Riph Level 1 of the Dungeon (14, 20, D:1) a rat skeleton (14, 21, D:1) a quokka skeleton (15, 3, D:1) a bat corpse (skeletalised by now) (16, 11, D:1) a +0 quarterstaff (16, 21, D:1) a +0 dagger (16, 22, D:1) a +0 club 4 stones a kobold skeleton (19, 5, D:1) a +0 dagger (31, 9, D:1) a +0 sling (33, 11, D:1) 4 stones (33, 40, D:1) 6 stones (35, 58, D:1) a +0 leather armour (37, 30, D:1) a +0 robe (37, 43, D:1) 6 stones (37, 56, D:1) a ball python corpse (skeletalised by now) (49, 23, D:1) a quokka skeleton (57, -2, D:1) a +0 hand axe (62, 20, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 poisoned darts (8, 1, D:2) a frilled lizard corpse (32, -8, D:2) a +1 dagger of holy wrath a +0 robe the human corpse of Jessica (32, -7, D:2) a rat corpse (34, -11, D:2) a +0 leather armour (34, -9, D:2) a giant cockroach corpse (34, -7, D:2) a +0 short sword a stone (34, -6, D:2) a rat corpse (34, -4, D:2) a +0 war axe