Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 4033447506168135787 104 Richler151 the Poker (level 4, -3/35 HPs) Began as a Merfolk Gladiator on Jan 5, 2026. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1584 turns). Richler151 the Poker (Merfolk Gladiator) Turns: 1584, Time: 00:02:34 Health: -3/35 AC: 7 Str: 14 XL: 4 Next: 80% Magic: 4/4 EV: 11 Int: 7 God: Gold: 65 SH: 0 Dex: 17 Spells: 3/3 levels left rFire x . . j - +2 spear (heavy) rCold . . . (no offhand) rNeg . . . p - +0 ring mail rPois . c - +0 helmet rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail, high MP 1, heat vulnerability 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 trident j - a +2 heavy spear (weapon) Missiles l - 11 poisoned darts Armour b - a +0 leather armour c - a +0 helmet (worn) g - a +0 pair of gloves (worn) p - a +0 ring mail (worn) Jewellery o - a ring of protection from fire Scrolls f - a scroll of teleportation {unknown} n - a scroll of noise {unknown} q - a scroll of fog {unknown} Potions i - a potion of curing {unknown} k - a potion of moonshine {unknown} m - a potion of heal wounds {unknown} Skills: * Level 3.3 Fighting * Level 5.4 Polearms * Level 3.0 Throwing + Level 4.7 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 96% 3 Detonation Catalyst Fire/Alch 0% 2d1 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You have an increased reservoir of magic. (+10% MP) You are vulnerable to heat. (rF-) You expend magic power (3 MP) to strengthen your wands. Message History You are too injured to fight recklessly! Reach: j) +2 spear (heavy) Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of warping (lightly wounded, entangled in a net, 92% to hit) You reach to attack! You hit Sigmund. Sigmund is lightly wounded. Sigmund struggles against the net. Reach: j) +2 spear (heavy) Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of warping (lightly wounded, entangled in a net, 92% to hit) You reach to attack! You hit Sigmund. Sigmund is moderately wounded. Sigmund zaps a wand. Space twists violently! The rupture engulfs you! You blink. * * * LOW HITPOINT WARNING * * * Sigmund struggles against the net. The net rips apart, and Sigmund comes free! You aren't carrying any items that you can evoke. Okay, then. You remove your ring of protection from fire. Unknown command. You aren't carrying any items that you can evoke. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Throw: javelin Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of warping (moderately wounded, 55% to hit) You throw a javelin. The javelin barely misses Sigmund. Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. You feel vulnerable to heat. You feel more energetic. Sigmund screams, "Only death can liberate you!" Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #..# #.# #..# #.# #.# #.## #.# #.# #.# #.# #.# #.# #.# #.# #.####.# #.# #......# #.# _.###..#########.# ..###..........@@# ..##...########### ..##.### †.##.# #.##.# #.##.# ..##.# ####.# # #.# You could see Sigmund. Vanquished Creatures Terence (D:2) Natasha (D:2) 2 adders (D:2) A gnoll (D:1) 4 endoplasms 3 giant cockroaches 2 hobgoblins (D:1) 3 quokkas 2 ball pythons 4 bats A frilled lizard (D:1) 3 goblins 2 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Richler151 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 281 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 637 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1050 | D:2 | Reached skill level 5 in Polearms 1132 | D:2 | Noticed Terence 1140 | D:2 | Killed Terence 1141 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1226 | D:2 | Noticed Natasha 1228 | D:2 | Killed Natasha 1289 | D:2 | Found a faded altar of an unknown god. 1572 | D:2 | Noticed Sigmund 1584 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1584 | D:2 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 1584 | D:2 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 1584 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring, kennysheep_small_spiral, chequers_serial_rivers_micro_b, minivault_27, dreamdust_princess_corridor D:2: layout_loops_ring, basic_ecumenical_altar, uniq_natasha, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 | 5.4 Fighting | 3 | 3.3 Throwing | 3 | 3.0 Dodging | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 16 | || 16 Spear | 33 | 28 || 61 Throw: Throwing net | | 3 || 3 Javelin | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 5 | 1 || 6 Armour: Leather armour | 21 | 5 || 26 Ring mail | | 9 || 9 Dodge: Dodged | 26 | 17 || 43