Richler151 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, 12, D:1) a ring of positive energy (6, -12, D:1) a quill talisman (10, 34, D:1) a rat skeleton (11, 22, D:1) a +0 dagger (12, -1, D:1) a +6 ring of dexterity a frilled lizard skeleton (12, 33, D:1) a +0 whip (13, 32, D:1) a hobgoblin skeleton (16, 22, D:1) a +0 robe (17, -16, D:1) a bat corpse (skeletalised by now) (19, 29, D:1) a +0 hand axe (37, -14, D:1) a +0 short sword a kobold skeleton (37, -4, D:1) a +0 dagger a stone (37, 30, D:1) a +0 short sword (41, -4, D:1) a +0 leather armour (45, 28, D:1) a frilled lizard skeleton (46, 40, D:1) a +0 sling (55, 24, D:1) a ball python skeleton a hobgoblin skeleton (57, -12, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (4, -31, D:2) a +0 dagger a +0 sling (4, -5, D:2) a +0 club (9, -36, D:2) a +0 short sword (20, -6, D:2) a +0 dagger (21, -14, D:2) a +0 ring mail (31, -11, D:2) a +0 leather armour (42, -25, D:2) the +12 long sword "Folimon" {elec, Fly rC++ Will+} Fly: It grants you flight. rC++: It greatly protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (44, -21, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (1, 12, D:3) 6 atropa-tipped darts (2, 11, D:3) a ring of magical power (4, 8, D:3) a bat skeleton (4, 15, D:3) a hobgoblin skeleton (4, 16, D:3) a +0 flail a gnoll skeleton (4, 17, D:3) a +0 halberd of venom (4, 18, D:3) a +0 club a gnoll skeleton (5, 26, D:3) 6 stones a +0 dagger a kobold skeleton (6, 15, D:3) a bat skeleton (6, 26, D:3) a +0 dagger 5 stones a +0 short sword a kobold skeleton a kobold skeleton (7, 0, D:3) a +0 ring mail a +0 dagger (8, 0, D:3) a +0 ring mail a +0 dagger a +0 hand axe an orc skeleton (9, 0, D:3) a +0 hand axe an orc skeleton (10, 0, D:3) a +0 robe a +0 dagger an orc skeleton (11, 23, D:3) a frilled lizard skeleton (13, 23, D:3) 5 stones a +0 club a kobold skeleton (14, 21, D:3) a +0 club a kobold skeleton (16, 14, D:3) a +0 hand axe (16, 21, D:3) a frilled lizard skeleton (17, 24, D:3) a rat skeleton (19, -6, D:3) a +0 club (24, -14, D:3) an inkwell talisman (25, -15, D:3) a +0 ring mail (26, 26, D:3) a +0 dagger (43, -11, D:3) a hound corpse (skeletalised by now) Level 4 of the Dungeon (5, -25, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (16, 19, D:4) a +0 leather armour (22, -24, D:4) a +0 flail (24, 4, D:4) a +0 long sword (31, -12, D:4) a quokka skeleton (38, 0, D:4) a hound skeleton (38, 18, D:4) a +0 club (39, 19, D:4) a +0 flail an orc skeleton (40, 19, D:4) a +2 hand axe of distortion (41, -19, D:4) a +0 whip a kobold skeleton (41, 6, D:4) a hobgoblin skeleton (41, 12, D:4) a +0 dagger (41, 17, D:4) a +0 flail (42, -18, D:4) a +0 sling (44, -20, D:4) a +0 club (54, 0, D:4) a +0 ring mail (59, 5, D:4) a +0 robe (60, 1, D:4) a ring of flight (61, -8, D:4) a +0 mace (61, 8, D:4) a ring of protection from fire (62, 6, D:4) a +0 mace an orc corpse (skeletalised by now) (63, 17, D:4) an adder corpse (skeletalised by now) (69, 0, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Motior's Assorted Antiques a phial of floods (880 gold) a +0 war axe (77 gold) a phantom mirror (880 gold) (0, 0, D:5) a +0 club a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (4, -28, D:5) a +0 mace (6, -1, D:5) a +0 dagger (7, -13, D:5) a +0 ring mail a +0 hand axe an orc skeleton (22, -22, D:5) a +0 ring mail (30, -39, D:5) a +1 dagger of draining (31, -30, D:5) a riddle talisman (41, 1, D:5) a jackal skeleton (43, -15, D:5) a +1 whip of electrocution a +0 robe (50, -30, D:5) a parchment of Slow (53, 2, D:5) an adder corpse (skeletalised by now) (57, 19, D:5) a +0 robe Level 6 of the Dungeon (3, -15, D:6) a +0 flail a gnoll skeleton (4, -19, D:6) a +0 sling (4, -15, D:6) a +0 halberd (4, -2, D:6) the +0 dagger of Spores {heavy, rC- Int+5 Dex+3 Stlth-} rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (5, -14, D:6) a +0 spear a +0 halberd a gnoll skeleton (11, -17, D:6) a +0 giant club an ogre skeleton (11, 9, D:6) a +0 dagger (12, 7, D:6) 8 poisoned darts a +0 dagger (12, 8, D:6) a +0 flail an orc skeleton (12, 10, D:6) an orb of energy (30, -8, D:6) a +0 spear (34, -17, D:6) a +0 short sword an orc skeleton (34, -16, D:6) a +0 falchion (34, -15, D:6) a +0 robe a +0 dagger an orc skeleton (38, -21, D:6) a +0 leather armour a +0 mace (41, 5, D:6) a +6 ring of intelligence (42, 2, D:6) a +0 short sword (46, -8, D:6) a ring of see invisible Level 7 of the Dungeon [Shop] Daicaekum's Magic Scroll Boutique a scroll of fog (60 gold) a scroll of enchant weapon (112 gold) a scroll of amnesia (60 gold) a scroll of vulnerability (60 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) (0, 0, D:7) a +0 robe (0, 24, D:7) a +0 quarterstaff (4, -7, D:7) a +0 leather armour (6, 9, D:7) a medusa talisman (8, 20, D:7) a +0 hammer (10, -8, D:7) 6 gold pieces a +0 sling a +0 falchion a +0 robe (10, 9, D:7) a +0 hand axe (10, 29, D:7) a +0 hammer of protection (unseen) (11, 5, D:7) the +7 dagger "Yrealog" {speed, rC- rN+ Int+2} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. 5 stones a kobold skeleton (12, -14, D:7) a +0 flail a +0 robe (12, 11, D:7) 3 stones a +0 dagger a kobold skeleton (15, 13, D:7) a +0 robe a +0 halberd the orc skeleton of Blorkula the orcula (16, -5, D:7) a +0 dagger of venom (16, 9, D:7) a water moccasin skeleton (20, 5, D:7) 2 stones a +0 dagger (21, -2, D:7) a stone a +0 dagger (22, 3, D:7) a +0 short sword (25, 4, D:7) a +0 spear (31, -11, D:7) a bullfrog corpse (skeletalised by now) (31, -9, D:7) a +3 flail a +0 robe (33, -20, D:7) a +0 war axe (36, -3, D:7) a +0 short sword a kobold skeleton Level 8 of the Dungeon (1, -1, D:8) 13 gold pieces the Ecumenical Temple