Riph Level 1 of the Dungeon (2, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 7, D:1) a rat corpse (skeletalised by now) (6, 13, D:1) 7 stones (6, 31, D:1) a hobgoblin skeleton (9, 7, D:1) a jackal skeleton (9, 8, D:1) a hobgoblin skeleton (9, 10, D:1) a rat skeleton (12, -2, D:1) a +0 mace (13, -3, D:1) 3 stones (16, 34, D:1) a jackal corpse (skeletalised by now) (24, 2, D:1) 2 stones (24, 10, D:1) 7 stones (28, 18, D:1) 4 large rocks (29, 30, D:1) a frilled lizard skeleton (39, 20, D:1) a +0 leather armour (43, 29, D:1) a +0 ring mail (43, 34, D:1) a +2 barding (45, 33, D:1) a +0 dagger (46, 28, D:1) a +0 trident (47, 4, D:1) a +0 short sword a stone a kobold skeleton (47, 7, D:1) a rat skeleton (50, 17, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -10, D:2) a hobgoblin corpse (skeletalised by now) (2, -8, D:2) a hobgoblin corpse (skeletalised by now) (4, 5, D:2) a +0 mace (9, -2, D:2) a bat skeleton (10, -4, D:2) a quokka skeleton (11, -4, D:2) a +0 scale mail a +0 short sword the human skeleton of Terence (16, -3, D:2) a +0 club (28, -20, D:2) a quokka skeleton (32, -22, D:2) a +0 mace (38, -1, D:2) a +0 club (39, 3, D:2) a +0 club a goblin skeleton (44, -24, D:2) a +0 ring mail a hobgoblin corpse (47, -3, D:2) a +0 ring mail Level 3 of the Dungeon (3, 0, D:3) 13 gold pieces