Riph Level 1 of the Dungeon (0, 0, D:1) a +0 club a bat corpse (skeletalised by now) (5, -3, D:1) a +0 spear (7, -11, D:1) a rat corpse (skeletalised by now) (12, 8, D:1) a +0 dagger a stone (12, 19, D:1) a +0 dagger 2 stones (16, 31, D:1) a rat corpse (skeletalised by now) (24, -17, D:1) a +0 sling (34, -17, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (46, 8, D:1) a +0 dagger 5 stones a kobold skeleton (48, -6, D:1) a +0 dagger a goblin skeleton (51, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (10, 11, D:2) a +0 dagger a goblin skeleton (11, 15, D:2) a +0 robe (15, -3, D:2) 5 stones (19, 2, D:2) a staff of fire (20, -1, D:2) an inkwell talisman (22, 32, D:2) a rat corpse (skeletalised by now) (25, -2, D:2) a +0 falchion (31, 33, D:2) a bat skeleton (36, 31, D:2) 9 stones (37, 22, D:2) a hobgoblin skeleton (39, 21, D:2) a +0 whip (40, 20, D:2) a +0 dagger (41, 29, D:2) a rat corpse (skeletalised by now) (48, 30, D:2) a +0 short sword