RighteousDevil Level 1 of the Dungeon (0, 0, D:1) 2 atropa-tipped darts (3, -3, D:1) a ball python corpse (skeletalised by now) (4, -2, D:1) a +0 ring mail (5, 2, D:1) a +0 leather armour (9, -19, D:1) a +0 club (17, -11, D:1) a +0 dagger (26, -1, D:1) a +1 robe (27, -4, D:1) a ball python skeleton (31, -8, D:1) a +0 club (32, -11, D:1) a +0 dagger a rat skeleton (32, -7, D:1) a jackal skeleton (34, -23, D:1) a +0 robe (35, -7, D:1) a +0 dagger a stone (37, -23, D:1) a bat skeleton (38, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, -25, D:1) a hobgoblin skeleton (46, 11, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (6, -2, D:2) a frilled lizard corpse (skeletalised by now) (6, 6, D:2) a frilled lizard skeleton (6, 13, D:2) a +0 pair of boots a scarab talisman (6, 14, D:2) a +0 dagger a bat skeleton a jackal skeleton (10, 7, D:2) a jackal skeleton (10, 14, D:2) a +0 ring mail (10, 28, D:2) a +0 whip (11, 13, D:2) a +0 ring mail (15, 28, D:2) a +0 hand axe (16, 16, D:2) a +0 sling (21, 21, D:2) a +0 club a +0 club (24, 19, D:2) 4 boomerangs (40, 27, D:2) a +0 short sword 5 stones (44, 24, D:2) an adder skeleton (45, 7, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Idadaso's General Store a wand of digging (4) (218 gold) a phial of floods (520 gold) 2 boomerangs (52 gold) a potion of ambrosia (unknown) (104 gold) a scroll of noise (13 gold) a parchment of Soul Splinter (52 gold) a potion of lignification (39 gold) [Shop] Gozag's Platinum Reserve the necromancy staff of Olamel {*Corrode rN++ Dex+6 Conj Necro} (4880 gold) [staff of necromancy] *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. Dex+6: It affects your dexterity (+6). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. the inkwell talisman of Rugaxiremi {Will+ Dex+3} (3700 gold) [inkwell talisman] Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). the ring of Pisolul {+Blink EV+5 Dex+3} (5630 gold) [ring of evasion] +Blink: It lets you blink. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). the +3 spear of Blood {entangle, rElec Int+5} (4250 gold) rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). It can be maximally enchanted to +9. the ring "Gunusekh" {rN++ MP+9 Str-4 Int+2 Stlth+} (3610 gold) [ring of magical power] rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. the ring "Tiusun" {rPois rC+ rCorr Int-2 Dex+2} (3820 gold) [ring of resist corrosion] rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). the amulet of Utadgh {Spirit ^Fragile rN+ rCorr Str+4} (4960 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). the ring "Faenao" {rElec Will+ Stlth+} (4180 gold) [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. the +3 leather armour of Ittagi Cuta {Str+2} (2820 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the ring of Activism {+Blink rPois} (3400 gold) [ring of poison resistance] +Blink: It lets you blink. rPois: It protects you from poison. a +2 dagger of flaming (1560 gold) the air staff of Honour {rElec Air Alch} (3760 gold) [staff of air] rElec: It insulates you from electricity. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. the death talisman of Impatience {rC+ Will+ rCorr Stlth-} (14640 gold) [talisman of death] rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. the +7 hand cannon "Mule" {flame, backblast, rF+} (9760 gold) rF+: It protects you from fire. It cannot be enchanted further. the +3 leather armour of the Final Domains {Dex+3} (3030 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +2 leather armour of the Hunter {rC+ Str+3} (3230 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). It can be maximally enchanted to +3. the air staff "Fecuboh" {rElec rN+ Str-2 Ice Air} (3760 gold) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the ring of Plog {rF+ Int+3 Stlth+} (4110 gold) [ring of protection from fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the +1 spear of Qaoget {drain, Dex+2} (2160 gold) Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +9. the +8 dagger "Juodghaux" {freeze, rF++ rN++ Stlth-} (7720 gold) rF++: It greatly protects you from fire. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. It can be maximally enchanted to +9. (0, 0, D:3) a +1 hand axe of flaming (1, -6, D:3) a +0 quarterstaff (5, -5, D:3) a quokka skeleton (14, 3, D:3) a +0 ring mail (20, -24, D:3) a +0 spear (28, 3, D:3) a rat corpse (skeletalised by now) (41, -41, D:3) a frilled lizard skeleton (45, 1, D:3) a +0 scale mail (51, -34, D:3) a +2 dagger of venom a goblin skeleton (59, -24, D:3) a +0 club a rat skeleton (63, -11, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 29, D:4) a +0 dagger (3, 29, D:4) a +0 mace (4, 4, D:4) a +0 robe (11, 6, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (13, 27, D:4) a +0 mace (14, 2, D:4) a +0 giant club (15, -1, D:4) a stone the +6 spear of the Destroying Gods {flame, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a kobold skeleton (19, 4, D:4) an adder skeleton (25, 6, D:4) a +0 short sword (31, 30, D:4) 3 flux baubles Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (10, -4, D:5) a +0 scale mail (24, -2, D:5) a +0 robe (28, -5, D:5) a +0 kite shield (28, 0, D:5) a +0 scale mail (36, -6, D:5) a +0 leather armour (41, -6, D:5) a +0 robe a +0 dagger an orc skeleton (42, -6, D:5) a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 dagger a +1 robe of fire resistance a +0 dagger a +0 leather armour a +0 mace a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (45, -3, D:5) a +0 hand axe an orc skeleton (52, 19, D:5) a +0 robe (52, 37, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (13, 43, D:6) a +0 kite shield (15, 27, D:6) a +0 dagger (21, 8, D:6) a +0 spear (22, 9, D:6) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (25, 9, D:6) a +0 spear a +0 ring mail (25, 21, D:6) 3 flux baubles (26, 51, D:6) a +0 scale mail (29, -3, D:6) a hound corpse (skeletalised by now) (30, 33, D:6) a storm talisman (42, 33, D:6) 3 poisoned darts (43, 16, D:6) a +0 club (49, 1, D:6) a +0 ring mail (56, -8, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +4 long sword a +0 robe a +4 trident a +0 robe (1, -16, D:7) a +0 trident (1, 0, D:7) a +0 long sword a +0 robe a +4 scimitar a +0 robe (3, -19, D:7) an orb of attunement (8, 4, D:7) a +0 rapier a +0 ring mail (11, -20, D:7) a +0 orcbow a centaur skeleton (15, -33, D:7) a +0 mace (17, -25, D:7) a +0 robe (18, -26, D:7) a +0 hand axe a +0 robe (19, -31, D:7) a +0 mace a +0 robe (20, 1, D:7) a +0 whip a +0 whip (21, -39, D:7) 5 poisoned darts (21, -29, D:7) a +0 mace a +0 robe (21, 1, D:7) a +0 whip (24, 5, D:7) a +2 whip of flaming a +1 hammer (31, -38, D:7) a +0 dagger a +0 robe (32, -11, D:7) a +0 short sword a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 plate armour an orc skeleton an orc skeleton an orc skeleton (33, -44, D:7) a +2 spear of flaming (33, 0, D:7) a +0 leather armour (37, -27, D:7) a +0 scale mail a +0 ring mail (41, -28, D:7) a +0 hammer (48, -32, D:7) a +0 whip (51, -30, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, -30, D:7) a +0 club a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (53, -30, D:7) a +0 whip of flaming a +0 robe (57, -18, D:7) a +3 scimitar a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) Level 8 of the Dungeon (7, 37, D:8) the +3 short sword "Gabeq" {heavy, rElec rF+ Will+} rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. It can be maximally enchanted to +9. (11, 8, D:8) 5 javelins (21, 34, D:8) a +0 flail (22, -3, D:8) a water moccasin corpse (skeletalised by now) (22, 9, D:8) 5 poisoned darts (23, -6, D:8) a +0 dagger (23, 40, D:8) a +0 leather armour (31, -10, D:8) 2 atropa-tipped darts (48, -2, D:8) a +0 falchion a boomerang (49, -2, D:8) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 giant spiked club a +0 giant club an orc skeleton a two-headed ogre skeleton (58, 22, D:8) a parchment of Anguish Level 9 of the Dungeon (6, 21, D:9) a +0 rapier (12, 13, D:9) a +0 quarterstaff (14, 9, D:9) a +0 leather armour (14, 20, D:9) a +0 falchion (17, -2, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (18, -2, D:9) a yak corpse (skeletalised by now) (22, 15, D:9) a +0 spear (23, 14, D:9) a +0 whip (23, 15, D:9) a +0 spear a +0 spear a +0 whip a +0 leather armour (25, 20, D:9) an amulet of dissipation (29, 35, D:9) a +0 dagger (29, 36, D:9) a +0 whip 4 stones a +0 dagger a +0 whip a +0 whip 6 poisoned darts a +0 short sword a curare-tipped dart a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (29, 37, D:9) a +0 whip 3 stones (30, 34, D:9) a +0 club (33, 26, D:9) a +0 club a gnoll skeleton (34, 26, D:9) a +0 spear a +0 scale mail a +0 halberd a gnoll skeleton a gnoll skeleton (34, 27, D:9) a +0 flail a +0 club a gnoll skeleton (37, 45, D:9) a parchment of Apportation (46, 7, D:9) a +0 trident (55, 8, D:9) a +0 falchion (57, 19, D:9) a parchment of Searing Ray (62, 38, D:9) a +0 dagger a +0 robe (63, 38, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (64, 7, D:9) a +4 spear a +0 robe a +4 morningstar a +0 robe (64, 8, D:9) a +0 long sword a +0 robe (64, 36, D:9) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) 33 gold pieces (2, 2, D:10) a +2 heavy war axe (unseen) (6, 11, D:10) a parchment of Mercury Arrow (10, 2, D:10) a +0 dagger a +0 robe (12, 2, D:10) a yak corpse (skeletalised by now) (18, -2, D:10) 8 gold pieces (18, 2, D:10) a +3 trident of protection (unseen) (20, 0, D:10) 20 gold pieces Level 11 of the Dungeon (0, 0, D:11) 14 gold pieces (5, -16, D:11) 17 gold pieces (7, -10, D:11) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 dagger an orc corpse an orc corpse (7, -9, D:11) a +0 short sword an orc corpse (8, -10, D:11) a +0 mace an orc corpse the Ecumenical Temple