Rickleiz Level 1 of the Dungeon [Shop] Gomosk's Jewellery Shoppe a ring of see invisible (unknown) (210 gold) a ring of protection from fire (unknown) (350 gold) a +6 ring of strength (504 gold) a +4 ring of protection (unknown) (504 gold) a ring of magical power (unknown) (280 gold) a +6 ring of strength (504 gold) a ring of magical power (unknown) (280 gold) a ring of wizardry (420 gold) an amulet of magic regeneration (unknown) (420 gold) (0, 0, D:1) the scarab talisman of the Bulwark {Int+5} [scarab talisman] Int+5: It affects your intelligence (+5). (3, -3, D:1) a hobgoblin corpse (skeletalised by now) (5, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (5, 9, D:1) a bat corpse (skeletalised by now) (6, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (22, 14, D:1) a bat skeleton (28, 31, D:1) a +0 sling (29, 35, D:1) a +0 club (31, 37, D:1) a +0 club a goblin skeleton (36, 10, D:1) a +0 spear (37, 7, D:1) a bat skeleton (38, -1, D:1) a frilled lizard skeleton (42, 30, D:1) a +0 dagger (47, 7, D:1) a +0 dagger (48, 1, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Yhaxaff's Weapon Shop 2 poisoned darts (14 gold) a +0 trident (42 gold) 3 datura-tipped darts (32 gold) a +0 sling (18 gold) a +0 trident (42 gold) 3 poisoned darts (21 gold) the +1 dagger of Din Siom {freeze, rElec rF- Int+6} (338 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). It cannot be enchanted further. [Shop] The Oracle's Delphic Readings a parchment of Sandblast (44 gold) a parchment of Poisonous Vapours (44 gold) a parchment of Frozen Ramparts (96 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of blinking (unknown) (104 gold) (1, -30, D:2) a staff of conjuration (2, -31, D:2) a rat corpse (skeletalised by now) (3, 2, D:2) a +0 short sword 5 stones (5, -33, D:2) a +0 club 4 stones (14, -27, D:2) a +0 leather armour (17, -3, D:2) a rat skeleton (17, -2, D:2) a ball python skeleton (21, -11, D:2) a +0 club (23, -20, D:2) a quokka skeleton (23, 5, D:2) a +0 short sword (25, -20, D:2) a rat corpse (skeletalised by now) (26, -20, D:2) a frilled lizard corpse (skeletalised by now) (27, -20, D:2) a bat corpse (skeletalised by now) (37, -4, D:2) 3 poisoned darts (38, -2, D:2) a +0 robe a quokka skeleton (45, -15, D:2) a +0 club a goblin skeleton (48, -16, D:2) a +0 dagger a +0 sling (49, 13, D:2) a +0 dagger (51, -16, D:2) 3 stones (51, 2, D:2) a +0 dagger Level 3 of the Dungeon (1, 2, D:3) a +0 falchion (4, -1, D:3) a +0 trident (4, 11, D:3) a +0 mace a +0 chain mail an orb of mayhem an orc skeleton (16, 24, D:3) a +0 mace (30, 29, D:3) a +0 quarterstaff (37, 17, D:3) a +0 mace an orc corpse (skeletalised by now) (37, 18, D:3) a +0 flail a +0 hand axe a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) (37, 37, D:3) a +0 club (37, 45, D:3) an adder corpse (skeletalised by now) (38, 18, D:3) a +0 hand axe a +0 scale mail a +0 flail an orc corpse (skeletalised by now) (44, 5, D:3) a +0 scale mail (45, 40, D:3) a rat corpse (skeletalised by now) (51, 1, D:3) a +0 dagger a kobold corpse (skeletalised by now) (56, 33, D:3) a hobgoblin skeleton (59, 26, D:3) a rat skeleton Level 4 of the Dungeon [Shop] Ynicaggeto's Weapon Shoppe a +0 glaive (110 gold) a +0 flail (38 gold) the +10 shortbow of Watchfulness {drain, rC+ rN+ Will+} (871 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +0 lajatang (165 gold) a +0 rapier (60 gold) a +4 vampiric whip (324 gold) a +2 long sword of distortion (227 gold) a +1 war axe of freezing (146 gold) (3, -1, D:4) a +0 short sword 4 poisoned darts (4, 1, D:4) the felid skeleton of Natasha (4, 22, D:4) a +1 devious dagger (8, 6, D:4) the felid skeleton of Natasha (11, 37, D:4) a staff of necromancy (13, 16, D:4) a +0 dagger a goblin skeleton (17, 13, D:4) a +0 short sword 5 poisoned darts (18, 26, D:4) a +0 short sword (20, 16, D:4) a +0 hand axe (22, 14, D:4) a +0 club (24, -1, D:4) a +0 robe (29, 29, D:4) a +2 whip of electrocution a +0 robe (34, -5, D:4) a hound corpse (skeletalised by now) (36, 30, D:4) a +0 sling Level 5 of the Dungeon (0, 7, D:5) 2 boomerangs (12, -15, D:5) a +0 quarterstaff (14, -17, D:5) 2 poisoned darts (24, -22, D:5) a +0 trident an orc skeleton (25, -23, D:5) a +0 whip a +0 scale mail (25, -22, D:5) a +0 hand axe an orc skeleton (39, 16, D:5) a +0 falchion (46, 15, D:5) a +0 spear Level 6 of the Dungeon (11, -4, D:6) a +0 long sword an orc skeleton (12, -12, D:6) a +3 mace an orc skeleton (12, -11, D:6) a +0 trident an orc skeleton (12, -4, D:6) a +0 dagger a +0 robe (12, 17, D:6) an adder corpse (skeletalised by now) (18, -25, D:6) a +0 flail (18, -24, D:6) a +0 club a +0 ring mail a +0 club a +0 ring mail an orc skeleton (19, -25, D:6) a +0 flail (19, 4, D:6) a +0 whip (22, 16, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -1, D:7) a +0 hand axe (1, 1, D:7) a +0 hand axe (2, 0, D:7) a +0 hand axe (4, 4, D:7) a hound corpse a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour