Richler151 Level 1 of the Dungeon (0, 0, D:1) a ring of flight (4, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 18, D:1) a +0 dagger a goblin skeleton (17, -1, D:1) a +0 whip of electrocution 4 stones a kobold skeleton (18, 9, D:1) a hobgoblin skeleton (20, -16, D:1) a hobgoblin corpse (skeletalised by now) (20, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 8, D:1) a +0 club 5 stones (22, 9, D:1) a +0 whip 4 stones (24, 17, D:1) a quokka skeleton (25, 15, D:1) a bat skeleton (29, -6, D:1) a hobgoblin skeleton (43, 15, D:1) a +3 short sword (47, 29, D:1) a rat corpse (skeletalised by now) (48, 27, D:1) a +3 dagger (49, 25, D:1) a +0 club a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (4, -2, D:2) an adder corpse (skeletalised by now) (12, 0, D:2) a ball python corpse (skeletalised by now) (13, 12, D:2) a frilled lizard corpse (skeletalised by now) (14, 21, D:2) a +0 club a +0 buckler an amulet of faith (14, 26, D:2) a +0 dagger (18, -1, D:2) a +0 club 4 stones a rat corpse (skeletalised by now) (18, 7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (22, 12, D:2) a frilled lizard corpse (skeletalised by now) (24, 41, D:2) the +3 hand axe of the Living Dead {antimagic, rPois Dex+6} rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (27, 15, D:2) a +0 short sword a stone (27, 20, D:2) a +0 club (29, 3, D:2) a ball python corpse (skeletalised by now) (29, 14, D:2) a +0 robe (32, 3, D:2) a bat corpse (skeletalised by now) (33, -1, D:2) a +0 mace (35, 12, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, 15, D:3) a hobgoblin corpse (skeletalised by now) (8, 15, D:3) a +0 club 3 boomerangs (8, 17, D:3) a +0 dagger an orc corpse (skeletalised by now) (10, 20, D:3) a +0 trident an orc corpse (skeletalised by now) (18, -4, D:3) a +0 great mace (19, 26, D:3) a +0 leather armour (24, 21, D:3) a +0 short sword a stone (27, -7, D:3) an amulet of wildshape (32, -6, D:3) a rat skeleton (33, 2, D:3) a +0 club (35, 2, D:3) a +0 plate armour (39, 19, D:3) a +0 falchion a +0 chain mail an orc skeleton (40, -18, D:3) a +0 hammer (40, -17, D:3) a +0 hammer (41, -16, D:3) a +0 hammer (41, 3, D:3) the felid skeleton of Natasha (42, -10, D:3) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (43, -7, D:3) a +0 hammer (44, 5, D:3) a +0 chain mail (48, 17, D:3) a +0 spear (57, 20, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Heihipn's Jewellery Emporium a +4 ring of protection (unknown) (396 gold) a +4 ring of slaying (unknown) (396 gold) a rimehorn talisman (137 gold) a ring of resist corrosion (unknown) (220 gold) the ring "Muotsel" {rC+ rN++ AC+4 Stlth-} (650 gold) [ring of protection] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. AC+4: It affects your AC (+4). Stlth-: It makes you less stealthy. a ring of see invisible (unknown) (165 gold) an amulet of dissipation (unknown) (330 gold) a ring of wizardry (unknown) (330 gold) a medusa talisman (137 gold) an amulet of wildshape (330 gold) (11, 3, D:4) a +0 hand axe (20, 0, D:4) 11 gold pieces (20, 15, D:4) a +0 flail a +0 leather armour (24, 24, D:4) a +0 rapier (26, -14, D:4) a ball python corpse (27, -17, D:4) a +0 club (27, -16, D:4) a +0 dagger a +0 robe (28, -16, D:4) a +0 mace a +0 club a goblin corpse (30, -14, D:4) a +0 war axe