Riph Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of protection (0, 18, D:1) a +0 dagger (3, 14, D:1) a quokka corpse (skeletalised by now) (4, -2, D:1) a rat skeleton (4, 25, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (12, 10, D:1) a staff of air (19, 24, D:1) a +0 short sword (23, -6, D:1) a frilled lizard skeleton (23, 24, D:1) a frilled lizard skeleton (23, 25, D:1) a +0 dagger a goblin skeleton (27, 26, D:1) 5 stones a bat skeleton (28, -4, D:1) a +0 robe (30, 27, D:1) a +0 dagger a jackal corpse (skeletalised by now) (31, 27, D:1) a jackal corpse (skeletalised by now) (35, 22, D:1) a rat corpse (skeletalised by now) (35, 35, D:1) a +0 robe (39, 9, D:1) a rat corpse (skeletalised by now) (41, 0, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (4, -12, D:2) a +0 dagger (12, -23, D:2) a rat skeleton (13, -23, D:2) a rat skeleton (14, -21, D:2) 5 stones (20, -23, D:2) a hobgoblin skeleton (30, -39, D:2) a +0 dagger (31, -23, D:2) a quokka skeleton (32, -34, D:2) a bat skeleton (33, -42, D:2) a +0 dagger a kobold corpse (skeletalised by now) (33, -3, D:2) a +0 dagger 3 stones (33, -2, D:2) a +0 dagger (33, 1, D:2) 4 stones (41, -33, D:2) 8 stones (53, 2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 shortbow (14, -32, D:3) a +0 dagger a goblin corpse (skeletalised by now) (15, -8, D:3) a +0 club a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (16, -30, D:3) a bat corpse (skeletalised by now) (25, -5, D:3) a hobgoblin corpse (skeletalised by now) (27, -29, D:3) a rimehorn talisman (28, -12, D:3) a +0 leather armour (30, -38, D:3) a +0 trident (34, 0, D:3) a +0 spear (35, -1, D:3) a +0 whip a stone (39, -41, D:3) a +0 sling (45, -14, D:3) a ball python corpse (skeletalised by now) (46, -20, D:3) a +2 mace of protection (61, -43, D:3) a +0 robe Level 4 of the Dungeon (0, 2, D:4) 5 stones (1, 2, D:4) a hound skeleton (8, -16, D:4) an adder skeleton (12, -17, D:4) a +0 dagger a goblin skeleton (13, -17, D:4) a +0 leather armour a +0 short sword (17, -2, D:4) a +0 whip (20, -17, D:4) a rimehorn talisman (20, 5, D:4) a +0 war axe (24, -21, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a stone (7, 30, D:5) an iguana skeleton (8, 8, D:5) the inkwell talisman of Kidof {Will+ rCorr} [inkwell talisman] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (11, 16, D:5) 5 stones (13, 28, D:5) 7 stones (14, 30, D:5) a +0 trident a +0 leather armour an orc skeleton (14, 31, D:5) a +0 dagger a +0 leather armour an orc skeleton (15, 30, D:5) a +0 club an orc skeleton a black bear skeleton (21, 24, D:5) a +0 cloak (27, 32, D:5) a +0 mace a +0 leather armour (27, 33, D:5) a +0 club a +0 scale mail a +0 hand axe a +0 chain mail an orc skeleton an orc skeleton (28, 30, D:5) an adder skeleton (28, 31, D:5) a +0 club a +0 dagger a +0 robe (43, 19, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) the +2 robe "Mecah" {Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (5, -3, D:6) a ring of poison resistance (5, -1, D:6) a +0 whip (6, -2, D:6) a +0 whip (still there?) a +0 heavy flail (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) the Ecumenical Temple