Riph Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -7, D:1) a +0 dagger (8, -9, D:1) a quill talisman (14, -11, D:1) a bat corpse (skeletalised by now) (15, -3, D:1) 2 stones (22, -5, D:1) a rat corpse (skeletalised by now) (23, -6, D:1) a rat corpse (skeletalised by now) (24, -15, D:1) a ball python skeleton (24, -6, D:1) a rat corpse (skeletalised by now) (26, 14, D:1) a +0 hand axe (29, 20, D:1) a bat skeleton (40, 9, D:1) 2 stones (43, 9, D:1) a rat corpse (skeletalised by now) (47, 7, D:1) a ball python corpse (skeletalised by now) (52, 0, D:1) 7 stones Level 2 of the Dungeon (7, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, -9, D:2) a +0 robe a +0 hammer (28, -14, D:2) a +0 whip (29, -2, D:2) a giant cockroach corpse (34, -5, D:2) 7 stones (37, -5, D:2) a +0 short sword a kobold corpse (37, 19, D:2) a +0 mace (39, 14, D:2) a +0 club