Riph Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 7, D:1) a +0 club (0, 10, D:1) a +0 robe (5, 24, D:1) 4 stones (10, 27, D:1) a +0 short sword a stone (13, 3, D:1) a bat corpse (skeletalised by now) (17, -4, D:1) a +0 hand axe (23, 30, D:1) a +0 leather armour (27, 5, D:1) a +0 club (27, 33, D:1) a quokka corpse (skeletalised by now) (29, 20, D:1) a rat skeleton (34, -10, D:1) a +0 spear (49, 28, D:1) 6 stones (50, 23, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tuidug's Weapon Boutique a +0 dagger (22 gold) the +10 dark maul {heavy} (825 gold) the +2 mace of Qocoygg {flame, rN+ Will+ Str-3} (284 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Str-3: It affects your strength (-3). a +0 glaive of protection (154 gold) a +0 spear (33 gold) a +6 long sword of holy wrath (421 gold) [Shop] Yhogamuv's Antique Armour Shop a +0 leather armour (58 gold) the +0 ice dragon scales of Dithmenos's Envy {Rampage rF- rC++ Int+2 Dex+2} (1896 gold) Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). a +0 ring mail (116 gold) an orb of light (348 gold) a +0 ring mail (116 gold) a +0 robe (26 gold) the +0 troll leather armour of Voigh {Will+ Regen+ Int-2 Dex+3} (861 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). a +0 scale mail (116 gold) a +2 chain mail of poison resistance (580 gold) (0, 0, D:2) a +0 dagger (0, 3, D:2) a hive talisman (0, 5, D:2) 3 stones (11, -8, D:2) a +0 robe (13, -30, D:2) a bat skeleton (19, 6, D:2) a quokka corpse (skeletalised by now) (37, -33, D:2) a +0 dagger a kobold corpse (skeletalised by now) (38, 0, D:2) a +0 mace (41, 1, D:2) a +0 club (47, 3, D:2) a +0 ring mail (49, 0, D:2) a +0 dagger an orc skeleton (50, -1, D:2) a +0 mace a +0 mace an orc skeleton an orc skeleton (50, 2, D:2) a human skeleton (51, 5, D:2) a +0 dagger Level 3 of the Dungeon (16, 35, D:3) a +0 club a goblin corpse (skeletalised by now) (21, 6, D:3) a +0 ring mail (22, 19, D:3) a +0 dagger a +0 robe a kobold skeleton (29, 24, D:3) a +0 dagger (30, 26, D:3) a +0 club a +0 leather armour an orc skeleton (30, 28, D:3) a +0 flail a +1 hand axe of freezing a +0 ring mail (31, 24, D:3) a rat skeleton (31, 27, D:3) a +0 hand axe a +0 war axe an orc skeleton (32, 18, D:3) a +0 flail (33, 12, D:3) 3 stones (33, 22, D:3) a +0 sling 6 stones a +0 leather armour (33, 38, D:3) a +0 short sword (37, 40, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a book of Scorching (1, -6, D:4) a book of Dreams (3, -4, D:4) a +2 hat (unseen) (5, -11, D:4) 2 poisoned darts (6, -11, D:4) a poisoned dart (6, -8, D:4) a poisoned dart (6, -6, D:4) an atropa-tipped dart