Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file.

RiggedyRekt the Apothecary (DjFE)                    Turns: 156, Time: 00:02:57

Health: 15/21      AC:  2    Str:  7    XL:     2   Next: 5%
Gold:   0          EV: 11    Int: 16    God:    
                   SH:  0    Dex: 13

rFire   + + .        (no weapon)
rCold   x . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   ∞            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (boots unavailable)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)

%: no passive effects
@: flying
A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate
caster, HP casting, extra vitality 1
a: no special abilities


You are on level 1 of the Dungeon.
You have visited 1 branch of the dungeon, and seen 1 of its levels.

Inventory:

Hand Weapons
 b - a +0 short sword
Missiles
 c - 2 stones
Armour
 a - a +0 robe (worn)


   Skills:
 + Level 2.6 Dodging
 + Level 1.8 Stealth
 + Level 3.1 Spellcasting
 + Level 3.1 Conjurations
 + Level 3.1 Hexes
 + Level 3.1 Summonings
 + Level 3.1 Necromancy
 + Level 3.1 Translocations
 + Level 3.1 Fire Magic
 + Level 3.1 Ice Magic
 + Level 3.1 Air Magic
 + Level 3.1 Earth Magic
 + Level 3.1 Alchemy


You know the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Foxfire               Conj/Fire      48%        2x1d6     5%          1
b - Scorch                Fire           24%        2d6       8%          2
c - Volatile Blastmotes   Fire/Tloc      24%        2d12      16%         3
d - Inner Flame           Hex/Fire       12%        N/A       16%         3
e - Flame Wave            Conj/Fire      12%        2d6       45%         4

Your spell library is empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:

Shops:
D:1 [


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
You are immune to poison.
Your flesh is very heat resistant. (rF++)
You are vulnerable to cold. (rC-)
You float through the air rather than walking.
You learn spells naturally, not from books.
Your magical power is your life essence.
You have superior vitality. (+4 MHP)

Message History

Casting: Foxfire (safe; 5% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You conjure some foxfire! The foxfire hits the hobgoblin.
The hobgoblin is almost dead.
The hobgoblin completely misses you.
Your foxfire dissipates!
The foxfire hits the hobgoblin but does no damage.
The hobgoblin is almost dead.
The foxfire hits the hobgoblin.
You kill the hobgoblin!
Casting: Foxfire (safe; 5% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You conjure some foxfire! The endoplasm misses you.
The quokka closely misses you.
Casting: Foxfire (safe; 5% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You conjure some foxfire! The foxfire hits the quokka.
The quokka is heavily wounded.
The foxfire hits the quokka but does no damage.
The quokka is heavily wounded.
The endoplasm freezes you.
You are frozen. You feel a terrible chill! The quokka barely misses you.
Casting: Foxfire (safe; 5% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You conjure some foxfire! The foxfire hits the endoplasm.
The endoplasm is moderately wounded.
The foxfire hits the endoplasm.
You kill the endoplasm!
The quokka barely misses you.
Casting: Foxfire (safe; 5% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You conjure some foxfire! The foxfire hits the quokka.
You kill the quokka!
You have reached level 2!
Your foxfire dissipates! x2
Your foxfire dissipates!
You see here a book of Frost.
You aren't carrying any scrolls.
You see here a book of Frost.
The book of Frost burns to shimmering ash in your grasp.

   #........#......#       #
   #........#......        #
   #........#.....#        #
   #........#.##..#        #
   #........#.##..#####.####
...#........#.##.... .......
........♣...#†#..#######....
.......♣.♣..............####
......♣...♣@.#..##.###......
.....♣..∩..♣...###+###'###'#
......♣...♣....#.§..........
.###...♣.♣.....#.ß§⌠⌠⌠>⌠⌠⌠.ß
  ......♣...#.##§§§.........
  ........###.##§~~~~~~~≈~~~
   .#....#  #.##§≈~≈~≈~≈≈~~~
    ..       .##≈≈~~≈≈~≈~~~≈
               #≈≈≈~~~~≈~~≈≈


There are no monsters in sight!

Vanquished Creatures
  An endoplasm (D:1)
  A giant cockroach (D:1)
  A hobgoblin (D:1)
  A kobold (D:1)
  A quokka (D:1)
5 creatures vanquished.

Vanquished Creatures (others)
  17 foxfires (D:1)
17 creatures vanquished.

Grand Total: 22 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | RiggedyRekt the Djinni Fire Elementalist began the quest
                  | for the Orb.
     0 | D:1      | RiggedyRekt set off with the following spells memorised:
                  | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame
                  | Wave.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 0/0
   108 | D:1      | Found Doestub's Antique Armour Boutique.
   131 | D:1      | Reached XP level 2. HP: 9/21 MP: 0/0

Illustrated notes

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     6
   Cast: Foxfire           ||    14
    Use: Scroll            ||     1
 Armour: Robe              ||     7
  Dodge: Dodged            ||    18