Richler151 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 buckler a +0 scale mail a +0 war axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a +2 scale mail of cold resistance (unseen) (59, 37, D) the +0 scale mail of Duoj {*Silence rElec rC+ Str+4} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Str+4: It affects your strength (+4). (unseen) (60, 36, D) a ring of positive energy (60, 37, D) a ring of protection from fire (61, 8, D) a ring of positive energy (61, 19, D) a +0 club (61, 29, D) a +0 scimitar a +0 chain mail (61, 30, D) a +0 hand axe an orc corpse (61, 36, D) a +2 heavy longbow (unseen) (61, 37, D) a +2 scale mail of willpower (unseen) (62, 1, D) a +2 dagger of speed (62, 9, D) a +3 spectral giant spiked club (62, 17, D) the Information on Command and Terrain Spells Type Level a - Awaken Armour Earth/Forgecraft 4 b - Dragon's Call Summoning 9 (62, 19, D) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (62, 20, D) a +0 mace a +0 chain mail (62, 29, D) a +2 dagger of speed a +0 robe a +0 dagger a +0 robe an orc corpse an orc corpse (62, 30, D) a javelin a +0 dagger a +0 robe an orc corpse (62, 36, D) a book of Dangerous Friends (62, 37, D) a +2 heavy longbow (unseen) (63, 8, D) the staff "Acvir" {Dex+3 Stlth- Conj Earth} [staff of conjuration] Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. (63, 16, D) an amulet of reflection (63, 17, D) the granite talisman "Neh Fubb" {*Silence rN+ Int+5} [granite talisman] *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). (63, 19, D) a +0 dagger a +0 robe (63, 20, D) a +0 dagger a +0 robe a +0 flail (63, 26, D) a staff of death (63, 27, D) a +2 robe (63, 29, D) a +0 whip (63, 30, D) a +0 club a +0 short sword a +0 plate armour an orc corpse an orc corpse (63, 36, D) the ring of Inuh {Fly rC+ Will++ Dex-2 Stlth+} [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Will++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. (unseen) (63, 37, D) a +2 antimagic long sword (unseen) (64, 16, D) a +2 sling of freezing (64, 17, D) a +0 vampiric spear (64, 20, D) a +0 dagger a +0 robe (64, 27, D) a +2 great sword of holy wrath (65, 26, D) a +2 rapier of venom (67, 0, D) a +4 scale mail of fire resistance (69, 0, D) a +0 sling of draining (69, 41, D) a +0 hand axe a draconian corpse (69, 42, D) a +0 dagger a +0 long sword a draconian corpse a purple draconian corpse (70, 9, D) a +0 robe of fire resistance (unseen) (70, 36, D) a staff of earth (70, 37, D) a +2 quarterstaff of holy wrath (unseen) (70, 41, D) a +1 heavy hand axe a +0 flail (71, 8, D) the serpent talisman "Teut" {Str+5} [serpent talisman] Str+5: It affects your strength (+5). (71, 26, D) a +6 ring of dexterity (71, 27, D) a +3 leather armour of fire resistance (unseen) (71, 30, D) a +0 spear (71, 31, D) a +0 rapier a +0 robe (71, 37, D) a staff of cold (unseen) (71, 41, D) a +0 mace a draconian corpse (71, 42, D) a +0 short sword a purple draconian corpse (72, 8, D) a staff of earth (72, 16, D) the +5 hand axe of Light {pain, *Slow Dex+4} *Slow: It may slow you when you take damage. Dex+4: It affects your dexterity (+4). (72, 20, D) a +0 battleaxe a +0 robe (72, 27, D) a +0 great mace of holy wrath (unseen) (72, 30, D) a +0 spear (72, 31, D) a +0 short sword a +0 robe a +0 rapier a +0 robe a spriggan skeleton (72, 36, D) a +6 war axe of venom (72, 40, D) a +0 halberd (72, 42, D) a +0 war axe a draconian corpse (73, 16, D) the +3 leather armour of Ilof {Dex+5} Dex+5: It affects your dexterity (+5). (73, 26, D) a +2 ring mail of fire resistance (73, 27, D) the +5 chain mail of Nenept {rC+} rC+: It protects you from cold. (73, 36, D) a ring of protection from cold (74, 3, D) a +0 mace a draconian skeleton (75, 1, D) a +2 whip of draining (75, 3, D) a +0 mace