 8, D) the +7 short sword "Wuebrano" {venom, Str+2 Int+5 Stlth+} Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (unseen) (61, 16, D) a +3 heavy sling (61, 21, D) a +0 arbalest (61, 36, D) a +6 heavy flail (61, 37, D) a +7 sling (61, 39, D) a +0 war axe (61, 40, D) a +0 club a +0 robe a naga corpse (skeletalised by now) (61, 41, D) 2 javelins a water moccasin corpse (skeletalised by now) a guardian serpent corpse (skeletalised by now) (62, 0, D) a +3 scale mail of willpower (62, 1, D) a +4 mace of protection (unseen) (62, 8, D) a +0 leather armour of willpower (62, 11, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (62, 16, D) a +0 morningstar of draining (62, 17, D) a ring of protection from cold (62, 21, D) a +0 dagger a +0 robe a +0 great sword a +0 plate armour (62, 27, D) a ring of poison resistance (62, 36, D) a staff of alchemy (62, 41, D) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (63, 0, D) a +3 short sword of protection (63, 8, D) the inkwell talisman of Ennui {Slay+2} [inkwell talisman] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (63, 21, D) a +1 dire flail of holy wrath a +0 ring mail a +0 dire flail a +0 chain mail a +1 dire flail a +0 chain mail a human corpse (skeletalised by now) (63, 22, D) 2 atropa-tipped darts (63, 26, D) a +7 halberd of venom (63, 30, D) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (63, 31, D) 3 darts of disjunction (63, 33, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (64, 16, D) a +2 orcbow of flaming (64, 17, D) a +2 glaive of protection (64, 21, D) a +0 arbalest (64, 26, D) a +2 robe of positive energy (64, 27, D) a +2 ring mail of cold resistance (64, 30, D) a +1 glaive of protection (unseen) (64, 31, D) a +0 mace of protection (unseen) (64, 33, D) a +0 dagger a +0 robe (65, 30, D) a +0 glaive of venom (unseen) (67, 0, D) a staff of earth (unseen) (68, 0, D) a staff of fire (69, 0, D) a ring of fire (70, 37, D) the staff of Fufakat {rPois rF+ Str+2 Alch} [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). Alch: It increases the power of your Alchemy spells. (71, 26, D) a +1 plate armour of cold resistance (unseen) (71, 27, D) a staff of conjuration (unseen) (71, 36, D) a +0 falchion of electrocution (72, 9, D) a +1 great sword of freezing (72, 16, D) the +9 spear of the Crypt {freeze, *Rage rPois rN+++ Str-4} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). (72, 20, D) a +0 shortbow (72, 22, D) a +0 trident (72, 27, D) a book of Unlife (72, 36, D) a +3 leather armour of cold resistance (73, 1, D) a +2 falchion of protection (unseen) (73, 16, D) a +0 hand cannon of draining (73, 17, D) the +4 great sword of Noxious Defiance {spect, rC+ rCorr Str-5} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). (73, 20, D) a +0 shortbow a centaur corpse (skeletalised by now) (73, 21, D) a +0 trident a throwing net (73, 31, D) 3 javelins (73, 36, D) +0 golden dragon scales