Riph Level 1 of the Dungeon (1, 26, D:1) a bat corpse (skeletalised by now) (7, 17, D:1) a +0 dagger a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, -14, D:1) a hobgoblin corpse (skeletalised by now) (15, 15, D:1) a +0 short sword 2 stones (20, 23, D:1) a bat skeleton (20, 28, D:1) a +0 leather armour (20, 30, D:1) a quill talisman (21, 24, D:1) a bat skeleton (25, -6, D:1) a +0 leather armour (25, -3, D:1) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (25, -2, D:1) a hobgoblin skeleton (45, 7, D:1) a +0 buckler Level 2 of the Dungeon (1, 2, D:2) 4 gold pieces (6, 6, D:2) a scroll of identify