Riph Level 1 of the Dungeon [Shop] Tostrie's Jewellery Boutique a +6 ring of dexterity (unknown) (360 gold) a ring of protection from fire (unknown) (250 gold) a maw talisman (300 gold) a ring of poison resistance (unknown) (200 gold) the amulet "Toyrel" {Spirit rF- Str+6 Slay+5} (636 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the inkwell talisman of Fuga {Rampage rElec Int+7 Dex-2} (900 gold) [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Int+7: It affects your intelligence (+7). Dex-2: It affects your dexterity (-2). a ring of positive energy (unknown) (200 gold) a +6 ring of intelligence (unknown) (360 gold) the ring "Ulaocw" {rElec rC- rN+ EV+5 Stlth+} (500 gold) [ring of evasion] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Stlth+: It makes you more stealthy. (0, 0, D:1) a frilled lizard skeleton (2, 3, D:1) a +0 dagger a goblin skeleton (11, -8, D:1) 6 stones (15, 5, D:1) a frilled lizard skeleton (24, 8, D:1) a +0 club 4 stones (26, -20, D:1) a +0 short sword a stone (28, -8, D:1) a hobgoblin skeleton (28, -7, D:1) a +0 whip (32, 11, D:1) a rat corpse (skeletalised by now) (37, -17, D:1) a bat skeleton (40, -17, D:1) 4 stones (41, -32, D:1) a +0 club (43, -32, D:1) a +0 dagger (43, 15, D:1) a +0 dagger (45, -6, D:1) a +0 scale mail (45, -3, D:1) a frilled lizard corpse (skeletalised by now) (45, 4, D:1) a hobgoblin corpse (skeletalised by now) (47, -12, D:1) a +0 short sword 3 stones a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (48, -10, D:1) a ball python corpse (skeletalised by now) (54, -14, D:1) a +0 club 2 stones Level 2 of the Dungeon (2, 11, D:2) a rat skeleton (3, 11, D:2) a +0 whip a stone (4, -13, D:2) a +0 club a +0 club a rat corpse (skeletalised by now) (7, 20, D:2) a +0 club (7, 21, D:2) a hobgoblin skeleton (11, -24, D:2) a hobgoblin corpse (skeletalised by now) (12, 9, D:2) 4 stones (12, 22, D:2) a rat skeleton (13, 6, D:2) a +0 dagger (15, 3, D:2) 4 stones (21, 14, D:2) a +0 club a +2 robe of willpower (22, 11, D:2) a +0 short sword (29, -25, D:2) a +0 club (29, -24, D:2) a +0 halberd (32, -6, D:2) a +0 robe (33, -24, D:2) a +0 halberd (41, -11, D:2) a hobgoblin corpse (42, -11, D:2) a frilled lizard corpse a rat corpse (47, -1, D:2) a rat corpse (skeletalised by now) (50, -19, D:2) a +0 club a +0 club a +0 flail a gnoll corpse (50, -18, D:2) a +0 club Level 3 of the Dungeon (12, 0, D:3) a rat corpse (13, 5, D:3) 6 gold pieces