Riph Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (3, 12, D:1) a +0 mace (4, 0, D:1) a bat skeleton (9, 12, D:1) a +0 club (10, 16, D:1) 7 stones (13, 18, D:1) a +0 dagger (22, -2, D:1) a +0 club (23, 27, D:1) a +0 dagger (24, -1, D:1) a +0 rapier (31, -23, D:1) a frilled lizard corpse (skeletalised by now) (36, 8, D:1) 5 large rocks (39, -19, D:1) a +0 robe (40, -24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (56, 4, D:1) a +0 dagger (57, -3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (5, -11, D:2) a +0 dagger a goblin skeleton (19, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 28, D:2) a quokka skeleton (21, 7, D:2) 6 stones (22, -12, D:2) a +0 robe (24, 20, D:2) 5 stones (35, 5, D:2) a frilled lizard skeleton (36, -13, D:2) a +0 dagger (36, 1, D:2) a +0 hand axe (38, 3, D:2) a jackal skeleton (41, 27, D:2) a +0 club a kobold corpse (skeletalised by now) (58, 11, D:2) an adder skeleton Level 3 of the Dungeon (11, -3, D:3) a hobgoblin corpse (skeletalised by now) (13, 11, D:3) a ball python skeleton (15, 11, D:3) a rat skeleton (28, -4, D:3) a +0 club (29, -2, D:3) a +0 whip a kobold skeleton (60, -17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 6 stones (2, -5, D:4) an adder corpse (skeletalised by now) (4, -4, D:4) a scorpion corpse (5, 22, D:4) a +0 rapier (6, 23, D:4) a quokka corpse (8, 25, D:4) a +0 scimitar (25, 7, D:4) a +0 club a goblin corpse (skeletalised by now) (27, 27, D:4) a potion of moonshine (31, 4, D:4) a scroll of teleportation