Riph Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (4, -4, D:1) a jackal corpse (skeletalised by now) (5, -16, D:1) a rat corpse (skeletalised by now) (5, -11, D:1) a rat skeleton (12, -20, D:1) a +0 quarterstaff (18, -30, D:1) 8 stones (18, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -33, D:1) 8 stones (40, -1, D:1) a +0 robe (41, -33, D:1) a +0 short sword (58, -22, D:1) a ball python skeleton Level 2 of the Dungeon (13, -4, D:2) a +0 short sword a kobold skeleton (13, 28, D:2) a +0 club a goblin corpse (14, 14, D:2) an adder skeleton (15, -17, D:2) a hobgoblin corpse (skeletalised by now) (20, -4, D:2) a quill talisman (20, 2, D:2) a +0 short sword 4 stones a kobold skeleton (22, 24, D:2) a staff of alchemy (23, 7, D:2) a frilled lizard skeleton (35, 10, D:2) a +0 robe (47, -8, D:2) a stone (48, -9, D:2) an adder corpse (skeletalised by now) (53, 18, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (1, 0, D:3) a +0 short sword (3, 1, D:3) a bat corpse