Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2712954345079886458 (custom seed) 16 Riph the Shield-Bearer (level 2, -1/25 HPs) Began as a Formicid Fighter on June 25, 2025. Slain by a quokka (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (540 turns). Riph the Shield-Bearer (Formicid Fighter) Turns: 540, Time: 00:00:49 Health: -1/25 AC: 6 Str: 20 XL: 2 Next: 70% Magic: 2/2 EV: 5 Int: 7 God: Gold: 17 SH: 14 Dex: 13 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . j - +2 tower shield rNeg . . . b - +0 scale mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles k - 2 poisoned darts Armour b - a +0 scale mail (worn) c - a +0 buckler j - a +2 tower shield (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of immolation {unknown} i - a scroll of noise {unknown} Potions d - 2 potions of might e - a potion of heal wounds {unknown} f - 4 potions of curing {unknown} l - a potion of mutation {unknown} Skills: + Level 3.7 Fighting + Level 2.0 Long Blades + Level 3.6 Armour + Level 4.3 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 100% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Passwall Erth 0% N/A 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Diamond Sawblades Frge 0% 4d4 100% 7 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You block the quokka's attack. The adder bites you. The kobold hits you but does no damage. A kobold comes into view. It is wielding a +0 short sword. An endoplasm comes into view. You block the jackal's attack. You block the quokka's attack. The jackal barks! You slash the jackal! You kill the jackal! The adder closely misses you. You block the kobold's attack. The quokka bites you but does no damage. You block the adder's attack. The kobold hits you with a +0 short sword of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You block the quokka's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The adder attacks as it pursues you! The adder bites you but does no damage. You block the kobold's attack. You block the quokka's attack. You block the adder's attack. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the kobold's attack. You hit the endoplasm but do no damage. You block the quokka's attack. The kobold hits you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The quokka bites you. You die... ...#.... { ..#.... ...#.### ...... ####.#K## . #.......# ....#.....h.# .......<.KSr# .........h@.# .......#..J## .##....#..#.# ......#....# #......#....# .......#..#.# #...####...## #.. You could see an adder, an endoplasm, a quokka, 2 jackals and 2 kobolds. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A jackal (D:2) 2 bats (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riph the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 72 | D:1 | Found Ynettel's Weapon Shoppe. 132 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 540 | D:2 | HP: 1/25 [frozen (5)] 540 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_rooms, serial_shops, nicolae_shop_competitors_out_of_business, hangedman_abyss_or_decor_lesser_grid D:2: wad_river_or_something, layout_basic, basic_altar Action || total ---------------------------++------- Melee: Long sword || 46 Armour: Scale mail || 44 Dodge: Dodged || 17 Block: Buckler || 11 Tower shield || 23