Rickleiz Level 1 of the Dungeon (7, -1, D:1) a +0 dagger of draining (13, -5, D:1) a +0 short sword a stone (21, 5, D:1) a +0 dagger (22, 17, D:1) a +1 ring mail of cold resistance (23, 5, D:1) a bat skeleton (23, 6, D:1) a +0 club (24, 8, D:1) a +0 club a gnoll skeleton (29, -17, D:1) a rat corpse (skeletalised by now) (34, -3, D:1) a +0 dagger a goblin skeleton a ball python skeleton (36, 11, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (6, 8, D:2) a frilled lizard corpse (skeletalised by now) (7, 59, D:2) a +0 club a goblin corpse (skeletalised by now) (13, 9, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (14, 0, D:2) a +0 long sword (14, 33, D:2) a +0 whip (14, 35, D:2) a +0 mace (14, 45, D:2) a +0 club 5 stones (15, 10, D:2) a rat corpse (skeletalised by now) (17, 39, D:2) a +0 club 2 stones a rat skeleton an adder skeleton (17, 42, D:2) a +0 morningstar (18, 21, D:2) a bat skeleton a bat skeleton (20, 35, D:2) a +0 leather armour (20, 50, D:2) a +0 club (22, 21, D:2) a hobgoblin skeleton (43, 33, D:2) a +0 mace (46, 18, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 orcbow (5, 5, D:3) 5 poisoned darts (15, 12, D:3) a +0 dagger a goblin skeleton (19, 37, D:3) a +0 leather armour (21, 30, D:3) a +0 club a goblin skeleton (22, 16, D:3) a +0 flail a gnoll skeleton (22, 17, D:3) a +0 whip (22, 42, D:3) a +0 robe (23, 15, D:3) a +0 spear (23, 16, D:3) a +0 spear (26, 23, D:3) a +0 dagger (26, 24, D:3) a +0 war axe (32, 15, D:3) an adder corpse (skeletalised by now) (42, 37, D:3) a quill talisman (43, 25, D:3) a bat corpse (skeletalised by now) (46, 8, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon [Shop] Ecokluco's Antique Weapon Shop a +0 flail (80 gold) the +7 war axe "Niuj" {drain, rElec rCorr SInv} (1497 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +2 dagger of speed (414 gold) a +0 falchion (69 gold) a +0 club (11 gold) a +2 rapier of venom (427 gold) a +0 short sword (69 gold) a +0 mace (69 gold) a +0 hand axe (69 gold) a +0 rapier (126 gold) (4, -7, D:4) 5 boomerangs (5, 30, D:4) a +0 club (9, 15, D:4) a +0 club (9, 30, D:4) a +0 quarterstaff (11, 15, D:4) a +0 club (16, 38, D:4) a +0 giant club (17, 22, D:4) a +0 dagger a +0 robe (18, 21, D:4) a +0 hand axe (18, 22, D:4) a +0 dagger a +0 robe (19, 21, D:4) a +0 whip a +0 leather armour (21, -5, D:4) a +0 chain mail (21, 38, D:4) a +0 robe (22, 25, D:4) a parchment of Kiss of Death (36, -3, D:4) a +0 dagger a +0 sling (41, 1, D:4) a +0 dagger a kobold skeleton (45, 14, D:4) a +0 buckler (50, -11, D:4) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (51, -10, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, -4, D:4) a hobgoblin corpse (skeletalised by now) (53, -10, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon [Shop] Xeapudum's Self-Published Books the Omnibus of Modern Magic, Vol. 27 (875 gold) Spells Type Level a - Awaken Armour Earth/Forgecraft 4 b - Manifold Assault Translocation 7 c - Maxwell's Capacitive Coupling Air 8 d - Polar Vortex Ice 9 the Precepts of Perplexing Participles (251 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Confusing Touch Hexes 3 c - Freezing Cloud Conjuration/Ice/Air 5 Mastigos's Catalogue of the Iron Gauntlet (842 gold) Spells Type Level a - Call Imp Summoning 2 b - Cause Fear Hexes 4 c - Passage of Golubria Translocation 4 d - Curse of Agony Necromancy 5 e - Manifold Assault Translocation 7 f - Discord Hexes 8 Acanthus's Catalogue of the Lunargent Thorn (791 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Anguish Hexes/Necromancy 4 d - Summon Forest Summoning/Translocation 5 e - Summon Cactus Giant Summoning 6 f - Dragon's Call Summoning 9 the Grimoire of Prestidigitation (1051 gold) Spells Type Level a - Apportation Translocation 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Alistair's Intoxication Alchemy 5 d - Metabolic Englaciation Hexes/Ice 5 e - Ozocubu's Refrigeration Ice 7 f - Borgnjor's Revivification Necromancy 8 g - Infestation Necromancy 8 the Compilation of Ranged Poking (325 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Stone Arrow Conjuration/Earth 3 d - Summon Cactus Giant Summoning 6 Zin's Handbook of Unholiness (518 gold) Spells Type Level a - Call Imp Summoning 2 b - Malign Gateway Summoning/Translocation 7 c - Summon Horrible Things Summoning 8 the Omnibus of Curse Words (731 gold) Spells Type Level a - Slow Hexes 1 b - Anguish Hexes/Necromancy 4 c - Silence Hexes/Air 5 d - Enfeeble Hexes 7 e - Discord Hexes 8 (0, 0, D:5) a +0 hand axe a +0 ring mail (3, 20, D:5) a +0 ring mail (7, 61, D:5) a quill talisman (22, -2, D:5) a +0 dagger (23, -3, D:5) a +0 halberd a +0 chain mail (34, 28, D:5) a +1 dagger of speed a +0 scale mail (35, 21, D:5) a +0 hand axe (35, 25, D:5) a +0 whip (35, 26, D:5) a +0 club a +0 club (35, 28, D:5) a +0 halberd (38, 21, D:5) a +0 long sword (40, 22, D:5) a +0 ring mail (41, 20, D:5) a +0 robe (41, 22, D:5) a +0 short sword (42, 28, D:5) a +0 dagger (51, -1, D:5) a +0 short sword a +0 scale mail (52, -1, D:5) a +0 hand axe a +0 hand axe a +0 ring mail (52, 0, D:5) a +0 giant club (53, -2, D:5) a +0 trident a +0 leather armour (63, 23, D:5) a +0 spear Level 6 of the Dungeon [Shop] Nin Yronn's Distillery a potion of haste (150 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of lignification (45 gold) a potion of magic (unknown) (120 gold) a potion of curing (45 gold) [Shop] Hiowat's Antique Armour Shoppe the +0 robe "Jiowneus" {Regen+ Str+6 Int-3 SInv} (276 gold) Regen+: It increases your rate of health regeneration. Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +1 chain mail of poison resistance (225 gold) a +0 leather armour of fire resistance (135 gold) +2 golden dragon scales (1380 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (670 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. the +0 pair of gloves of the Zebrataur {Hurl, Rampage Dex+4 Slay-6 SInv} (142 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+4: It affects your dexterity (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. It cannot be enchanted further. the +4 robe of the Other World {rN+ Stlth+} (523 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 pair of gloves of dexterity (172 gold) a +2 scale mail of willpower (315 gold) (0, 0, D:6) a +0 ring mail (2, -5, D:6) a +0 hand axe (3, -15, D:6) a +0 giant club (6, -23, D:6) a +0 chain mail (15, 14, D:6) a +0 club a +0 robe (16, 10, D:6) a +0 dagger (17, 11, D:6) a +0 club a +0 ring mail (18, -4, D:6) a +0 club a +0 club a +2 dagger of venom a +0 robe (19, -4, D:6) a +0 whip a +0 dagger a +0 robe (25, -4, D:6) a +0 spear (28, 12, D:6) a +0 club a +0 trident (29, 12, D:6) a +0 club a +0 leather armour (30, 3, D:6) a +0 ring mail (30, 12, D:6) a +0 dagger a +0 robe (35, -14, D:6) a +0 short sword a +0 whip 2 poisoned darts a +0 club (36, -14, D:6) a +0 whip 5 stones a +0 club a curare-tipped dart (36, -13, D:6) a +0 short sword (53, 3, D:6) a +0 club a +0 leather armour a +0 trident (53, 4, D:6) a +0 trident a +0 leather armour (53, 5, D:6) a +0 hand axe a +0 glaive a +0 chain mail Level 7 of the Dungeon [Shop] Mayreyma's Distillery a potion of mutation (104 gold) 2 potions of haste (260 gold) a potion of moonshine (13 gold) a potion of brilliance (52 gold) a potion of might (52 gold) a potion of attraction (39 gold) a potion of invisibility (104 gold) a potion of berserk rage (65 gold) a potion of lignification (39 gold) a potion of might (52 gold) (26, -7, D:7) a +0 rapier (27, -9, D:7) a +0 dagger of venom 3 poisoned darts (28, -8, D:7) a +0 club (29, -9, D:7) a +0 short sword (29, -8, D:7) a +0 dagger 2 poisoned darts (31, -5, D:7) a +0 dagger (34, -18, D:7) a +0 club 2 poisoned darts (34, -17, D:7) a +0 dagger a +0 dagger a +0 short sword (34, -9, D:7) a +0 dagger 6 poisoned darts (36, -10, D:7) a +0 mace (41, -7, D:7) a +0 whip a +0 chain mail a +0 short sword (41, -6, D:7) a +0 hand axe a +0 scale mail (42, -7, D:7) a +0 whip (43, 11, D:7) a +0 whip (44, -4, D:7) a +0 dagger a +0 robe (48, 2, D:7) 5 poisoned darts Level 8 of the Dungeon [Shop] Afaxaun's Weapon Shop 6 datura-tipped darts (97 gold) a +0 orcbow (72 gold) a +3 rapier of holy wrath (484 gold) a +2 dagger of holy wrath (280 gold) a +4 sling of draining (444 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (1848 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 rapier (99 gold) 6 atropa-tipped darts (97 gold) (0, 0, D:8) a +4 scale mail (16, 3, D:8) a +0 club a +0 arbalest a +0 leather armour (20, 2, D:8) an inkwell talisman (23, -6, D:8) a +0 battleaxe (24, -5, D:8) a +0 orcbow (50, 12, D:8) a +0 sling (51, 12, D:8) a +0 dagger (51, 13, D:8) a +0 dire flail a +1 great mace of protection Level 9 of the Dungeon (2, 30, D:9) 2 poisoned darts (3, 19, D:9) a +0 great sword a +0 robe (3, 22, D:9) a +0 mace a +0 robe a +0 falchion a +0 robe (13, 6, D:9) a +0 orcbow (14, 6, D:9) a +0 shortbow (20, 40, D:9) a +0 trident (24, 22, D:9) the inkwell talisman "Reqoc" {*Silence rF+ rN+ Int+3} [inkwell talisman] *Silence: It may silence you when you take damage. rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (27, -5, D:9) a +0 short sword (28, -5, D:9) a +0 short sword (29, -5, D:9) a +0 orcbow (29, 29, D:9) a +3 dagger a +0 robe (33, 19, D:9) an amulet of regeneration (36, -9, D:9) a +0 chain mail (37, 28, D:9) a staff of air (38, -11, D:9) a +0 giant club a +0 giant club (38, 8, D:9) a +0 whip (38, 37, D:9) a +2 dagger of protection (39, -11, D:9) a +0 orcbow (39, 37, D:9) a +0 long sword a +0 orcbow a +0 plate armour (40, 8, D:9) a +0 club a +0 leather armour a +0 leather armour a +0 flail a +0 club a +0 leather armour a +0 flail (40, 37, D:9) a +0 whip a +0 leather armour (41, 6, D:9) a +0 halberd a +0 chain mail (41, 7, D:9) a +0 club a +2 hand axe of freezing (41, 37, D:9) a +2 whip of electrocution (42, -11, D:9) a rimehorn talisman (57, 15, D:9) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Tosaudan's Antique Armour Shoppe the +3 plate armour "Cymukoda" {Will+ Regen+} (1003 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +2 pair of gloves of parrying (473 gold) a +1 leather armour of cold resistance (308 gold) a +2 chain mail of willpower (506 gold) a +2 pair of gloves of infusion (473 gold) a +2 robe of cold resistance (393 gold) a +3 leather armour of fire resistance (528 gold) the +0 leather armour of Servitude {rC+ Will+++ Regen+ Int-4} (783 gold) rC+: It protects you from cold. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +4 chain mail of cold resistance (726 gold) a +0 robe (19 gold) a +2 plate armour of resonance (770 gold) (6, -9, Orc:1) a +0 chain mail a +0 dire flail (6, -7, Orc:1) a +0 whip (7, -9, Orc:1) a +0 leather armour a +0 dagger (7, -8, Orc:1) a +0 scale mail a +0 hand axe (7, 9, Orc:1) 5 large rocks (8, -9, Orc:1) a +0 plate armour a +1 flail of protection a +0 leather armour a +0 club a +0 plate armour a +0 short sword a +0 giant spiked club (8, -8, Orc:1) a +0 ring mail a +0 hand axe a +0 plate armour a +0 arbalest a +0 long sword (8, -7, Orc:1) a +0 robe a +1 dagger of venom (9, -9, Orc:1) a +0 club (14, -6, Orc:1) a +0 broad axe a +0 chain mail (16, -11, Orc:1) a +0 flail (16, -10, Orc:1) a +0 flail a +0 war axe a +0 dagger a +0 robe (17, -11, Orc:1) a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 partisan a +0 plate armour (0, 1, Orc:2) a +0 dagger a +0 ring mail (1, 1, Orc:2) a +0 flail a +0 ring mail (2, 4, Orc:2) a +0 dagger a +0 leather armour (3, -13, Orc:2) a +4 chain mail a +0 scimitar a +0 ring mail a +0 long sword (3, -2, Orc:2) a +0 mace a +0 leather armour (6, 16, Orc:2) a +0 chain mail a +0 mace (8, 19, Orc:2) a +0 war axe a +0 robe a +0 dagger a +0 robe a +0 dagger (9, -16, Orc:2) 3 boomerangs a +0 whip (9, 18, Orc:2) a +0 flail a +0 robe a +0 dagger (9, 19, Orc:2) a +0 ring mail a +0 short sword a +0 plate armour a +0 trident a +0 leather armour a +0 short sword of venom (9, 20, Orc:2) a +0 flail (10, 19, Orc:2) 25 gold pieces a +0 flail a +1 ring mail of positive energy a +0 dagger a +0 club a +0 short sword (11, -20, Orc:2) a +0 scale mail a +0 mace (11, 18, Orc:2) 10 gold pieces a +0 falchion a +2 robe of willpower a +0 dagger (12, 19, Orc:2) 7 gold pieces (still there?) a +2 short sword of protection (still there?) a +0 plate armour (still there?) (13, -19, Orc:2) a +0 chain mail a +0 glaive (13, -18, Orc:2) a +0 flail (13, 18, Orc:2) 6 gold pieces a +0 dire flail a +0 chain mail (14, -22, Orc:2) a +0 mace a +0 dagger a +0 robe (14, -20, Orc:2) a +0 robe a +0 dagger (14, 17, Orc:2) 7 gold pieces a +0 dagger a +0 robe (15, -22, Orc:2) a +0 dagger a +0 robe a +0 halberd a +0 robe (15, -20, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (16, -21, Orc:2) a +0 short sword (16, -20, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 giant club a +0 chain mail a +0 long sword a +0 orcbow a +0 dagger (16, -19, Orc:2) a +0 dagger (16, -17, Orc:2) a +0 chain mail a +0 trident of flaming (17, -20, Orc:2) a +0 robe a +0 dagger (18, 20, Orc:2) 20 gold pieces (18, 25, Orc:2) 11 gold pieces