Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8631700942433316668 53 Riph the Poker (level 3, 0/27 HPs) Began as a Merfolk Gladiator on June 9, 2025. Slain by Ijyb ... wielding a +3 dagger of venom (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:21 (1417 turns). Riph the Poker (Merfolk Gladiator) Turns: 1417, Time: 00:03:21 Health: 0/27 AC: 11 Str: 16 XL: 3 Next: 89% Magic: 3/3 EV: 15 Int: 7 God: Gold: 137 SH: 0 Dex: 15 Spells: 0/2 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . f - +0 scale mail rPois . c - +0 helmet rElec . t - +2 cloak {Will+} rCorr . i - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth p - +5 ring of evasion HPRegen 0.24/turn w - ring of wizardry MPRegen 0.08/turn %: wizardry (x1) @: lethally poisoned (0 -> -5) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles e - a javelin (quivered) o - 2 poisoned darts u - 5 datura-tipped darts Armour b - a +0 leather armour c - a +0 helmet (worn) f - a +0 scale mail (worn) i - a +0 pair of gloves (worn) t - a +2 cloak of willpower (worn) Jewellery p - a +5 ring of evasion (worn) w - a ring of wizardry (worn) Scrolls h - 2 scrolls of noise {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of identify {unknown} n - 3 scrolls of amnesia {unknown} q - a scroll of vulnerability {unknown} r - a scroll of torment {unknown} Potions g - 3 potions of curing {unknown} l - 3 potions of moonshine {unknown} m - a potion of attraction {unknown} s - a potion of mutation {unknown} v - a potion of brilliance {unknown} x - a potion of lignification {unknown} Skills: - Level 2.1 Fighting + Level 6.6 Polearms - Level 2.0 Throwing - Level 0.4 Armour - Level 4.0 Dodging You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 0% N/A 69% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 0% N/A 88% 3 Swiftness Air 0% N/A 88% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Ijyb struggles against the net. You reach to attack! You hit Ijyb but do no damage. Ijyb is moderately wounded. A bat comes into view. Ijyb struggles against the net. You reach to attack! You puncture Ijyb! Ijyb is severely wounded. The bat misses you. Ijyb struggles against the net. You hit the bat. You kill the bat! Ijyb struggles against the net. The net rips apart, and Ijyb comes free! You reach to attack! You closely miss Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. The puff of flame hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You aren't carrying any items that you can evoke. Unknown command. Okay, then. Okay, then. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Ijyb, wielding a +3 dagger of venom, wearing a +0 scale mail and carrying a wand of flame (severely wounded, 59% to hit) You reach to attack! You closely miss Ijyb. Ijyb is severely wounded. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +3 dagger of venom. You are poisoned. You barely miss Ijyb. Ijyb is severely wounded. You feel sick. Ijyb screams, "Me wand stronger than you!" Ijyb hits you with a +3 dagger of venom! You die... Ijyb moans, "Good help so hard to find!" #.........########. #.######........... #...##........... #.#.##........... #.#.............. # #................ #(###.............. #.)................ #..g@.............# #.###.############# #.# #.# #.# #.# ..# ### You could see Ijyb. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A hobgoblin (D:1) 4 jackals (D:2) 5 quokkas 3 ball pythons 7 bats 7 endoplasms 3 frilled lizards 5 giant cockroaches 2 goblins 3 kobolds 2 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riph the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 93 | D:1 | Reached skill level 5 in Polearms 118 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 339 | D:1 | You fall into a shaft and drop 1 floor! 478 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 603 | D:2 | Reached skill level 6 in Polearms 1317 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1399 | D:3 | Noticed Ijyb 1417 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, minmay_distorted D:2: layout_basic D:3: layout_basic, nicolae_overflow_hidden_temple, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 | 6.6 Fighting | | 2.1 Throwing | | 2.0 Armour | | 0.4 Dodging | | 4.0 Action || total ---------------------------++------- Melee: Trident || 163 Throw: Throwing net || 3 Stab: Held in net/web || 1 Armour: Scale mail || 102 Dodge: Dodged || 74